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It’s no wonder a game such as Super Smash Bros. has become the big hit it is today. Even after its near 15 year lifespan, it seems that the Smash community only grows larger and larger every day. I mean, a game where you get to mound Sonic the Hedgehog’s smug little face in with Mario’s fire-spouting fists as Mega Man tries to intervene for that one extra kill is already my game of the century based on that scenario alone. While the series is also known for its kick-ass gameplay that’s just simple enough while still providing the necessary elements to begin a huge competitive scene, it’s mainly known for accomplishing a seemingly impossible task and gathering together all of Nintendo’s star players and making it all seem so… right. As expected, there’s a huge roster of characters to select from, boasting characters from huge series’ such as Mario and Legend of Zelda all the way to lesser known series such as Earthbound and Fire Emblem. I thought it would be fun to delve deeper into some of the more unique newcomers’ history and analyze why the characters might’ve been chosen join the battle, so let’s go ahead and do that, shall we?

Author: Patrick

Part of the appeal of Super Smash Bros. to me is the history behind it all. With their large cast of characters, range of collectibles and obscure music picks, I always seem to be discovering new games with each installment. The original game introduced me to Earthbound, while Melee first brought Fire Emblem to my attention. This new Smash Bros.’ cast of newcomers are largely from games released in the last few years, but what I find interesting how Namco-Bandai’s involvement in development resulted in Namco’s history finding a way into the game.

Pac-Man is one of my favourite characters to play as in the new Super Smash Bros. and it’s partially due to his “Namco Roulette” taunt. This taunt involves Pac-Man summoning a bunch of old Namco sprites from the company’s golden age for a quick cameo, but there’s no trophies or anything to give context to these characters. With that in mind, let’s look at all these Namco icons as we take either a trip down memory lane. Namco have a legacy of creating incredible arcade titles that still persists to this day –I’ve been hooked on Mobile Suit Gundam Extreme Vs. Full Boost lately- and it’s great to see it represented in Smash Bros. in some form. So let’s start by traveling thirty-five years back in time…

Update: Now over, but you can find the full replay below.

This week’s Discussing Everything will kick off in about 3 hours – roughly 4:30 PM ET / 1:30 PM PT. Come join us through the application below.

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Tomorrow’s Discussing Everything will take place at 4:30 PM ET / 1:30 PM PT. Bumping the event back a half hour seemed to work well enough last week, so we’re doing the same thing this week!

As far as what we’ll be talking about, there was a surprising amount of news over the past few days. The most interesting things were found through new interviews with Shigeru Miyamoto. We’ll discuss the important bits he shared and probably a few other topics as well.

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Happy 10th birthday, Paper Mario: The Thousand Year Door!

ON THIS EPISODE: We’re back! For a moment. To signify our triumphant return we bring you one of the funnier episodes we’ve ever had amidst a flurry of game discussion about Paper Mario: The Thousand Year Door, Bayonetta 2, Castlevania, Pokémon Omega Ruby, and Super Smash Bros. for Wii U. It’s a bit tangled and messy, but what are you gonna do? Fire us?

PLUS: A little bit of podcast navel-gazing and story time as we discuss how things went for 102 episodes, our favorite moments, some behind-the-scenes trivia, and the future of the show.

AND: A huge pile of listener mail with lots of kind words about the show, discussion of Zelda, our lesser-known game recommendations, our favorite eShop games, and much more. Will we ever be back? Nobody gets to know that except lord Elrond himself.

This Week’s Podcast Crew: Austin, Jack, and Laura


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As our celebration of the Nintendo DS’ 10th birthday draws to a close, the Nintendo Everything staff got together to discuss the games we thought defined the console for us. You’ve probably noticed all the DS-centric listicles we’ve been posting over the last few weeks, but these were all user-voted so we didn’t exactly have much control over the games that made the list. So with that in mind we’re adding in our opinions on everything from the best soundtracks to the most disappointing titles, including a few games that didn’t make the original lists.

Each of the staff members contributing has their own unique gaming tastes and just so you know exactly who to argue with in the comments section, the guys who you’ll be hearing from in this article are:


Name: Brian
Site Role: The Leader of the Bunch, You Know Him Well

Name: Patrick
Site Role: Famicolumnist, Bought Too Many DS Games

Name: Austin
Site Role: Buster of Eggs, Veteran of the Review Crew

Name: Kirara
Site Role: The Radiant Reporter, Amiibo Aficionado

Update: Now over, but you can find the full replay below.


This week’s Discussing Everything will kick off very soon – roughly 4:30 PM ET / 1:30 PM PT. Come join us through the application below.

Note that you can log in with Facebook/Twitter, but these are optional. You can choose a random username as well!

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Author: Kira

With the recent release of Super Smash Bros. Wii U and the 1st and 2nd wave of amiibo, I have started to reflect on how these little NFC “Figure Players” have added an entirely new dynamic to the series that we’ve never had during this franchise’s history. With the addition of the amiibo we’re given an array of new possibilities that add depth and scope to a game that already had quite a bit for a brawler, and even with other companies having already released similar types of “toy” peripherals we are seeing a whole new side to what the future might hold for video games.

This week’s Discussing Everything will be taking place once again tomorrow. However, please note that we’ll be starting a half hour later – 4:30 PM ET / 1:30 PM PT. I’ve been noticing that a bunch more people have been showing up for the second half of the event, so I’ll be curious to see what happens if we begin 30 minutes later than usual. If it doesn’t work out, we’ll return to normal time next week.

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Alright, it’s time to wrap up this series of features by counting down the best first party games on the Nintendo DS. Well, first and second party games, really. If it was published by Nintendo, it’s fair game. Anyway, the ten Nintendo-published games you guys voted as the best on the console are as follows (hope you like plumbers and Pokémon)…


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