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Update 2: Bumped to the top. Full announcement is in:

To celebrate the upcoming launch of the Super Mario Maker game for the Wii U console, Nintendo is hosting a special “hackathon” event at Facebook headquarters in Menlo Park on July 28 and July 29.

Hackathon events are a unique element of the Facebook company culture, and an opportunity for employees to pursue a project outside their day-to-day responsibilities to rapidly create something that interests them. The Super Mario Maker hackathon is exclusively for Facebook employees to design a special level in the game. At the event, participants will be using the demo version of the game that drew rave reviews at the recent E3 video game trade show to create levels using the in-game tools that will become available to a wider audience when the game launches exclusively for Wii U on the 11th of September. The event will culminate with designers presenting their creations to a panel of judges from Nintendo and Facebook. The winning individual or team has the opportunity to make the level available for Super Mario Maker owners to play after the game’s launch. Nintendo will be making a video series documenting the event available for fans to view shortly after the event concludes, and fans can also check in to Nintendo’s social media channels on July 28 and July 29 for live updates.

“Facebook is known for connecting people through delightful shared experiences,” said Scott Moffitt, Nintendo of America’s Executive Vice President of Sales & Marketing. “Video games fit that mission perfectly, and we’re thrilled to work with a partner like Facebook to help more people form connections through the joy of games like Super Mario Maker. It’s easy for anyone to create levels in the game and share them with friends, and we can’t wait to see what the talented Facebook employees will create before the game becomes available to everyone starting on the 11th of September.”

Super Mario Maker is the ultimate evolution of the Super Mario Bros. series and lets players’ imaginations run wild. For the first time ever, friends can have fun playing through levels they create for one another. The Wii U GamePad controller makes it so easy for anyone to create levels that it feels like simply sketching out ideas on paper. Players with Internet access can enjoy a seemingly endless supply of inventive Mario levels inspired by Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U from players around the world. Everyone who purchases the game will also receive a special Super Mario Maker Idea Book providing inspiration and thought starters on the level-creation process. In addition to the game, Nintendo will also release a special Mario amiibo figure to celebrate the 30th anniversary of the original Super Mario Bros. game. To coincide with the anniversary, both the Super Mario Maker game and the 30th Anniversary amiibo launch the 11th of September.


Update: Both tweets have been removed from Nintendo’s Twitter account. Hmm…


Nintendo is celebrating the launch of Super Mario Maker through a new partnership with Facebook. Employees from the company will be making levels in the game, one of which will be made available to download on release day.

Nintendo announced on its Twitter account a few minutes ago:


Super Mario Maker launches for Wii U on September 11.

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Likely in celebration of Daigasso! Band Brothers P Debut’s launch on the Japanese 3DS eShop, Nintendo has updated Collectible Badge Center with eight panels of Band Brothers badges. Users also have access to three more Animal Crossing panels of badges, along with two more food-related Tomodachi Life badges. There’s a free go to use as well.

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Last month, Nintendo uploaded a new Devil’s Third video to its YouTube channel. This video – which features an interview with creator Tomonobu Itagaki – has now been translated into English. We’ve posted it below.

The latest Aperion Cyberstorm trailer shows off the game’s various versus modes. Watch the new video below.

SEGA

Haruki Satomi, CEO of SEGA Games, conducted an interview with Famitsu earlier this month. He talked about wanting to make quality games, and learn from its subsidiary Atlus.

Most fans reacted positively to what Satomi shared with Famitsu. He has since commented on the reaction, in which he told Siliconera:

“Seeing our fans across the world respond to our recent interview with Famitsu, lets us know we’ve made the right first step in acknowledging who we are and where we want to be. Sega is dedicated to bringing you quality gaming experiences and becoming a brand you love and trust again.”

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The latest issue of MCV provides data about the sales of gaming systems in the UK. Above, you’ll find a chart showing how the Wii U, 3DS, Wii, and DS performed in terms of software sales during the first half of 2015. All data was collected by Chart-Track.

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Legend of Kay Anniversary won’t be available until next week, but some footage has already surfaced. Check out the video below.

3D Sonic the Hedgehog 2 marks the end of SEGA’s second wave of 3D Classics. Could we eventually see additional games be given the same treatment though?

For now, SEGA is saying that there are “no plans for additional SEGA 3D Classics”. But producer Producer Yosuke Okunari did tell Nintendo World Report that the company is monitoring the sales performance of the other games. He also expressed interest in working with the New 3DS.

Below are Okunari’s full comments:

If the uptake for New 3DS is very strong, I would really like to give it a shot, yes. We currently have no plans for additional SEGA 3D Classics, though. But we are keeping a close eye on how they are doing in the marketplace.

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Canvaleon is among the new releases on the Wii U eShop this week. Take a look at some footage from the title below.

3D Streets of Rage 2 arrives on the North American 3DS eShop today. Take a look at the official trailer below.


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