Submit a news tip



The latest eShop title making waves thanks to its cross-buy inclusion saw a fresh batch of screens today, check that out along with the press release below:

MONTPELIER, France – July 3, 2014 – Following last month’s release on Wii U™, The Game Bakers’ popular SQUIDS franchise is now on Nintendo 3DS™ in SQUIDS Odyssey, a tactical RPG available for download in the Nintendo eShop. Designed specifically for handheld devices, SQUIDS Odyssey has casual combat with quick levels that can easily be enjoyed on the go, alongside an epic adventure storyline reminiscent of old-school JRPGs.

When a mysterious black ooze seeps into the sea and disturbs the Squids’ peaceful kingdom, a scrappy shoal of heroes must fight back. During turn-based combat against ooze-infected crab and shrimp, the Squids’ springy tentacles become their best weapons: stretch them with your finger or the stylus, aim, and release to shoot your Squid toward its target. Four hero classes, stat-boosting helmets, and power-ups add a strategic element to the role-playing gameplay.

SQUIDS Odyssey for Nintendo 3DS includes all the same content as on Wii U, with gorgeous artwork thanks to a 3D-layered effect that shows off the Squids’ lush kingdom like never before. Game features include:
Build your party from 15 different Squids in four classes — shooters, scouts, troopers, and healers
Win turn-based battles with strategy and skill, using the environment and your party’s strengths to your advantage
Lose yourself in an epic story across four exotic underwater kingdoms
Engage in 90+ missions for more than 15 hours of gameplay in the main storyline, plus an expert Pro Mode that doubles the game length and provides extra challenge
Boost your heroes’ abilities with 65+ fun and funky-looking helmets
In their positive review of the Wii U version, The Official Nintendo Magazine called SQUIDS Odyssey “difficult, but charming … a fun and unique, turn-based action game that’s worth spending a few squid on.” NintendoLife praised its “beautiful world and a good sense of humour,” and Nintendo World Report concluded, “In terms of Nintendo eShop titles, you won’t find many others that offer the long hours of gameplay that SQUIDS Odyssey provides.”

The Game Bakers’ SQUIDS games have had more than two million downloads since their 2011 debut on mobile. As the franchise’s first appearance on consoles, SQUIDS Odyssey is the ultimate SQUIDS compilation that includes all content previously released, with tons of improvement and tweaks. Content exclusive to SQUIDS Odyssey includes a new campaign that continues the adventure in the never-before-seen kingdom of Wakame, a new Squid warrior named Oktoku, and four new helmets.

SQUIDS Odyssey can be downloaded for 12.99€ / $14.99 (or equivalent in local currency) from the Nintendo eShop. For more game details, visit:
Europe: http://www.nintendo.co.uk/Games/Nintendo-3DS-download-software/Squids-Odyssey-886953.html
North America: http://www.nintendo.com/games/detail/8AlLMRbXJtENcoH8djOFdcaMas0x4I8k

I think Sakurai’s a little bit proud of today’s screenshots. The first is of Mega Man’s final smash:

Mega Man.EXE and Mega Man Volnutt!! They only appear for a split second, but the modeling is so detailed. And if that’s the case…!

And of course no Mega Man news would be complete without a dose of Mega Man X:

zlCfzSHp5905tPGIt5

…How can we not use it for trophy creation?! Today’s update is a rare mix of Wii U and 3DS images in the same post.

A sharp looking costume in today’s screenshot, Sakurai details how the Mii Gunner’s cannon will work aesthetically:

The Mii Gunner in his suit. Looking sharp! The arm cannon’s design will change depending on the outfit, but the attacks and projectiles will be the same.

The West is yet to see Monster Hunter 4 Ultimate but Japan are lucky enough to have their first peak at the next generation of Monster Hunter due out July 23rd. Check out 25 minutes of game footage below

Ping 1.5+ developer Christopher Arnold sat down with WiiWareWave to discuss their new title Ping 1.5+ which they hope to have on the Wii U eShop before the end of July. Here’s an extract of the interview:

Why did you choose to develop games for the Wii U?

[Chris]: I’ve always been a Nintendo fan. I also knew they were looking for help from the indie part of the industury to help boost Wii U sales. It seemed like an easier target than SONY or Microsoft. Also, I knew about every single indie game that came onto Wii U and I wasn’t much of an indie gamer, that means games that came out on it got pretty good exposure just by simply being on there. It could be the difference between being unknown and known?

Check out the full interview here

Often times a game will get delayed and the reasons remain withheld from the consumer even after the game sees it’s final release. Fuzzy Wuzzy Games have gone the opposite route, detailing exactly what they’ve been up to since delaying Armillo. The screenshot highlights the graphical push they were able to achieve with the extra time which looks to be the new standard for the final product.

Source

We knew that another round of Persona Q DLC was coming today and new screenshots reveal that it looks to be another batch of announcer DLC, this time for Nanako and Marie from Persona 4 / Golden. Each character will be priced the same as the previous DLC announcers, 600 yen a piece.

Source

The North American Club Nintendo site was just updated, teasing new rewards for what looks to be the gold and platinum tiers. Any guesses as to what might be on the way?

Source


Manage Cookie Settings