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Update: Also now confirmed for September 22 in Europe.


Original: Dragon Ball Xenoverse 2 will release for Switch in North America on September 22, Bandai Namco announced today. The Japanese version had previously been confirmed for September 7.

Exclusive to Switch are specific controls and functionality, allowing players to execute famous moves such as the Kamehameha and the Spirit Bomb with Joy-Con motion controls. You’ll also be able to join with friends through a six-player local play mode, only available in this version.

We’ve attached the official English boxart above. The latest screenshots are featured below.

Source: Bandai Namco PR

WWE 2K18 is coming to Switch, it’s been announced. Wrestler Seth Rollins delivered the news in a special message just released today.

Those who pre-order WWE 2K18 will be able to play as Kurt Angle.

This will be the first time in years in which a WWE game has released on a Nintendo platform. Prior to 2K18, the last was WWE ’13 on Wii.

Five minutes of off-screen footage has come in showing Fire Emblem Warriors’ demo at Japan Expo. Most of the gameplay consists of Lucina, but we also get a glimpse at Lissa, male Robin, and Frederick (as a boss). We’ve included the video below.

Details about these characters can be found in our previous post here.

Nintendo and Koei Tecmo prepared a new Fire Emblem Warriors trailer for Japan Expo earlier in the week. At the actual event in France, a fresh build of the game is on display with the latest characters included.

As far as the story goes, the twins live peacefully in their kingdom until a dragon attacks. When that happens, the two are forced to leave. They’ll need to ask help from heroes of other worlds in order to reclaim their kingdom.

Male Robin, Lissa, and Lucina (plus Female Corrin who we’ve already seen) are playable at Japan Expo. New details are in for each.

Here’s the rundown on Robin as relayed by FuranSuwa:

A new interview has appeared with Level-5’s CEO. Glixel recently spoke with the company’s Akihiro Hino.

Hino had plenty to say about the Layton series, including its success in the west, continued popularity today, and how it came to be in the first place. He also commented on other topics as well. These include how Level-5 is different from other developers and how it has changed as a company, and more.

You can read up on notable excerpts from the interview below. Head on over here for the full interview.

Coming out of E3, Paste published an interview with Doug Bowser, head of marketing at Nintendo of America. Much of the discussion focused on the handheld market.

During the talk, Bowser was asked about the future of handhelds, whether 3DS game development is continuing, and more. He also took on questions about the durability of Switch’s screen and whether there will be a crossover between 3DS and Switch features.

For a roundup of notable excerpts, continue on below. Paste’s full interview with Bowser is located here.

Nintendo has unveiled a new aspect of ARMS’ major update. With version 2.0, Nintendo will be adding in records.

Players will be able to access all sorts of information with records. You’ll be able to see the frequency of ARMS used, hit rate, the winning percentage of the last 100 matches, and more.

Here’s a quick look:


Source

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A new month is here! We just entered July last week, so that means we want to know what you’ve been playing.

Have you started up something entirely new for the month? Have you given Ever Oasis a shot? Or maybe you’re trying something on Switch like ARMS or the new Zelda DLC. Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Zelda: Breath of the Wild – The Master Trials impressions

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Xenoblade Chronicles X

If the big interview we translated with Monolith Soft’s Tetsuya Takahashi wasn’t enough, TIME also has a discussion with the Xenoblade Chronicles 2 director. The latest discussion covers Switch vs. Wii U development, how the collaboration with Tetsuya Nomura came to be for certain character designs, and a possible Switch version of Xenoblade Chronicles X.

These excerpts and a few other notable ones have been posted below. You can read the full interview here.

French website Gamekult recently published a new interview with Xenoblade Chronicles 2 director Tetsuya Takahashi. Unlike some of the interviews coming out of E3, this one is almost entirely focused on the game itself. Takahashi commented on the visual style and approach to character design, exploration, multiplayer, side quests, and much more. He also commented on the Baten Kaitos DS project that never came to be, though he didn’t have much to say.

We’ve prepared a full translation of Gamekult’s interview. Continue on below to see what Takahashi had to say about all things Xenoblade Chronicles 2.


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