Zen Studios hasn’t dropped its support for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Zen Studios hasn’t done too much with Wii U as of late. For example, the company announced a new Deadpool table today for Zen Pinball 2 (and its other pinball platforms), though Wii U wasn’t mentioned among the supported systems.
Despite the lack of Wii U news, Zen Studios says it hasn’t dropped its support for the console.
Community manager Bobby Loertscher wrote on the company’s forums:
We have not dropped support for the Wii U, we are going to try to get more content out to you guys. I will post when I have more firm details on what and when
More: Zen Studios
May 2014 NPD: LTD software sales for Donkey Kong, Bravely Default, Yoshi’s New Island, Kirby Triple Deluxe
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
We have a few life-to-date sales figures for Wii U and 3DS titles, which you can find below. Remember, these numbers apply to the US only.
Donkey Kong Country: Tropical Freeze – 258,000
Bravely Default – 258,000
Yoshi’s New Island – 256,000
Kirby Triple Deluxe – 138,000
Aonuma reflects on Zelda: Skyward Sword’s tutorials, will be careful with them going forward
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 9 Comments
One of the more common complaints with The Legend of Zelda: Skyward Sword concerned the game’s tutorials. Many felt that there were too many of them, especially at the beginning.
This is something that series producer Eiji Aonuma has learned from. Aonuma told Kotaku that he now understands “that when you go out and buy a game, you buy the game because you want to play it, and you don’t want to have any obstacles in the way.” Additionally, he admitted that Skyward Sword’s tutorials were “frontloaded”.
Aonuma said this was all “a real learning experience for me”, and he’ll “be careful not to do that.”
Sonic Boom coming to Japan after all
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
A few months ago, SEGA said that Sonic Boom wouldn’t be coming to Japan. Those plans have since changed.
The latest Famitsu leaks reveal that Sonic Boom is indeed heading to Japan… as “Sonic Toon”. Both versions – Wii U and 3DS – will be available sometime this winter.
Player finds new Super Mario Bros. infinite lives glitch
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Super Mario Bros. has been around for nearly thirty years. At this point, most would have expected that the game’s major glitches and infinite lives tricks would have been discovered. But apparently not!
As shown in the video above, one player has seemingly managed to uncover a new glitch leading to a constant stream of 1-ups.
Here’s how the technique is described:
First, you must first take player one’s Mario to the second level of the game and throw away your first life. With Luigi taking over, player two must traverse all the way to World 5-2 and find the hidden beanstalk block halfway through the stage. Once there, Luigi must start climbing the vines, however, he must await – and take on the chin – an incoming projectile from one of the Hammer Bros. Upon being hit, once player one resumes control of Mario, the beanstalk from World 5-2 will start growing in World 1-2, providing all you need to infinitely kick shells for unlimited bonuses.
More: Super Mario Bros., top
Video: Watch Eiji Aonuma do a cucco dance
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Random, Videos | 6 Comments
More: Eiji Aonuma
Off-screen Disney Infinity 2.0 Venom footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More off-screen Mario vs. Donkey Kong Wii U footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Shin Megami Tensei IV on sale for $25 on the 3DS eShop
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Atlus has given Shin Megami Tensei IV a major discount on the North American 3DS eShop. It’s currently available for just $25 – a great sale considering the original $50 price tag. The discount will last through June 30.
Thanks to Jake for the tip.
More: Atlus, sale, Shin Megami Tensei IV
More Final Fantasy Explorers details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 10 Comments
This week’s issue of Famitsu has a followup report on Final Fantasy Explorers. You’ll find the latest information from the magazine below.
– More jobs confirmed
– Can play as the Dragon Knight, Paladin, Thief, Ninja, Red Mage, Time Mage, and Bard
– Assign a maximum of eight abilities to each button for use in battle
– Famitsu describes Final Fantasy Explorers as a “lite” version of Final Fantasy XIV or Final Fantasy XI
– Character positioning is important
– Square Enix is including an ability chaining system
– Once mastered, job-specific abilities can be used within other jobs
– Ability costs vary depending on which job a give character currently has
– Ex: Black Mage will have black magic costs halved
– Takes place on an island with various locations
– Can walk to all of its adjoining lands
– Can befriend monsters when you defeat them
– A monster training element is being included
– Since you have four max player slots, you can fill the remaining slots with monsters
– Ex: 2 human players and 2 monster players
– Said to last between 100-200 hours
– Square-Enix is said to be developing the game with intention of expanding it into a proper action-RPG sub-series for Final Fantasy
– Local and online co-op is supported