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Ubisoft

Update: Bumped to the top. Pre-orders are now open on Amazon here.


Original: Ubisoft has sent out a few screenshots and pieces of art from Gods & Monsters, its new action-adventure game. Have a look at the images below.

Gods & Monsters launches for Switch on February 25, 2020.

To close out its E3 2019 press conference, Ubisoft unveiled its new IP Gods & Monsters. Kotaku managed to score some additional details about the game as well as some comments from creative director Jonathan Dumont.

Here’s the full rundown:

Gods & Monsters

Ubisoft is developing Gods & Monsters, the company announced during its E3 2019 press conference today. The new IP launches on February 25, 2020.

Here’s the full announcement, along with the first trailer:

Ubisoft will continue its yearly release schedule with a new Just Dance game. Just Dance 2020 will launch for Switch and Wii on November 5, the publisher revealed during its E3 2019 press conference today. There will be no Wii U version this year.

Here’s an overview of Just Dance 2020, along with a trailer:

Brawlhalla is getting a collaboration with Adventure Time, Ubisoft announced during its E3 2019 press conference.

Jake and Finn, and Princess Bubblegum are playable in the game. That’s along with the new “Buddy” game mode and Tree Forest stage.

The collaboration launches in-game today. View a trailer for the event below.

Ubisoft has unveiled Trials Rising Season 2: Medieval Motor Mayhem with a bunch of details and a new trailer out of E3 2019. Get the full rundown below.

Ubisoft’s E3 2019 press conference will be starting soon. The show goes live at 1 PM PT / 4 PM ET / 9 PM in the UK / 10 PM in Europe.

The real question here is whether Just Dance 2020 will be announced for Wii, alongside Wii U and Switch versions. Aside from that important news, it’ll be interesting to see if Ubisoft will have another Nintendo collaboration in store for a third consecutive year following Mario + Rabbids Kingdom Battle and Star Fox in Starlink: Battle for Atlas. We’ll all be finding out together soon.

Here’s the embed for today’s Ubisoft E3 press conference stream:

System: Switch
Release date: May 21, 2019
Developer: Ubisoft
Publisher: Ubisoft


Do you remember your first experience with Assassins Creed? The inaugural entry in Ubisoft’s hit series was a driving force of the Xbox 360 and PS3’s launch – a bold new idea with ample room to innovate and expand over the course of a generation. Since then we’ve sliced and swan-dived our way through key moments in history, with a personal highlight being the swashbuckling antics of Assassins Creed IV: Black Flag. We’ve also seen a near complete shift in the franchise’s framework with recent entries Assassin’s Creed Origins and Assassin’s Creed Odyssey, which renewed interest considerably for current-gen console owners. With such a wide ranging suite of ideas, concepts and executions at hand, it strikes me as odd that Ubisoft have chosen to bring such a divisive snapshot of the series’ history to the Switch.

Roller Champions

Ubisoft games are often the victim of leaks. Most projects are made known prior to their official announcement, and that seems to be the case once again.

Assets for a new IP titled “Roller Champions” started to surface today. The sports-inspired title features quick play matches, ranked matches, custom matches, and tournaments. A private test was apparently conducted earlier this month.

More:

Switch received one of its latest ports this week in the form of Assassin’s Creed III Remastered. How does the game perform? Digital Foundry takes a closer look at the technical side of things.

The first point to discuss is resolution. Assassin’s Creed III does manage to run at 1080p on Switch when docked compared to Wii U’s 720p. However, the image presented isn’t as refined as the PlayStation 4 version due to aspects such as post anti-aliasing.

Assassin’s Creed Liberation HD is also included in the package, but interestingly, the resolution here is a bit lower. The game runs at 900p when docked with edge artifacts in motion.


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