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This week’s expanded Japanese software sales are as follows:

1. [PS3] The Idolmaster: One for All – 83,395 / NEW
2. [PSV] Moero Chronicle – 32,957 / NEW
3. [3DS] Youkai Watch – 30,305 / 950,035
4. [3DS] Mario Golf: World Tour – 9,439 / 86,210
5. [3DS] Mario Party: Island Tour – 8,049 / 371,184
6. [PSV] Sword Art Online: Hollow Fragment – 7,868 / 201,381
7. [3DS] Pokemon X/Y – 5,553 / 4,063,466
8. [3DS] Theatrhythm Final Fantasy: Curtain Call – 4,594 / 120,549
9. [3DS] Kirby Triple Deluxe – 4,504 / 584,509
10. [3DS] Monster Hunter 4 – 3,386 / 3,277,125
11. [PS3] Metal Gear Solid V: Ground Zeroes – 3,360 / 219,568
12. [3DS] Mario Kart 7 – 3,345 / 2,318,577
13. [3DS] Style Savvy: Trendsetters (new version) – 3,161 / 36,149
14. [3DS] Animal Crossing: New Leaf – 3,040 / 3,734,701
15. [PS3] GTA V – 2,968 / 775,741
16. [WIU] Super Mario 3D World – 2,697 / 544,874
17. [3DS] Puzzle & Dragons Z – 2,658 / 1,454,778
18. [3DS] Attack on Titan: The Last Wings of Mankind – 2,363 / 294,700
19. [PS3] Sonic & All-Stars Racing Transformed – 2,339 / NEW
20. [PSV] God of War Collection – 2,265 / NEW

The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 18,350
Vita – 12,810
PS3 – 7,339
PS4 – 6,792
Wii U – 6,716
3DS – 5,250
PSP – 1,642
Vita TV – 1,055
Xbox 360 – 201

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 28,414
Vita – 17,143
PS4 – 8,480
PS3 – 7,684
Wii U – 7,613
3DS – 7,529
PSP – 2,022
Vita TV – 1,351
Xbox 360 – 233

Sinobi has put up more Hyrule Warriors details from Famitsu. NeoGAF’s StreetsAhead translated the information. For a roundup of the latest news about Hyrule Warriors, check out our summary below.

– Official pricing: Retail – 7,980 yen, eShop – 6,980, Premium Box Set – 11,664
– Premium set includes a Triforce-shaped clock and serial codes for 6 special costumes
– A “Treasure Box” will also be available on Amazon and Tecmo Koei’s online store “GAMECITY”
– No details on the Treasure Box yet
– Link, an in-training soldier, must rescue the Princess Zelda from the witch Shia, who has been turned evil somehow
– Famitsu confirms a 2-player mode in which one person plays on the GamePad and the other plays on the TV
– GamePad acts as a menu when playing alone
– Can equip characters with different weapons to change the way they fight
– Weapons include speed focused one-handed swords to heavier weapons that focus on damage
– Game includes a weapon upgrade system and character growth/improvement
– Musou action combined with the Zelda series’ Z-targeting means you can avoid attacks and focus on enemy weak spots
– Zelda series’ spin attack appears instead of the Musou Ranbu (?) of the musou franchise
– Bombs won’t be used for just throwing at enemies
– Impa, a captain of the Royal Army, appears as a playable character wielding a giant long sword.
– There will be several other playable characters
– Aonuma was surprised by how many characters there are
– Playable at E3 2014 next month
– 70% complete

In Japan, Square Enix has released three more downloadable tracks and one new character for Theatrhythm Final Fantasy: Curtain Call.

Here’s the full roundup of the game’s latest DLC:

Songs

Final Fantasy II – “Battle Scene A” – battle music
Final Fantasy XIV: A Realm Reborn – “Good King Moggle Mog XII” – battle music
Final Fantasy X – “Thunder Plains” – field music

Character

Final Fantasy VII: Advent Children – Cloud

Pricing is set at 150 yen for each download.

Wii U eShop

This week’s Wii U eShop charts are as follows:

Software

1. Super Metroid
2. Child of Light
3. Super Mario Bros. 3
4. Super Mario World
5. Zelda: Wind Waker HD
6. NES Remix 2
7. Wario Land 4
8. Yoshi’s Island: Super Mario Advance 3
9. Mario & Luigi: Superstar Saga
10. Zelda: A Link to the Past
11. NES Remix
12. Metroid Fusion
13. EarthBound
14. Scram Kitty and his Buddy on Rails
15. Trine 2: Director’s Cut
17. Golden Sun
18. Super Mario Bros.
19. Kirby & The Amazing Mirror
20. Art Academy: SketchPad

Source: Wii U eShop

More:

Keeping things light this week, Shin’en’s Manfred Linzer returns to NintendoEverything with a nice summary of the game’s lobby system and how implementing online for Art of Balance on Wii U was tough because it was the team’s first time ever doing an online game. Aside from what he told us, we can glean that the game will keep track of your win/lose record, as well as display your country of origin when matchmaking. The rest remains mysterious… for now.

Read on past the break for Manfred’s own words about what you see above, and the development of the game’s online mode:


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