void tRrLM(); //Void Terrarium coming west this summer
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The roguelike RPG void tRrLM(); //Void Terrarium is getting a release in the west, NIS America has announced. It’ll launch on Switch this summer in North America and Europe.
We have the following overview and trailer for the game:
Switch update out now (version 9.2.0)
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has just issued the latest firmware update for Switch. All system owners can get their hands on version 9.2.0.
According to Nintendo, the update includes “general system stability improvements to enhance the user’s experience.” No other elements are included.
Before today’s update, version 9.1.0 launched in December. That also included general stability improvements, and it also addressed an issue in which the color animation was not displaying correctly when attaching a Joy-Con controller to the console.
More: system update, top
Mario Kart Tour – multiplayer launches March 8
Posted on 4 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Update: New Mario Kart Tour multiplayer details added below.
Multiplayer is finally coming to Mario Kart Tour on March 8, Nintendo has announced. The feature goes live at 8 PM PT / 11 PM ET.
A beta test for multiplayer was previously held in December. However, it was only open to Gold Pass subscribers.
With the multiplayer feature, you can compete against seven other players, whether they’re in-game friends, nearby, or around the world.
More: Mario Kart Tour, top
Switch turns three years old
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
As it’s now March 3 in Japan, Switch is officially three years old. The console launched around the world on March 3, 2017.
Switch has been an extremely successful console for Nintendo so far, especially following the Wii U – which many would agree was a disappointment. The system has already sold over 50 million units worldwide, surpassing the Wii U, GameCube, N64, and SNES. It’s just a matter of time until other platforms like the NES are overtaken as well.
More: top
[Nintendo Everything Podcast] – episode #69 – GDC A No-Go, Samurai Jack is back, Shovel Knight treasures
Posted on 4 years ago by Oni Dino(@Oni_Dino) in Podcast | 0 comments
This week on NEP, we’re all over the Yacht Club Presents video unveiling Shovel Knight Pocket Dungeon, and further details on Shovel Knight Dig, Cyber Shadow and more! Also, how about this new Samurai Jack game. Kinda… a few years late, no? Plus, we discuss the news of GDC 2020 being postponed, Platinum Games’ newest announcements, and so many more games to share our impressions. Come hang out.
If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!
Yoko Taro hasn’t finished Astral Chain yet, but he had strange predictions on where the story would go
Posted on 4 years ago by Oni Dino(@Oni_Dino) in News | 0 comments
A recent issue of Famitsu has a lengthy discussion between Japanese game director and scenario writer, Taro Yoko (who is also the creator of NieR), and PlatinumGames’ Takahisa Taura and Hideki Kamiya. The three chat about each other’s games, their development style and their experiences. Yoko revealed some of his wild, early impressions of Astral Chain and where he thought the story to go.
We’ve translated the following:
More: Astral Chain, interview, Takahisa Taura, top
[Review] Samurai Shodown
Posted on 4 years ago by Campbell(@CampbellSGill) in Reviews, Switch | 0 comments
System: Switch
Release date: February 25, 2020
Developer: SNK
Publisher: SNK
Two samurai silently face one another in a desolate field in feudal Japan. After a few seconds of tension, one of them suddenly draws his katana and strikes – yet his opponent blocks the attack just in time. As one samurai recoils, the other counters with a quick jab followed by a massive slash, slicing their enemy in half and concluding the battle in just a few strikes. This encounter is typical of Samurai Shodown, a gorgeous and gruesome fighting game set in feudal Japan that focuses heavily on strategy, timing, and making the most of every attack. After reviving its once-great fighting series on other platforms last year, SNK has finally brought this reboot of Samurai Shodown to Switch. So the question remains: can Samurai Shodown truly show up on Nintendo’s console?
More: highlight, Samurai Shodown, SNK, top
PlatinumGames targeting Switch with Project G.G., won’t just be an action game, release timing talk
Posted on 4 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Earlier this week, PlatinumGames announced Project G.G. from director Hideki Kamiya. It’s intended to be a third part of Kamiya’s hero trilogy following Viewtiful Joe and The Wonderful 101. This time around, the theme is based around a giant hero.
PlatinumGames had previously mentioned to Famitsu that the studio was targeting pretty much every platform with Project G.G. While speaking with IGN, studio head Atsushi Inaba officially named Switch as one of those systems the company is pursuing for the new title. PlatinumGames ultimately hopes to release on all main platforms when the game launches.
More: Atsushi Inaba, Hideki Kamiya, interview, PlatinumGames, Project GG, top
[Interview] Langrisser I & II devs on new art style, western release, challenges, remaking other titles, more
Posted on 4 years ago by Oni Dino(@Oni_Dino) in General Nintendo, Interviews, Switch | 0 comments
A little while back, we had the pleasure of sitting down with some prominent figures behind the Langrisser I & II remasters for Switch. We discussed revisiting the series, the difficulties of the system’s card sizes, the future of the Langrisser universe and remaking other titles.
We spoke with game director Takayuki Akiho, Koichi Kondo (from Chara-Ani), and the legendary artist, Satoshi Urushihara, known for his work on the original Langrisser series, the Growlanswer series and much more.
To celebrate the upcoming western release, we’ve prepared our full interview below.
SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated multiplayer details revealed
Posted on 4 years ago by Brian(@NE_Brian) in News | 0 comments
SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated is playable at PAX East 2020, though it’s the same demo carried over from Gamescom 2019. However, a separate press-only version has been spotted, which has the horde mode playable for the first time.
There’s no footage of the press build currently, but YouTuber RidersDX has passed along some details based on what he saw – including new playable characters in multiplayer. Here’s the full roundup of tidbits: