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More footage has Super Bomberman R has arrived. Roughly 13 minutes of gameplay can be seen in the video below.

During a session at GDC this week, Niantic’s Dennis Hwang provided a look at how Pokemon GO changed throughout development. The company messed around with different versions of the overworld map, a variety of takes on the appearance of the battle screen, and even original plans for the trainer avatar.

As for the trainer, originally Niantic had an avatar more in line with the character from Pokemon Ruby / Sapphire. However, it was scrapped during early stages of development.

Hwang said during his talk:

“[In] the original IP, the trainers have a much younger look as the target audience tends to skew younger. But for us, the avatars, we wanted to kind of elevate them to an older generation slightly.”

“We didn’t want some super stylized big-headed, small-bodied characters running on the map when you’re the real game hero. We kind of wanted to match the virtual with the physical.”

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A few new 3DS themes are out now in Japan. Here’s the lineup:

Kunio-kun – 100 yen
12 Sai: Koisuru Diary – 200 yen
Seiren – 200 yen
Doraemon the Movie: Great Adventure in the Antarctic Kachi Kochi (x2) – 200 yen

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6180 the moon

One new title is coming to the Japanese eShop on March 8 (at least on Wii U and 3DS). Here’s a look at the upcoming digital download schedule:

3DS Download

6180 the moon – 400 yen

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More:

The latest episode of Nintendo’s Japanese show Nyannyan Neko Mario Time has now gone live. We’ve included it below.

Spanish YouTube channel GamersTV has given us a closer look at the Zelda: Breath of the Wild Master Edition with a new unboxing video. Check it out below.

SteamWorld Dig 2

IGN wrote up a new article on SteamWorld Dig 2, which was just announced for Switch today. Along with tidbits of information, some comments from Image & Form CEO Brjann Sigurgeirsson are thrown in as well. Find a roundup of everything below.

– Set just after the original Dig
– Dorothy has given up on finding ex-hero Rusty and moved to the town of El Machino
– Something spurs her to head underground once more
– Much bigger than the original
– Should feel like a more traditional Metroidvania
– Uses the first game’s gently ballooning inventory of items and skills as more like puzzle pieces than simple keys to the next area
– “in Dig, the only way was down. With Dig 2 you’ll be spending more time exploring and figuring stuff out.”
– Demo is set in a Spelunky-esque temple environment
– Here you’re introduced to new heroine Dorothy’s digging, wall-jumping, boss-killing and upgrades through a twisting course of tunnels
– Dig 2 will be entirely handcrafted as opposed to procedurally-generated
– Part of the developer’s aim to make the sequel fairer to those looking to rush through the sequel’s new, wide world

“It’s one of the ways Image & Form has improved over the past four years, we now have resident level designers, and we’ve spent thousands of hours on the level design of the game. Not only does that mean that we can make the game as interesting as possible, there are other benefits as well. We don’t have to program around possibly dead-end scenarios as we did for Dig.”

“Although it was very well received, we knew there was more to SteamWorld Dig than we managed back in 2013. Ironically, it was a bit frustrating to see all those great reviews when we’d had so much more planned for it initially. So I think we knew we’d revisit the Dig era rather sooner than later.”

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Following today’s announcement of SteamWorld Dig 2, Image & Form issued a blog post with a brief Q&A. On top of that, a new episode of The Engine Room went live discussing how SteamWorld Quest is actually this game. We’ve posted it all below.

For which platforms will it be released?
SteamWorld Dig 2 will debut on Nintendo Switch. Stay tuned for more platform announcements in the near future. We’re exploring the possibilities of a multiplatform release on day one. Stay tuned!

What was “SteamWorld Quest” and “SteamWorld Project 2017?”?
There’s a really fun connection between SteamWorld Quest/SteamWorld Project 2017 and SteamWorld Dig 2. Get the full story behind it in the latest Engine Room episode on YouTube.

Will the sequel be longer than the original SteamWorld Dig?
Sure thing! It’s a meaty exploration platformer with a wide variety of upgrades and worlds to discover. Expect a vivid underworld in which you’ll encounter all kinds of enemies, treasures and traps. We’ll reveal more details in the coming months!

Where’s Rusty?!
We have not forgotten about Rusty. He’s very important to the events unfolding in SteamWorld Dig 2. We don’t want to spoil anything this early, but rest assured knowing he’s present in the game.

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Update (2/28): Here’s the embed from YouTube:


Original (2/27): The next piece of content stemming from Game Informer’s month-long coverage of Zelda: Breath of the Wild is now online. In today’s feature, the magazine spoke with Shigeru Miyamoto and series producer Eiji Aonuma about the younger generations of game developers within Nintendo.

For now, you can watch the interview on Game Informer here. We should have an embed option from YouTube within a couple of days.

We received Super Bomberman R from Konami today. We’ve sort of seen the game case previously, but now we have a final look – including an image inside the North American case with the cartridge.

Our Super Bomberman R review is coming soon. Dennis is working hard on Zelda: Breath of the Wild so hitting launch is unlikely, though we’ll deliver our verdict as soon as we can.


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