Will Zelda: Majora’s Mask 3D eliminate loading between areas in Clock Town?
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Rumors | 6 Comments
The Legend of Zelda: Majora’s Mask 3D is making a number of improvements to the original game. Nintendo hasn’t detailed all of the changes, but we’re aware of things like enhanced visuals, an improved boss battle, and the inclusion of fishing. Another improvement may concern the handling of Clock Town.
Those who played Zelda: Majora’s Mask on the N64 are well aware of the different sections of Clock Town. There’s North, South, East, and West areas. Each time you head into a new section of the town, you’re presented with a brief loading period.
For Zelda: Majora’s Mask 3D, these loading sections may have been eliminated entirely for a more streamlined experience. Check out the shot below:
90 minutes of Persona Q: Shadow of the Labyrinth footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Screenshots of this week’s Nintendo Downloads (11/20/14, North America)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
More: Nintendo Download, Virtual Console
Shu Takumi initially had doubts about Professor Layton vs. Phoenix Wright: Ace Attorney
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Capcom’s Shu Takumi wasn’t always up for the idea of Professor Layton vs. Phoenix Wright: Ace Attorney. As he explained to Game Informer, he “disliked the thought of using the Ace Attorney universe to do a simple crossover with another franchise.”
It was because of Level-5 CEO Akihiro Hino’s goal with the project that led Takumi to become more open to the idea. Hino hoped Takumi would be involved and “wanted to do more than just borrow the series’ title and some characters”.
Takumi’s full comments:
I personally disliked the thought of using the Ace Attorney universe to do a simple crossover with another franchise. But Mr. Hino (Level 5’s president), who has always been a fan of Ace Attorney, had wanted to do more than just borrow the series’ title and some characters; his goal had been to have me on the project, and hearing that put me at ease and I gladly agreed to his proposal. I suggested the idea of having witch trials, and became the writer and director of the Ace Attorney parts of the game.
With this game, I was able to bring to life something I wouldn’t have been able to in the actual Ace Attorney series: trials that take place in a world where magic exists.
Nintendo Minute – Super Smash Bros. for Wii U and amiibo gameplay
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
Chieftain Bob is a playable character in Gunman Clive 2
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Gunman Clive 2 will have more than one playable character. Yesterday on Twitter, creator Bertil Hörberg introduced “Chieftain Bob”, who can perform short-ranged attacks.
Hörberg’s tweets are as follows:
Meet Chieftain Bob, a new playable character in Gunman Clive 2 pic.twitter.com/EKyazAZVsn
— Bertil Hörberg (@BertilHrberg) November 20, 2014
Wanted to do a character with a short range attack (he doesn't throw the spear). Makes the game pretty difficult in some places
— Bertil Hörberg (@BertilHrberg) November 20, 2014
Also I wanted to do a character with some nice abs. They don't read very well on the tiny ingame model though
— Bertil Hörberg (@BertilHrberg) November 20, 2014
More: Gunman Clive 2, indie
Rayman’s Barbara, Globox are also trophies in Smash Bros. Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 25 Comments
Somewhat surprisingly, there’s more than one Rayman trophy in Super Smash Bros. for Wii U. Along with Rayman himself, you can also nab Barbara and Globox. Quite the representation for Ubisoft there!
More: Super Smash Bros. for Wii U, top
More Taiko no Tatsujin Tokumori footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
The Big Shuffle in development for the Wii U eShop
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Indie developer Wind-up Giants is working on a new Unity-based project for the Wii U eShop titled “The Big Shuffle”.
The Big Shuffle is a horde game with support for up to four players. It takes place in a futuristic city where a rogue robot has turned the rest of his friendly machines against the humans.
Players take on the role of one of four classes as they attempt to protect the city in a special task force. The classes include The Striker, The Engineer, The Sniper, and The Captain.
Wind-up Giants began creating The Big Shuffle towards the end of July. Keep track of the studio’s Tumblr here for future updates.
More: indie, The Big Shuffle, Wind-up Giants
Nintendo says there are no plans for paid Smash Bros. DLC beyond Mewtwo at the moment
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Mewtwo will be available to Super Smash Bros. players on Wii U and 3DS next spring so long as they have both versions. Additionally, the character will be sold as paid DLC at some point in the future.
Super Smash Bros. director Masahiro Sakurai said earlier this week that there are no plans currently to release DLC other than Mewtwo. Nintendo is now echoing similar comments.
A representative told GameSpot:
“Mewtwo will be made available to purchase as add-on content in the future, and is also available as part of the Super Smash Bros. Club Nintendo promotion, which offers consumers different ways to obtain this content. There are no other plans regarding paid add-on content at this stage.”