SDK Spriter is available on the North American Wii U eShop
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
HullBreach Studios announced at the start of this month that SDK Spriter would be available beginning December 8 on the North American Wii U eShop. Strangely though, it was absent from this week’s Nintendo Download report.
There was some sort of mixup, but we can confirm that SDK Spriter is live in North America. It will set you back $12.50.
More: HullBreach Studios, indie, SDK Spriter
Picross e7 launching on the North American 3DS eShop next week
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
It’s been well over a year since the last Picross e game graced the western eShop. Next week, Jupiter is fixing that with Picross e7. It’s set for launch on December 15 in North America, an eShop listing reveals.
Picross e7 contains a number of features, such as the new Mark function that allows players to leave indicators on squares they are unsure about without risking a penalty. It’s also possible to switch input modes by simply pressing the Circle Pad or d-pad once. Finally, it’s the first game with 20×15-size Mega Picross puzzles.
Picross will cost $5.99 upon release. While we don’t have any news for Europe yet, it wouldn’t be surprising if Jupiter had something to share soon.
More: Jupiter, Picross e7
New Universal theme park patents could tie in to Mario Kart, Donkey Kong attractions
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Universal Studios filed a series of patents between October and November. Five in total were secured, but we’re interesting in two of them in particular, as they could be connected to the company’s partnership with Nintendo.
Orlando Business Journal discovered the various patents. The drift racers and boom coaster filings have potential of being related to Mario Kart and Donkey Kong respectively.
Orlando Business Journal writes:
Like all patents, it’s possible that these filings are being done for protective measures. However, there’s no denying that Nintendo’s plans could slot in very well here.Drift racers: A two-rider, car-based amusement racing attraction with the ability to simulate drifting sensations. Two passengers, who could be in time/points competition with another car, will have control over some aspect of their ride vehicle: The driver would have a steering wheel and an acceleration and brake pedal to control the turning/drifting of the vehicle and speed; the rear passenger would have a control interface with buttons that could control the vehicle or bounce the ride vehicle, provide a boost to the vehicle during the race or affect the performance of another ride vehicle on the track, said the patent. For any Nintendo fan, that description brings to mind the video game company’s popular Mario Kart game series. In one version of the series, called Mario Kart: Double Dash, each car had two racers — including a driver and a rear passenger — who controlled the use of items during the race that could impact their car or others in the race.
Boom coaster: This is a unique arm that would attach to a ride vehicle to help enhance rides that appear to be on a track system, but are actually controlled by a separate arm. For example, the arm could be C-shaped connected to a secondary hidden track underneath the track guests see. As a result, rides that have story element breaks in the track — say like an upcoming jump from one track to another — could cause suspense. “Because the passenger may believe that the simulated ride surface controls a path of the passenger vehicle, the passenger may fear or anticipate that the passenger vehicle may crash or otherwise incur damage as a result of the elevated gap,” said the patent. This has many fans thinking it could also be related to Nintendo via the Donkey Kong Country video game series, which features areas with cars traveling through dangerous mines filled with jumps, dips and turns.
Amazon: Save over $20 on Tokyo Mirage Sessions #FE Special Edition
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
The Tokyo Mirage Sessions #FE Special Edition has been heavily discounted on Amazon. It’s currently $56.46, which is a 29 percent discount. Orders can be placed here.
Over an hour of Puyo Puyo Chronicle footage
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Puyo Puyo Chronicle has released in Japan, and a ton of footage from the game is now available. Over an hour of footage is posted below.
More: Japan, Puyo Puyo Chronicle, SEGA
Pokemon GO glitch making buddy Pokemon become huge, Niantic working on issue with vibration notification
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 11 Comments
Pokemon GO players are encountering a new glitch that only seems to affect buddy Pokemon. If encountered, you’ll see creatures that are huge on the map. It’s likely something Niantic will look to address soon.
In other Pokemon GO news, Niantic is “actively working on a fix for a bug that causes incorrect vibration notifications related to the Nearby Pokemon feature.” The company posted on Twitter last night:
We are aware of and actively working on a fix for a bug that causes incorrect vibration notifications related to the Nearby Pokémon feature.
— Pokémon GO (@PokemonGoApp) December 10, 2016
More: Niantic, Pokemon GO
Video: Miyamoto plays Super Mario Run while eating cake
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, Random, Videos | 4 Comments
Yesterday we saw Shigeru Miyamoto guessing the size of various objects. If that wasn’t random enough for you, we have a video of Miyamoto playing Super Mario Run while eating cake. You can see that below.
More: Shigeru Miyamoto
More Miitopia footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos | 0 comments
Thanks to CoroCoro, we have another look at Miitopia with several minutes of footage. Find more gameplay below.
Miyamoto on Mario Run – Kingdom Builder inspiration, why it’s the right time for Mario on mobile, more
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 2 Comments
TIME has gone up with its own interview about Super Mario Run. Unsurprisingly, it was Shigeru Miyamoto answering the questions.
Miyamoto actually talked about quite a bit here. He spoke about how Nintendo decided on which gameplay elements to include, the different playable characters, the idea behind Kingdom Builder, and why it’s the right time for Mario to appear on mobile.
You can read up on a number of Miyamoto’s important responses below. Visit TIME here for the full discussion.
More: interview, Shigeru Miyamoto, top
My Nintendo now shows points expiring over six months
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
My Nintendo began to display the amount of points that are expiring on your account back in September. With the recent website refresh, it has now been extended further.
In the past, you’d only be able to see how many points were expiring over the next three months. This has now been doubled. Along with the current month, users can see the amount of points that will be leaving their accounts five months beyond.
Visit this page for a look any points that may be expiring as we head into the new year.