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Kirby-and-the-Forgotten-Land-lore

Of every franchise Nintendo is involved in, Kirby is the one with a reputation for its in-depth lore. Unlike other games, however, Kirby lore is rarely spelled out to the viewer – instead, it’s often implied with things like pause screen descriptions and the like. Kirby and the Forgotten Land is the first main series game in quite some time that lacks pause screen descriptions for bosses. This means that, compared to the other games, the game’s lore is a bit more front-and-center. There’s a lot to unpack here, and we figured we’d round up all the lore Kirby and the Forgotten Land has to offer. Do note that we’ll be discussing full game spoilers, so if for some reason you haven’t beaten the game, you might want to bookmark this page and come back later.

Pepper Grinder review

System: Switch
Release date: March 28, 2024
Developer: Ahr Ech
Publisher: Devolver Digital


Cute girls and giant drills are like the ultimate combination of adventure, cuteness, and the ability to get through just about anything. Pepper and Grinder are an incredible duo: a young pirate, Pepper has a dream to amass mountains of treasure. Her side arm and companion, Grinder, is just the one that can help her get it all done – able to blast right through the earth and find gold and gems galore. Together they make a pretty tough pair, but is their adventure worth all that sand?

Roman Sands RE Build preview

Roman Sands RE:Build is one of the strangest games I’ve played in a while, and that’s saying something, because I’ve played a lot of weird games lately. On a surface level, this first-person adventure appears to be an eccentric experience about performing menial tasks for the entitled guests of a strange luxury resort. It quickly becomes apparent that there’s much more going on behind the scenes: time seems to be looping, and also, the apocalypse might be nigh – or did it already happen? Despite having demoed this game twice now, I’m still not entirely sure what it’s about, but I can confidently say I’ve never played anything quite like it.

Two Strikes preview

Typically when I’m playing a fighting game, it doesn’t take much to recover from a sloppy combo or a mild beating from an opponent; there are usually plenty of chances to get my fighter back on their feet when my skills inevitably lapse. Two Strikes, on the other hand, isn’t quite so merciful. This upcoming fighting game from Retro Reactor promises exactly what it says on the tin: take damage twice, and you’re dead, often in gloriously gory fashion. I had the chance to demo the game briefly at Day of the Devs in San Francisco, and while I didn’t have enough time to get wholly acquainted with the nuances of battle, I enjoyed familiarizing myself with the tense, careful dance of Two Strikes’ vicious combat.

Kingdom Come Deliverance Switch port interview

Even though Switch has been around for over seven years, “miracle” ports for the system are always a topic of conversation. Many games that may have been thought impossible for the console have made their way over, ranging from The Witcher 3 to Doom Eternal.

Kingdom Come: Deliverance is now the latest port to have arrived on Switch. Despite being a game that can be taxing on even more powerful consoles, Warhorse Studios – in partnership with Saber Interactive – managed to make a version for Nintendo’s platform that is overall pretty admirable. We recently spoke with lead programmer Anton Vasilev to talk about what the development process was actually like.

As part of MAR10 Day earlier in the month, it was announced that Nintendo and Illumination are teaming up again for a second Super Mario Bros. animated movie. Given the success of the first one, that wasn’t exactly surprising. The new film is set to debut in April 2026, so it’s a couple of years away.

That leaves us plenty of time to speculate about what the new Mario movie could include. What would you like to see? Do you have any specific ideas regarding what Nintendo and Illumination should include? Let us know in the comments.

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Star Wars Battlefront Classic Collection review

System: Switch
Release date: March 14, 2024
Developer: Aspyr
Publisher: Aspyr


Back in the early to mid 2000s, Star Wars games were everywhere. Opening your bedroom window was enough to illicit an invading swarm of new software set in a galaxy far far away. Despite the influx of combat adventure games, kart racers (Super Bombad Racing, anyone?) and film adaptations, it was Pandemic Software’s Battlefront series that rose above the rest for nostalgic old sods like myself. The opportunity to freely explore movie-accurate locations and do lots of shooting in them was novel, and the original two games in the series were evidently made with a whole lot of love. While Pandemic themselves (and the Battlefront series) may be a distant memory for most, Aspyr has packaged those original two titles into a single collection for Switch known as the Star Wars: Battlefront Classic Collection – and the resulting experience is a bit of a mixed bag.

Animal Crossing New Horizons New Leaf comparison

Today, we’re looking at the two most popular games in the Animal Crossing series: New Horizons and New Leaf. More specifically, we’re comparing and contrasting them to determine which is the better experience and how a future game could blend elements of both to make something really special.

Unicorn Overlord review

System: Switch
Release date: March 8, 2024
Developer: Vanillaware
Publisher: Atlus


It’s not very often you find a developer that is so truly passionate about their game that they will fund it out of their own pocket when the budget runs out, so determined are they to realize their creative vision that money ceases to be a factor. But this is par for the course for Vanillaware, who have delivered consistently excellent titles for over twenty years now. With Unicorn Overlord, a game ten years in the making, the company has crafted one of the most intricate, engaging, and mechanically dense tactical RPGs I’ve played in years.

Botany Manor interview

Back in 2022, a cozy-looking first-person puzzle game named Botany Manor was highlighted during one of Nintendo’s Indie World showcases. I had an opportunity to preview the game at PAX West last year, and enjoyed its gardening-based puzzles and the warmth of its lush locale.

Ahead of its release for Switch on April 9, I met with the game’s creative director Laure de May at Day of the Devs San Francisco to chat more about her inspiration for the game, its development, and more. You can read our full discussion below.


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