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This week’s 3DS eShop charts are as follows:

Software

1. Shovel Knight
2. Super Mario Bros. 3
3. Tomodachi Life
4. Pokemon Dream Radar
5. Donkey Kong Country Returns 3D
6. Metroid
7. Demon King Box
8. Super Mario Bros. 3
9. Zelda: Link’s Awakening DX
10. Gunman Clive
11. Super Mario Land 2: 6 Golden Coins
12. Zelda: Ocarina of Time 3D
13. The Legend of Zelda
14. Dr. Mario Express
15. Animal Crossing: New Leaf
16. Wario Land 2
17. Mario Kart 7
18. Zelda: Oracle of Seasons
19. Zelda: A Link Between Worlds
20. Zelda: Oracle of Ages

Videos

1. Super Smash Bros. for 3DS Trailer
2. Mercedes-Benz x Mario Kart 8 DLC Trailer
3. Super Smash Bros. – The Crest of Sword, Magic and Flame
4. Hyrule Warriors Direct 8/4/14
5. Mario Kart 8 From the Pit Ep. 2
6. Hyrule Warriors Trailer with Ganondorf and a Great Sword
7. Pokemon Omega Ruby/Alpha Sapphire – E3 2014 Trailer
8. Hyrule Warriors Trailer with Usurper King Zant and Scimitar
9. Demon King Box Trailer
10. BlazBlue: Clone Phantasma Trailer
11. Super Smash Bros. for Wii U/3DS Red, Blue, Yellow
12. Mario Kart 8 – From the Pit: Episode 1
13. Mario Kart 7 Video
14. Teenage Mutant Ninja Turtles Trailer
15. Super Smash Bros. Challenger From the Shadows
16. Professor Layton vs. Phoenix Wright: Ace Attorney Trailer
17. Nintendo Minute – Tomodachi Life
18. Nintendo Treehouse Live: Super Smash Bros. for 3DS
19. Best Games of Summer on Nintendo 2DS
20. Tappingo 2 E3 2014 Trailer

Source: 3DS eShop

More:

Bandai Namco’s lineup for the 2014 Tokyo Game Show is in. It’s as follows:

Console Games

Ace Combat Infinity (PS3) – trailer
Digimon Story: Cyber Sleuth (PS Vita) – trailer
Dragon Ball Xenoverse (PS4, XBO, 360, PS3) – playable, trailer
Godzilla (PS3) – playable, trailer
Gundam Breaker 2 (PS3, PS Vita) – playable, trailer
Haikyuu!! Tsunagu! Itadaki no Keshiki!! (3DS) – trailer
Hanayamata: Yosakoi Live! (PS Vita) – playable, trailer
The Irregular at Magic High School: Out of Order (PS Vita) – playable, trailer
M3 The Dark Metal: Mission Memento Mori (PS Vita) – trailer
Mobile Suit Gundam: Battle Operation (PS3) – trailer
The Seven Deadly Sins: Unjust Sin (3DS) – trailer
Soulcalibur: Lost Swords (PS3) – trailer
Super Hero Generation (PS3, PS Vita) – trailer
Tales of the World: Reve Unitia (3DS) – playable, trailer
Tales of Zestiria (PS3) – playable, trailer
And more…

Family Area Console Games

Aikatsu! 365-hi no Idol Days (3DS) – playable, trailer
Disc Wars: Avengers Ultimate Heroes (3DS) – trailer
Dragon Ball Heroes: Ultimate Mission 2 (3DS0 – playable, trailer
Fujiko F. Fujio Characters: Daishuugou! SF Dotabata Party (Wii U, 3DS) – playale, trailer
Happiness Charge Precure! Kawarun Collection (3DS) – playable, trailer
Majin Bone: Jikan to Kuukan no Majin (3DS) – playable, trailer
Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo! (3DS) – playable, trailer
One Piece: Super Grand Battle! X (3DS) – playable, trailer
Guruguru Tamagocchi! (3DS) – playable, trailer
Tenkai Knight: Brave Battle (3DS) – playable, trailer
And more…

You can find Bandai Namco’s TGS site here. There will be live streams throughout the show.

Source

Neptune Interactive has announced a new strategy title called “The Castle Game” for Wii U and PlayStation 4.

Here’s a brief overview:

The Castle Game is a single player experience where the focus is on defensive gameplay. The player is able to build their own castle and defend against waves of enemies. Defensive structures like walls, towers, gatehouses with burning oil, and traps can be built. These structures can be manned by archers, knights, mercenaries, catapults, sorceresses, ballistae.

The Castle Game is inspired by the likes of Warcraft, Game of Thrones, and Lord of the Rings. “It’s not a typical tower defense,” Neptune says. “The maps will be designed to give a different experience. We’ll have control point capture, sandbox, and other types of maps.”

The Castle Game will be available in February 2015. It will be playable at PAX Prime 2015 this week.

Source

Shigeru Miyamoto

Don’t expect Nintendo to ditch dedicated gaming devices anytime soon. Shigeru Miyamoto expressed the deep need for such hardware in an EDGE interview this month, telling the magazine, “A unique software experience can always be realized with unique hardware that has a unique interface.”

Below are Miyamoto’s comments in full:

“As I said before, there are always people who really want to get deeply into a game. We want to create, and they want to experience, something unprecedented all the time. For us to meet these goals, we need dedicated hardware that is designed to cater to the needs of these avid gamers. People might say that software is software. No. A unique software experience can always be realized with unique hardware that has a unique interface. That is why I believe Nintendo is, and will be, sticking to these dedicated gaming machines.”

This week’s Japanese eShop update is as follows:

3DS

Downloadable Titles
Aqua Moto Racing 3D – 400 yen
Dasshutsu Adventure Sh?en no Kuroi Kiri – 820 yen
Dokopon Choice Super Mario-kun Vol. 1 – 10-kan Pack – 4,400 yen
Dokopon Choice Blood Lad Vol. 1 – 5-kan + Omake Pack – 3,050 yen
Puchi Noberu Shukusai no Hachigatsu – 200 yen
Medalot (Medabot) 8 – Kabuto Version / Kuwagata Version (retail title) – 6,264 (from 8/28)
Boku wa Kok? Kansei-kan Airport Hero 3D Kank? Sky Story DEMO – FREE
Gaist Crusher God DEMO – FREE

Virtual Console
NA (since 5/7)

Wii U

Downloadable Titles
NA

Virtual Console
Gakk? Deatta Kowai Hanashi (Super Famicom) – 823 yen
Final Fight 2 (Super Famicom) – 823 yen
Akumaj? Dracula Circle of the Moon (Castlevania: Circle of the Moon, Game Boy Advance) – 702 yen
Kaiz? Ch?nin Shubibiman 2 – Aratanu Teki (Shockman, PC Engine) – 617 yen
Final Soldier (PC Engine) – 702 yen

Source

This week’s Famitsu has another update on Final Fantasy Explorers. There’s one game element in particular worth bringing to your attention.

According to the magazine, Final Fantasy Explorers allows “legendary characters” (main characters from the series among others) to join the fight. This is possible with the transformation ability which allows players to change their form for a limited time.

Final Fantasy VII’s Cloud Strife is the first classic character reveal, and Famitsu shows a couple of screenshots. We should be hearing about more legendary characters in the coming weeks and months.

At one point, Nintendo “talked about the possibility” of featuring Mario as the main player character in Splatoon. That’s according to Shigeru Miyamoto, who revealed the information to EDGE this month.

Miyamoto told the magazine:

“There were heated debates over who the main player character should be. Whether it should be Mario, or a squid. When we talked about the possibility of it being Mario, of course we could think of the advantages: anybody would be willing to touch it as soon as we announced that we had the new Mario game. But at the same time, we had some worries. If it were Mario, we wouldn’t be able to create any new IP.”

Splatoon was first announced at this year’s E3. It’s a brand new third-person shooter of sorts from Nintendo and includes completely unique characters.

Eiji Aonuma, producer of Zelda Wii U, shared extensive comments to EDGE this month about the game’s open world without giving too much away.

EDGE started out by asking Aonuma about the challenges of adapting a linear design to a world that can be freely explored. He said in response:

In the original Legend of Zelda, there was no clear way to lead the main character to his goal. It was something that we entrusted to the players to find by themselves. As the game later expanded into a franchise, the structure of the game worlds became more and more complex – especially with the introduction of 3D – making it necessary for us to point the player in the right direction. Consequently, progression in the games became more linear.

To recreate a similar experience to the original, we have to give the game world a simple structure that players can understand intuitively. In doing so, it’s very important that we make every aspect of the world feel real and physically connected, so that it’s doesn’t look fake.

We can achieve this thanks to the hardware features of Wii U, but to truly get a deep understanding of the game world, we also need a real map that depicts the world as it is. The GamePad is very effective for displaying this, and thus also [for] providing players with a constant hint on where to head to. I think we can safely say that the innovations in this new game are only possible thanks to the Wii U hardware.

Since launch, Mario Kart 8 players could only increase their online VR points to 9,999. However, with today’s update, it looks like the limit has been lifted. The image above shows one player who has already reached the five-figure zone.

Source


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