Nikkei claims Nintendo will announce demos and ads for smartphones/tablets this week
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 35 Comments
Nintendo isn’t planning on bringing its games to smartphones and tablets any time soon, but the company does appear to be extending its reach on such devices.
According to a report from Japanese business paper Nikkei, Nintendo is gearing up to launch free game demos/mini-games on these mobile platforms. Advertising will also be increased on smartphones and tablets. Both moves will aid Nintendo in better marketing its products.
Outlet Dr. Serkan Toto, reporting on the news, writes that “Nintendo wants to use smartphones to expand its potential user base by spreading information about new game releases, i.e. by using video to introduce future titles,” possibly through an official app. Meanwhile, the “playable demos of console games” are a means “to give smartphone-only players a taste of the experience without making the actual game available on non-Nintendo devices and convert these users into Nintendo customers.”
Assuming Nikkei’s report is accurate, Nintendo will be making this news official on Thursday during its latest financial results briefing.
Capcom releases video looking back on previous Monster Hunter games
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii, Wii U | 0 comments
Monster Hunter is seeing its 10th anniversary this year. To celebrate, Capcom released the video above highlighting the series’ previous entries.
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Pikachu statue is all sorts of creepy
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Images, Random | 4 Comments
Well, this is one of the creepiest things I’ve seen… certainly when it comes to Pikachu! You have to wonder where the inspiration for this kind of thing comes from!
Shinichi Kameoka reflects on 2013, talks about what lies ahead this year
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 1 Comment
Brownie Brown founder Shinichi Kameoka left the company, now known as 1-UP Studio, and went on to form “Brownies” in March of last year.
Kameoka described 2013 as a “very blessed year of development and releases” while speaking with 4Gamer last month. Before leaving Brownie Brown, he worked on Fantasy Life Link for Level-5, and then helped create “Shooting Hero” – Brownie’s debut title on iOS.
As for 2014, Kameoka teased that Brownies is working on “a little epic adventure”. While there’s no sort of guarantee that it will wind up on a Nintendo system, we’re certainly hoping the possibility exists given Kameoka’s previous projects.
Namco Bandai now going by “Bandai Namco” in all territories
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Namco Bandai has gone by the name “Bandai Namco” in Japan since Bandai and Namco merged back in 2005. Overseas, though, the “Namco Bandai” name has been kept in tact.
That’s changed following a meeting of the board of directors held in Japan yesterday. The names of all 31 subsidiaries have been unified, and will be known as “Bandai Namco” going forward. In doing so, the company hopes to enhance the value and appeal” of the brand.
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Dakko Dakko says Nintendo has been “tremendous to work with”
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 1 Comment
Dakko Dakko lead designer Rhodri Broadbent has spoken very positively about the studio’s experience working with Nintendo and the Wii U hardware for Scram Kitty and his Buddy on Rails’ creation.
In an interview with ONM, Broadbent commented that Dakko Dakko has “found Nintendo to be tremendous to work with, and very supportive of Scram Kitty and his Buddy on Rails right from the start.”
Broadbent also shared a few remarks about developing for Wii U. He said that the recent report from an unnamed developer, which essentially blasted the console, was “out-of-date information and needless negativity around Wii U development.” Ultimately, he feels that “bringing your game to a Nintendo system should be about taking advantage of the toybox of possibilities they provide you with in terms of the controllers, the two screen setup, Miis, and so on.”
Be sure to head past the break for Broadbent’s comments in full. You can also find ONM’s full interview here, which includes comments about developing for one platform and more.
More: Dakko Dakko, Rhodri Broadbent
Capcom is planning to hire at least 100 new developers every year as part of reform initiative
Posted on 10 years ago by Austin(@NE_Austin) in General Nintendo, News | 5 Comments
A message from Capcom CEO Kenzo Tsujimoto outlines some fairly ambitious plans for the company over the next five years, not the least of which is their plan to hire at least 100 new development staffers every year. The goal? To improve the strength of the team at Capcom and the quality of titles put out in order to build a stronger brand and make more money.
“Our next objective is to provide to as many people as possible a variety of products that take full advantage of Capcom’s vast amount of content,” he said, noting that certain games– Monster Hunter 4 in particular— performed excellently over the past year while others– Resident Evil 6 comes to mind– did not.
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Europe’s Highest Court Confirms Nintendo’s Anti-Piracy Product Security is Lawful
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 2 Comments
Milan, Italy: The Court of Justice of the European Union (“CJEU”), the highest court in the European Union, today handed down its decision in Case C-355/12 (Nintendo v PC Box). Nintendo is pleased that the ruling of the CJEU is generally consistent with the opinion of Advocate General Sharpston and Nintendo’s own observations to the questions referred by the Milan Tribunal.
The CJEU’s interpretation of the Copyright Directive appears to be in line with the international obligations of the European Union and its Member States under the WIPO Copyright Treaty and furthermore, supports those national Courts in Belgium, France, Germany, Netherlands, Spain and the UK which have already considered and applied the same provisions of EU law consistently resulting in many positive decisions against sellers of circumvention devices.