UK software sales (Week ending 8/15/15) – Wii U/3DS charts
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
This week’s Wii U/3DS-specific UK software sales are as follows:
Wii U
1. Splatoon – Nintendo
2. Yoshi’s Woolly World – Nintendo
3. Mario Kart 8 – Nintendo
4. Super Smash Bros. – Nintendo
5. LEGO Jurassic World – Warner Bros. Interactive
6. Mario Party 10 – Nintendo
7. Captain Toad: Treasure Tracker – Nintendo
8. Super Mario 3D World – Nintendo
9. The Wonderful 101 – Nintendo
10. Kirby and the Rainbow Painbrush – Nintendo
3DS
1. Tomodachi Life – Nintendo
2. Animal Crossing: New Leaf – Nintendo
3. Pokemon Omega Ruby – Nintendo
4. Pokemon Alpha Sapphire – Nintendo
5. Super Smash Bros. – Nintendo
6. LEGO Jurassic World – Warner Bros. Interactive
7. New Super Mario Bros. 2 – Nintendo
8. Monster Hunter 4 Ultimate – Nintendo
9. Zelda: Majora’s Mask 3D – Nintendo
10. Super Mario 3D Land – Nintendo
Source: Chart-Track
UK software sales (Week ending 8/15/15)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
Screenshots of this week’s Nintendo Downloads (8/20/15, Europe)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
Several new releases are scheduled for the European Wii U and 3DS eShops this week. You can take a look at what’s on tap in screenshot form below.
More: Europe, Nintendo Download
Daily Japanese Super Mario Maker video (8/17/15)
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Today, Nintendo of Japan kicked off a new Super Mario Maker video series. On different days of the week, it seems as though the company will be showing off different elements of the game. The first video is posted below.
More: Super Mario Maker
Nintendo Download (8/20/15, Europe) – The Bridge, 3D Gunstar Heroes, Wario: Master of Disguise, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 2 Comments
This week’s European Nintendo Downloads are as follows:
Wii U Download
The Bridge – €9.99 / £8.99 / CHF 14.00
ZaciSa: Defense of the Crayon Dimensions! – €1.49 / £1.14 / CHF 2.10 until 27/08/2015. Regular price €2.99 / £2.29 / CHF 4.20
Wii U Virtual Console
Wario: Master of Disguise – €9.99 / £8.99 / CHF 14.00
3DS Download
3D Gunstar Heroes – €4.99 / £4.49 / CHF 7.00
Cube Creator 3D – €7.50 / £5.25 / CHF 7.75
3DS Demos
Hatsune Miku: Project Mirai DX
I Love My Cats Demo
eShop Sales
Wii U
Rock Zombie – €3.99 / £3.59 / CHF 5.60 until 17/09/2015, 22:59 UTC. Regular price €6.99 / £6.29 / CHF 9.80
99Moves – €1.49 / £1.34 / CHF 2.10 until 17/09/2015, 22:59 UTC. Regular price €2.49 / £2.29 / CHF 3.50
Abyss – €1.49 / £1.34 / CHF 2.10 until 17/09/2015, 22:59 UTC. Regular price €1.99 / £1.79 / CHF 2.80
3DS
Aqua Moto Racing 3D – €5.59 / £4.99 / CHF 7.80 until 03/09/2015, 22:59 UTC. Regular price €7.99 / £7.19 / CHF 11.19
Real Heroes: Firefighter 3D – €6.99 / £6.29 / CHF 9.80 until 03/09/2015, 22:59 UTC. Regular price €9.99 / £8.99 / CHF 14.00
Snow Moto Racing 3D – €5.59 / £4.99 / CHF 7.80 until 03/09/2015, 22:59 UTC. Regular price €7.99 / £7.19 / CHF 11.19
2 Fast 4 Gnomz – €2.99 / £2.69 / CHF 4.20 until 17/09/2015, 22:59 UTC. Regular price €4.99 / £4.49 / CHF 7.00
Permanent Price Drop
€2.69 / £1.99 / CHF 2.99 – was €3.99 / £3.20 / CHF 4.80
Source: Nintendo PR
More: Europe, Nintendo Download, top, Virtual Console
Update: Appears to be real – Rumor: Super Mario Maker has a Tingle costume
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 18 Comments
Update (8/17): Bumped to the top. The original Miiverse post has been located, which would indicate that the costume is indeed featured in the game.
The image above has been making the rounds on social media today. If it’s a legitimate image (which is a big question at the moment), then it would confirm that Super Mario Maker has a Tingle outfit. Obviously there is no Tingle amiibo, so it would simply be an unlockable costume for 8-bit Mario.
It’s tough to say if the screenshot was taken from Super Mario Maker, or if it’s an edited image. What do you guys think?
More: Super Mario Maker
Pokemon Super Mystery Dungeon file size, tiny clips
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Nintendo has updated its Pokemon Super Mystery Dungeon website with more details about the game. It’s now known that the game takes up 1.8GB, which is roughly 14,400 blocks.
As previously mentioned, Pokemon Super Mystery Dungeon supports StreetPass and local wireless functionality. The former feature allows you to pass helper Pokemon to other players while the latter lets you rescue other people.
Here are a couple of very tiny clips from the website:
[Just a Chat] Super Mario Maker, Splatoon, Runbow, and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Just a Chat, Videos, Wii U | 1 Comment
After a bit of a hiatus with Just a Chat, Daan are I are back to discuss the latest week of Nintendo news. That includes Super Mario Maker, Splatoon, Runbow, and more.
Stuff:
[Let’s Talk] Thoughts thus far about Super Mario Maker
Posted on 10 years ago by Brian(@NE_Brian) in Let's Talk | 13 Comments
Let’s Talk #19: Thoughts thus far about Super Mario Maker
Super Mario Maker is very close to launch. In just four weeks, it will finally release around the world.
Despite being just a month away, we’re still learning new things about the game. Earlier this week Nintendo revealed that players can create their own sound effects. We also received confirmation that Super Mario Maker will be compatible with over 50 amiibo. You have to wonder if there are any other surprises in store, even if they’re on the small side.
Based on everything we know about Super Mario Maker, how are you feeling about it at this point? Are you planning on picking it up on day one? Has your mindset at all changed since the initial reveal? Let us know in the comments below!
Highlights from last week’s topic: What are you playing? – August 2015
James Parry
I’m currently working through my backlog before we’re hit with 2 games per month for the rest of the year. Right now I am playing Spirit Tracks (such an underrated game) and after that probably Professor Layton and Pandora’s Box (Diabolical Box in the US).
That should occupy me to the end of my holiday, which afterwards I’ll pick up Splatoon again and anticipate Nintendo’s September releases (Mario Maker, Happy Home Designer and many, many Amiibos). RIP my wallet!
LittleLynn
Been so busy with work stuff, that I haven’t been playing much. Or at least nothing that requires too much commitment. Like, I’ve been playing a fair bit of Pokemon Shuffle, Binding of Isaac: Rebirth, Dragon Fantasy, and the occasional Smash Bros 3DS, mostly because they’re all easier for me to play in relatively short stints.
I’m also like halfway through Fire Emblem: The Sacred Stones (for the first time). I’m loving it too, but I feel like it requires longer play sessions, so I haven’t been playing it AS frequently as the others I mentioned.
Joe
Bought Child Of Light during its sale, so I’ll be playing that if I can get my wife away from it. Also plan on getting Wind Waker HD as a gift for my wife on her birthday. So I’ll start that, if I can get my wife away from it…
Splatoon staff talk about the Inkling design, more on the Squid Sisters, and other topics
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
In a recent issue of Famitsu, the magazine caught up with several of the developers behind Splatoon. The lineup included producer Hisashi Nogami, art director Seita Inoue, and designer Keisuke Nishimori. Toru Minegishi and Yuki Tsuji, who worked on the game’s sound, were also in the discussion.
We’ve been poking through Famitsu’s interview again, and came across a few more interesting excerpts. We now have those ready to share.
During the interview, Famitsu asks if things like the characters’ “heads tall” ratio were firmly decided when characters were still rabbits. The developers were basically asked about body proportions and how big the head was going to be compared to the body as a whole.
Inoue and Nogami replied:
Inoue: “That wasn’t changed to an extent. As this is an action game, if you don’t make the action easy to see to a certain degree, it feels out of touch, so it was decided to have big legs and hands.”
Nogami: “There was also a reason to have a low ‘heads tall’ ratio. You can tell when a character is covered in ink from an attack because the head is big. It isn’t so just to make them look cute.”
Another topic brought up during the interview was the design points of the Inkling boy and girl. Inoue mentioned that they wanted to make elements such as the eyes and tentacles easily visible, but the form and silhouette were given a great deal of attention.