Code Name: S.T.E.A.M. block size
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Like all 3DS games from Nintendo these days, Code Name: S.T.E.A.M. will be available both physically and digitally. Those who opt for the latter option will need to reserve 8,390 blocks of space on their SD (or microSD) card.
Code Name: S.T.E.A.M. launches tomorrow in North America. Europe is getting the game in May.
More: block size, Code Name: S.T.E.A.M, file size
New Bravely Second: End Layer footage
Posted on 10 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, Videos | 1 Comment
Over an hour of Devil Survivor 2: Record Breaker footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
We’re dealing with another Twitch video, so auto-play is at hand. Head past the break for all of the footage!
Assassination Classroom: Grand Siege on Kurosensei screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
More Theatrhythm Final Fantasy: Curtain Call DLC footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Update: Amazon – Senran Kagura 2: Deep Crimson pre-orders live on GameStop
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 6 Comments
You can speed up enemy turns in Code Name: S.T.E.A.M. ever so slightly
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Enemy in turns in Code Name: S.T.E.A.M. can take awhile, and this has been a gripe that some folks have had with the game. You can speed up those turns just slightly by holding down the select button. It won’t make a massive difference, but it’s better than nothing!
More: Code Name: S.T.E.A.M
Atlus details SpotPass and StreetPass support in Devil Survivor 2: Record Breaker
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Atlus has shared a bunch of information regarding SpotPass and StreetPass support in Devil Survivor 2: Record Breaker. All of the details are posted below, and you can find a new round of screenshots above.
Demon summoners in Devil Survivor 2 will have some wireless advantages once the game launches. Thanks to the Nintendo 3DS system’s SpotPass and StreetPass features, players will be able to unlock and advance their demons in new ways!
SpotPass
We’ll have several waves of SpotPass content rolling out once the game launches (schedule still TBD), but the immediate advantage will be a whole ton of new demons for players to fuse. So if you were looking for your precious Tyrant Lucifer Frost or Wilder Catoblepas, they’ll be rolling out to players via SpotPass. Another bonus going out via SpotPass will be some skill add-ons. One of the hallmarks of the Devil Summoner series is cracking skills that are assigned from a communal skill pool, meaning players can’t use the same skill on more than one character. Via SpotPass, players will be able to get a helpful magic skill, a powerful normal skill, and a recommended physical skill added to their skill pool. But that’s all we’re telling you about them!
Theatrhythm Dragon Quest lacks 3D support
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Theatrhythm Dragon Quest’s demo is out now in Japan, and we’ve been hearing that it doesn’t support stereoscopic 3D. This will apply to the final game as well, according to Nintendo’s website.
This is the first Theatrhythm to not make use of 3D. Theatrhythm Final Fantasy and Theatrhythm Final Fantasy: Curtain Call both had support for the feature.
More: Japan, Square Enix, Theatrhythm Dragon Quest
Code Name: S.T.E.A.M. reviews roundup
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 31 Comments
Reviews for Code Name: S.T.E.A.M. are starting to come in, and the critical reception appears to be a bit mixed thus far. Here’s a look at the early verdicts:
IGN – 7.9 / 10
Game Informer – 8 / 10
GameSpot – 4 / 10
NintendoWorldReport – N/A
Nintendo Life – 8 / 10
Shacknews – 8 / 10
Destructoid – 6.5 / 10
GamesRadar – 8 / 10
USgamer – 4 / 5
GameTrailers – 8 / 10