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General Nintendo

Nintendo and DeNA held a presentation earlier this week to announce a big partnership between the two companies, as the Big N is finally set to make a big splash in the mobile space with original games for smart devices. Towards the end of the event, Nintendo president Satoru Iwata and DeNA CEO Isao Moriyasu fielded some questions from those in attendance.

Here’s a brief summary as to what was discussed:

– Iwata says “that each company will have to rely on their good strengths”
– The two discussed how Nintendo will make the games and DeNA will handle the back end
– Moriyasu added that Nintendo will make the games and DeNA will support them
– He also said that the role each company plays will vary by game depending on needs
– Iwata on why Nintendo decided to partner with DeNA: “The world of business is always changing. Therefore, Nintendo is always adjusting.”
– Moriyasu is positive that the mobile game business is only getting larger and larger
– He wondered how he could make business even bigger, and he believes partnering with Nintendo will do just that
– Iwata said that there is no relationship between DeNA and the Nintendo NX
– Again, Nintendo is not going to give up making games for dedicated Nintendo platforms
– Iwata said he is thinking about cross platform interaction between smart phones and dedicated Nintendo devices
– The systems will all connect somehow through Nintendo’s new membership program
– Iwata hinted at some interactivity between dedicated Nintendo consoles and smart phones
– Iwata said many mobile companies were “knocking on Nintendo’s door” and offered similar deals
– DeNA was chosen because the company had a “passion” to work with Nintendo that impressed Nintendo
– Iwata: “DeNA attacked Nintendo with a passion, so we were impressed by them.”

If you watched Nintendo and DeNA’s presentation earlier this week, then most of this should just be rehash. Nintendo will also be putting up an English transcript soon enough I’m sure, so hopefully you’ll be able to read the full Q&A in the near future.

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Update: In a strange twist, it seems that despite some games like Metroid Fusion containing a 3DS label, they can only be downloaded on Wii U. So no Ambassador games after all? Someone at Nintendo seems to have messed up!

Take a look at this photo in case it’s unclear:

metroid-cn-eu


Club Nintendo Europe has just been updated with an onslaught of digital rewards.

There’s plenty of games to choose from on both Wii U and 3DS. Nintendo has added eShop-made titles, as well as Virtual Console releases. Perhaps most surprisingly, it’s possible to obtain games that were previously only available for 3DS Ambassadors.

You can find the full set of games here.

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We’ve been cutting back a bit on posting custom amiibo on the site, but this one is too impressive not to share! One fan has created a custom Fierce Deity Link figure… and it looks totally awesome. You’ll find additional photos in the gallery below.

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GamesIndustry has collected a bunch of quotes from various mobile developers, who have responded to this week’s news regarding Nintendo and DeNA’s partnership. The two companies will be working together to bring games to smart devices. You can find all of the comments rounded up below.

Kristian Segerstrale, COO, Super Evil Megacorp: “It’s great to see that more core game developers are taking mass market touch screens seriously as a primary gaming device. We’re all huge Nintendo fans and would love to see them do well on mobile! Having more AAA game developers enter the market is beneficial for both players and the industry as it raises the standards for quality. Nintendo has a huge opportunity to broaden their fan base, and also an enormous challenge in ensuring that their brand and in-game experience translates to mobile and tablets.”

Teemu Maki Patola, COO of Frogmind: “Nintendo has a lot of strong IPs that are likely to fit mobile gaming well. It also knows how to make good game design. And apparently has realised that strategically it needs to be involved in mobile gaming. DeNA has a lot of experience in making successful products on mobile and knows how to make well performing F2P games. It has a lot of data of analytics, F2P business intelligence etc. I think the partnership can save a few years of Nintendo’s time. This way Nintendo is not required to go through the F2P learning curve (in which it has been completely uninvolved) but can skip ahead relying on DeNA’s knowledge on the areas it lacks. To really work, the co-operation needs deep strategic partnership which they set with the ritual of buying each other’s stock making the success of the other a mutual interest for both.”


Thanks to Kobe C for the tip.

More:

Nintendo will be increasing the price of amiibo in Canada starting on April 1. Figures will now cost $15.99 CAD rather than $13.99 CAD.

“The price increase is in direct response to current and future projected exchange rates between Canadian and US dollars,” Nintendo said. “Retailers are free to set their own prices.”

In other news, we’re hearing that the gold Mario is coming to muliple retailers in Canada. This is due out on April 10 for $15.99.

Source 1, Source 2

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TIME’s third Nintendo-centric piece today is entirely based on an interview with Shigeru Miyamoto. Miyamoto further discussed Splatoon’s Mario origins, his reputation, other forms of entertainment, the platforms he found particularly fun working on, and plenty more.

As always, we’ve rounded up the quotes below. Head past the break for Miyamoto’s comments.

A second article from TIME covers several Nintendo-related topics in addition to mobile gaming. President Satoru Iwata, Nintendo of America CEO Reggie Fils-Aime, and Shigeru Miyamoto participated in the discussion. We’ve rounded up all of the tidbits and quotes below.

On amiibo…

– Iwata started sketching out the amiibo idea while on a bullet train in late 2013
– Iwata got more and more excited as he mulled the concept
– He dashed off a four-page pitch to his engineers

“It was something I believed would be completely new for us.”

Reggie and Iwata on how pursuing smart devices helps Nintendo…

“We view it as that marriage of the software with the hardware that together creates a compelling experience.” – Reggie

“If we don’t take an approach that looks holistically at the form a video-game platform should take in the future, then we’re not able to sustain Nintendo 10 years down the road. We would like to create several hit titles by effectively leveraging the appeal of Nintendo IP.” – Iwata

TIME has gone up with a big interview featuring Nintendo president Satoru Iwata.

Some highlights include:

– Decided to try out mobile after finding solutions to Nintendo’s problems; not porting games from their systems, but instead making new software
– “for each title, we will discuss with DeNA and decide the most appropriate payment method”
– Not against Miyamoto getting involved with development, but he’s currently focusing on Wii U games for this year
– “Development of smart device games will be mainly done by Nintendo”
– Wanted to talk about NX so there wouldn’t be a misunderstanding that Nintendo isn’t as interested in dedicated games
– Iwata promises not to do anything that may hurt Nintendo IP

We’ve rounded up the full Q&A after the break. Be sure to check out TIME’s full piece here as well.


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