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General Nintendo

February has begun, and My Nintendo has added in some additional rewards in Europe as we head into the new month. Specifically, four new discounts are on the site.

Here’s the full lineup:

Platinum

– 25% discount on Beat the Beat: Rhythm Paradise (Wii U) – 300 Platinum Points
– 30% discount on Mutant Mudds Super Challenge (Wii U / 3DS) – 250 Platinum Points

Gold

– 20% discount on Rhythm Paradise Megamix (3DS) – 50 Gold Points
– 50% discount on Azure Striker Gunvolt (3DS) – 50 Gold Points

Note that these discounts expire on May 1. They can all be ordered on My Nintendo here.


This information comes from Nintendo president Tatsumi Kimishima…

Finally, I would like to cover our sales company that is planned to start operations in Japan on April 3. In August 2016, we announced that we would acquire one of the largest distributors in Japan handling Nintendo products, JESNET Co. Ltd., as a subsidiary, and that we would accept an assignment of business from AJIOKA Co., Ltd. The purpose of the newly-established company is to provide an integrated system from the development through supply of our products, allowing for rapid decision making and an improvement in sales service. It will operate under the name Nintendo Sale Co., Ltd. The company overview is presented here

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This information comes from Nintendo president Tatsumi Kimishima…

This slide compares sell-through for Wii U hardware and first-party packaged software in Japan, the U.S. and Europe from April 2016 through the last week of the calendar year, compared with the same period over the past two years. We significantly decreased the shipping volume for Wii U this fiscal year compared to the fiscal year ended March 2016 and set our sales expectations at 800,000 units. As a result, hardware sell-through is down significantly compared to the previous two years. Also, there were fewer new titles this year, resulting in reduced trends in software sell-through compared to previous periods, but both the hardware and software results are largely in alignment with our expectations.

This figure shows the sell-in for amiibo figures compared to the previous period. In the previous period, we sold many amiibo, particularly in the Super Smash Brothers series, reaching total sell-in of approximately 20.5 million units. Sell-in for this period was approximately 6.5 million units.

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During Nintendo’s Corporate Management Policy Briefing, the company provided an official update on sales of the NES Classic Edition. The hardware has sold 1.5 million units since launch (including the Famicom Mini). Additionally, Nintendo said production will be increased.

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The latest episode of Nintendo’s Japanese show Nyannyan Neko Mario Time has now gone live. We’ve included it below.

Amazon is now taking pre-orders for the standalone Poochy amiibo. Get it here. If you’ve already reserved the Poochy & Yoshi’s Woolly World amiibo bundle, then this probably won’t be of huge interest.

Polygon managed to get ahold of some preview pages from The Legend of Zelda: Art & Artifacts before the English version drops next month. Check them out below.

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Donkey Kong 64 has been around for nearly two decades. Nintendo published the 3D platformer way back on November 22, 1999. 17 years later, a new secret has been found within the game.

Speedrunner Isotarge discovered a new coin in Fungi Forest. Previously, it went undetected in tall grass. Players can obtain rainbow coins once a slam attack is performed on dirt piles, but Isotarge came across a new pile in Fungi Forest.

As Kotaku explains:

“Isotarge first noticed something was amiss after looking at how the game formats its save data. They were looking at the flags in Fungi Forest and noticing that the information for the rainbow coin was incomplete. They used analysis tools to shoot right to the dirt patch and discover the coin.”

So Donkey Kong 64 doesn’t have 976 coins to collect as once though. Instead, there are actually 977 coins in the game.

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Nintendo’s Quality of Life product might be the most mysterious product inside the company right now. Even though plans were announced years ago for a device that monitors a person’s sleep, we’ve yet to see anything of it.

Yet despite the lack of silence, Nintendo is still tinkering away on its Quality of Life initiviate. President Tatsumi Kimishima said today that the big N is still working hard to release something satisfactory in this area. He sadly didn’t say anything further though.

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Nintendo’s results for the latest financial period are in. Today, the company issued its report for the nine months ended December 31, 2016. We’ll be rounding up all pertinent information below.

– Lifetime Wii U hardware sales: 13.56 million
– Lifetime Wii U softwaresales: 96.52 million
– Lifetime 3DS hardware sales: 65.30 million
– Lifetime 3DS software sales: 320.96 million
– “During the nine months ended December 31, 2016, the worldwide release of Pokémon Sun and Pokémon Moon generated buzz and led to blockbuster sales of 14.69 million units”
– Super Mario Maker for Nintendo 3DS surpassed the million-seller mark
– Pokémon GO led to increased sales of software in the Pokémon series released in the past and drove 3DS family hardware sales growth, particularly outside of Japan
– The worldwide sales volume for Nintendo 3DS hardware this period was 6.45 million units (10% increase on a year-on-year basis)
– Nintendo 3DS software sales were 46.78 million units (20% increase on a year-on-year basis)
– Planned to ship 0.8 million Wii U units this fiscal year, based on forecasts of comprehensive demand for Nintendo hardware
– Hardware sales volume of 0.76 million units (75% decrease on a year-on-year basis) for Wii U
– Software sales volume of 12.48 million for Wii U (45% decrease on a year-on-year basis)
– Super Mario Run “elicited a fantastic response, surpassing 40 million downloads in four days after the release”
– NES Classic Edition “launched in Japan and overseas in November to widespread popularity”
– “Although the release of some new titles offering amiibo functionality restored some momentum, amiibo sales remained
limited to 6.5 million units for figure-type and 6.6 million units for card-type”
– Digital sales “down to a large extent on the same period last year” due to a lack of new downloadable content
– Operating income of 26.3 billion yen
– Net sales of 311.1 billion yen (of which overseas sales were 221.3 billion yen or 71.2% of the total sales)
– 16.7 billion yen of share of profit of entities accounted for using the equity method related to The Pokémon Company and other investments
– Ordinary income of 49.1 billion yen
– “due to the sale of part of our equity in the company that manages the Seattle Mariners Major League Baseball team, we recorded gain on sales of investment securities totaling 63.5 billion yen as extraordinary income, meaning that
profit attributable to owners of parent was 102.9 billion yen”

We will launch Nintendo Switch, a new home gaming system that diversifies the ways you can play video games, on March 3, 2017 in Japan and overseas. Our launch lineup includes first-party software such as The Legend of Zelda: Breath of the Wild and 1-2-Switch as well as strong third-party titles. The Legend of Zelda: Breath of the Wild will release for Wii U on the same day.

For Nintendo 3DS, we aim to maintain the buzz surrounding the hit titles Pokémon Sun and Pokémon Moon and Super Mario
Maker for Nintendo 3DS, as well as releasing new titles such as Mario Sports Superstars.

For smart devices, we plan to release the game application Fire Emblem Heroes on February 2. We will also follow last
December’s release of Super Mario Run for iOS with an Android version in March. To accommodate the releases and operation of these applications, we have revised the release schedule for Animal Crossing, which we had originally planned to release during this period. This title will be released during the next fiscal year.

We have revised the financial forecast originally published on October 26, 2016. For details, see the Notice of Full-Year Financial Forecast and Dividend Forecast Modifications issued today (January 31, 2017).

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