Xenoblade talk – cut ideas, Shulk in Smash Bros., New 3DS porting difficulties, and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii, Wii U | 2 Comments
Game Informer was able to conduct an interview with Monolith Soft’s Tetsuya Takahashi, Nintendo, and Monster Games about Xenoblade Chronicles. Takahashi was able to speak about the original game while discussing cut ideas like wanting to have the ability to fly. He also revealed Smash Bros. director Masahiro Sakurai wanted Shulk in the Wii U/3DS games, and had the idea for the bathing suit skin. Other than that, there’s some Xenoblade Chronicles 3D-specific comments from Monster Games.
We’ve rounded up all of the various quotes below. For those that are interested, you can find Game Informer’s original article here.
Xenoblade Chronicles Shulk concept art
Posted on 10 years ago by Brian(@NE_Brian) in Images, New Nintendo 3DS, Wii | 4 Comments
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