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Square Enix issued the download card for Dragon Quest VIII in japan today, which is posted above. Additionally, we now know of the game’s file size. Dragon Quest VIII will take up 3.6 GB (roughly 28,800 blocks) of space on an SD card.

Dragon Quest VIII is coming to Japan on August 27. The digital version is available for pre-load on the Japanese eShop.

Activision and FreeStyleGames released a new behind the scenes video for Guitar Hero Live today. In the trailer, players can learn more about Rock the Block and SoundDial and the music festivals they’ll be playing throughout Guitar Hero Live. There’s also a more in-depth look at GHTV. Watch the video below.

Another important note: Activision confirmed that singing will be included in Guitar Hero Live.

Source: Activision PR

GameStop has opened pre-orders for the 3DS NFC reader. If you’re interested, the accessory can be reserved here.

Nintendo will be bringing out the 3DS NFC reader on September 25. Pricing is set at $19.99.

Typoman is coming to Wii U on September 16, publisher Headup Games has announced. This date applies to all major territories. You’ll be able to purchase the game via the eShop.

Source

Terraria 3DS trailer

Posted on 9 years ago by (@NE_Brian) in 3DS, Videos | 0 comments

It’s unfortunately not the best quality, but we do have a trailer showing what Terraria looks like on 3DS. We’ve attached the video below.

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A couple of videos have come in showing the upcoming Wii U eShop game Sanatory Hallways. Take a look at the game’s bonus mode and versus mode below.

Sanatory Hallways launches this Thursday on the European Wii U eShop.

Last month, Play-Asia posted a listing on its website which indicated that the Metallic Blue New 3DS XL might be coming to North America this month. New information has since come to light which may shed more light on the situation.

The thought right now is that Play-Asia could have been referring to the Metallic Blue’s launch in countries like Singapore and Malaysia. North American 3DS games and eShop downloads are compatible with systems from these territories.

Technically, a Metallic Blue New 3DS XL release in North America hasn’t been officially ruled out. But if there are plans to launch the color variation in the U.S. this month, Nintendo would need to make an announcement pretty soon.

Source, Via


Beatbuddy is due out on the European Wii U eShop later this week, and we now have the game’s file size. You can see how large of a download it is through the image attached above. Beatbuddy seems like one of the larger eShop titles!

Source

Damon Baker is Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. He’s also the new face of the company’s indie efforts.

Over the past few months, Baker has led the way on a couple of surprising and interesting eShop programs from Nintendo. The Humble Nindie Bundle was made available in late May, and just a few weeks later, Nintendo introduced Nindies@Home. Along with providing Wii U owners with the opportunity to try out new indie titles well before their release during E3 week, Nindies@Home had the added bonus of giving those who downloaded the demos a 15 percent discount when the full games launch.

We recently had a chat with Damon Baker to go more in depth regarding Nindies@Home. Our discussion included talk about how the idea came to be, the challenges of bringing it to fruition, and the possibility of seeing it again in the future. Head past the break to read our full interview.

As part of its E3 2015 plans, Nintendo launched Nindies@Home in June. This was a special one-week promotional period in which Wii U owners were given the opportunity to download and play demos from upcoming indie titles. For gamers who couldn’t make it to E3, it allowed them to experience some of the excitement of being at the expo.

We reached out to five developers who were involved with Nindies@Home to share some thoughts about participating in the program. Below you’ll find some musings from 13AM Games (Runbow), Brainseed Factory (Typoman), MixedBag Games (forma.8), Ripstone (Extreme Exorcism), and Wales Interactive (Soul Axiom). What was it like for these studios to participate in Nintendo’s newest eShop initiative? How was it getting the demos up in time for E3? How do they feel about the program as a whole? These were just some of the topics the developers we reached out to touched upon, and each team shared some very interesting insight about the process of being included in Nindies@Home. Continue on below for their thoughts.


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