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CVG is reporting that Ubisoft has created a dedicated “core team” within the company featuring members from the Child of Light development group.

In an interview with the site, Ubisoft Montreal’s VP of creative Lionel Raynaud said:

“We are super happy with Child of Light. The team did a good job and the game had a great reception. We were proud to deliver something new and unique – a lot of people were surprised that Montreal was delivering this kind of game. The team learned a lot about RPG mechanics during development and this has resulted in us creating a core team. The people who made this game now want to work together again, whether it’s on a small game or not. This dynamic has incredible value in the industry and it’s what we want to do: we want to create core teams that want to make great games.”

“So yes, we will encourage other initiatives like Child of Light and there’s a chance that we will have many more games like that in the future. I already have many different projects that are in the pitch stage – I even had one in my office this morning, which was super exciting.”

Plourde himself has “moved on” from the Child of Light team to work on a different project. However, the chance to work on a smaller game provided him with the opportunity “to grow and try something different.”

“It wasn’t the most commercial idea so it became very personal – I even did a lot of the PR myself; GDC talks, global tours etc. I have moved on. I guess I’m a special snowflake in this case, because I hate being stuck in one place. At some point somebody put me in a room and said, ‘Pat, you’re the Rainbow Six guy!’ or ‘You’re the Assassin’s Creed guy!’ but I said no, even after Far Cry.”

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Despite shipping later on Nintendo’s platform, the Wii U version of Watch Dogs will not feature any downloadable content. It doesn’t seem as though any extra DLC will be included in the base game, and items won’t be available for purchase either.

The official Watch Dogs Twitter account confirmed today:


Watch Dogs launches for Wii U on November 18. All other versions shipped in May.

Source

This week’s issue of Famitsu has a major update on Fatal Frame: The Black Haired Shrine Maiden ahead of the game’s Japanese release on Saturday. Famitsu reveals the existence of Ayane from Dead or Alive/Ninja Gaiden, who is playable.

Read on below for a bunch of information about Fatal Frame: The Black Haired Shrine Maiden:

This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Conbini Dream – 800 yen
Treasure Raider – Pyramid kara Dasshutsu – 400 yen
Dokopon Choice – Super Mario-kun Vol. 2 11 – 20-kan Pack – 4,400 yen
Pinch 50 Renpatsu!! – 500 yen
Puchi Novel Shiky? no Ku-gatsu – 200 yen
World Parking Pro – 300 yen
K?eki Zaidanhonjin Nihon Kanji N?ryoku Kentei Y?kai Kanken Training (retail title) – 4,104 yen (from 9/25)
Tenkai Knight – Brave Battle (retail title) – 5,119 yen (from 9/25)
Haiky?! Tsunage! Itadaki no Keshiki! (retail title) – 6,145 yen (from 9/25)
Fushigi no Kuni no B?ken Sakaba Demo – FREE

Virtual Console
NA (no titles since 5/7)

Wii U

Downloadable Titles
Zero – Nuregarasu no Miko (Fatal Frame V: The Black Haired Shrine Maiden, retail title) – 6,600 yen (from 9/27)
Toki Tori 2 Demo – FREE

Virtual Console
Takahashi Meijin no B?kenjima (Adventure Island, Famicom) – 514 yen
Heisei Shin Onigashima K?hen (Super Famicom) – 823 yen
Heisei Shin Onigashima Zenpen (Super Famicom) – 823 yen
Soldier Blade (PC Engine) – 617 yen

Source


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