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Curve Studios confirmed today that OlliOlli will be coming to both Wii U and 3DS in March. A specific date hasn’t been shared just yet, but it should be launching during the middle of the month. View some screenshots above.


Undead Storm Nightmare launched a couple of weeks ago on the North American 3DS eShop. Next week, Europe will be receiving the game as well. Look for Undead Storm Nightmare on February 12 for €4.99.

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3D Fantasy Zone is the next 3D Classic from SEGA. In Europe, the game is set to be released next Thursday, according to a listing on the eShop. Pricing is set at €4.99.

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Sales of the first Gunman Clive have topped 400,000 units, creator Bertil Hörberg has announced.

Hörberg shared the news on Twitter through the following message:


The sequel to Gunman Clive, Gunman Clive 2, just launched on the 3DS eShop last week. It’s out in both North America and Europe.

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Well, this is certainly disconcerting! The official product page for the Rosalina amiibo appears to have been removed from Target’s website. That doesn’t bode well for the figure’s future at the retailer…

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Last night’s 3DS firmware was more than just a simple stability update. We’re hearing that Nintendo made a change to the “ARM9 binary” in order to add a new layer of encryption.

With the increased security, Nintendo seems to be attempting to crack down on the Gateway flashcard. Owners of the device are now unable to run multiple ROMS from the same SD card.

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This week’s Famitsu review scores are as follows:

Samurai Warriors 4-II (PS4/PS3/PSV) – 9/9/9/9
Lords of the Fallen (PS4) – 8/9/8/7
Hyakka Yakou (PSV) – 8/8/7/7
Ukiyo no Shish (PSV) – 7/7/8/7
Wooden Sen’Sey (Wii U) – 6/7/8/8
Another World: 20th Anniversary Edition (Wii U/3DS) – 7/7/8/6
The Seven Deadly Sins: Unjust Sin (3DS) – 7/7/7/7
Daitoshokan no Hitsujikai Library Party (PSV) – 7/7/7/7

This week’s 3DS eShop charts are as follows:

Software

1. The Legend of Zelda
2. Mario Kart 7
3. Super Mario Land
4. Gunman Clive 2
5. Wario Land II
6. Super Mario Bros. 3
7. Super Smash Bros. for 3DS
8. Zelda: Ocarina of Time 3D
9. Citizens of Earth
10. Kid Icarus: Uprising
11. Zelda: A Link Between Worlds
12. Metroid
13. Shovel Knight
14. Kid Icarus: Of Myths and Monsters
15. Pokemon Omega Ruby
16. Super Mario Bros.
17. Zelda: Link’s Awakening DX
18. Yu-Gi-Oh! Zexal World Duel Carnival
19. Donkey Kong
20. Gunman Clive

Videos

1. New 3DS XL Trailer
2. SpongeBob HeroPants Trailer
3. Undead Storm Nightmare Trailer
4. Zelda: Majora’s Mask 3D Gameplay Trailer
5. Nintendo Direct 1/14/15
6. Kirby and the Rainbow Curse Gameplay Trailer
7. Cube Creator 3D Trailer
8. Mario Party 10 Trailer
9. Upcoming Fire Emblem Teaser Trailer
10. Super Smash Bros. for Wii U/3DS One Dog, One Bird, One Zapper
11. Code Name S.T.E.A.M. amiibo Trailer
12. Mario Kart 7 Video
13. Xenoblade Chronicles X Exploration Trailer
14. Pokemon Bank Trailer
15. Super Smash Bros. – Looks like we don’t have a choice!
16. How to Win at Smash Ep. 9
17. Super Smash Bros. for Wii U/3DS: Future King
18. 3D After Burner II Trailer
19. Pokemon Omega Ruby/Alpha Sapphire E3 2014 Trailer
20. Gunman Clive 2 Trailer

Source: 3DS eShop

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Over the past few months, it’s been made clear that the localization team behind Monster Hunter 4 Ultimate had a fairly notable impact on the game’s release. Little suggestions were proposed here and there to improve the overall experience.

Capcom detailed some of these in a new localization blog post today. Thanks to suggestions proposed from the overseas side of the company, we get to see things like the “Instant” text speed, the ability to toggle your partner’s Palico conversation on and off during multiplayer, and the option to turn off a portion of the tutorial messages.

Before we start talking about monsters, I want to write about a couple of nifty features that were introduced into the Japanese version of Monster Hunter 4 Ultimate and of course, are intact for the Western version. The first is an option to change the dialogue text speed from Normal to Instant. If you’ve played a Monster Hunter game before, you know that the text displays one letter at a time and while some players are okay with this, some players are pretty quick readers, so switching the option to Instant will display the dialogue all at once, allowing you to get through the conversation quickly.


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