Anima: Gate of Memories stages teaser
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Anima: Gate of Memories, indie
Shovel Knight file size
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 3 Comments
Shovel Knight is almost here. In just over a week’s time, Wii U and 3DS owners in North America will finally be able to get their hands on the game.
Thankfully, Shovel Knight doesn’t take up too much space. The download only clocks in at 184MB on Wii U, with the actual size coming in at 158MB once installed. And on 3DS, Shovel Knight only takes up 1,217 blocks on an SD card.
More: file size, indie, Shovel Knight, Yacht Club Games
FUNimation distributing Bayonetta: Bloody Fate film in US and Canada
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
FUNimation has nabbed the distribution rights for the Bayonetta: Bloody Fate full-length feature film in the United States in Canada.
A “sneak peek” of the English dub of Bayonetta: Bloody Fate will be shown at the Anime Expo early next month. Additionally, director Fuminori Kizaki will be on hand at the expo on July 5 for a special Q&A.
Here’s an official overview of Bayonetta: Bloody Fate:
From the team that brought you the Emmy nominated AFRO SAMURAI RESURRECTION, studio GONZO and internationally acclaimed director Fuminori Kizaki have come together once again to create this feature-length animated film based on the hugely popular video game franchise “BAYONETTA.” The film faithfully captures the extreme action and sexiness of the original, crafting a storyline that expands and further establishes the world of the sexy, shape shifting witch, Bayonetta.
More: Bayonetta: Bloody Fate, FUNimation, movie
Another Tales of the World: Reve Unitia scan
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 0 comments
Pokemon Omega Ruby/Alpha Sapphire scans
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 1 Comment
Miyamoto: Dual GamePad usage still possible, but not at the point where people would buy two
Posted on 10 years ago by Brian(@NE_Brian) in News | 14 Comments
The idea of using two GamePads in games is something that was brought up back in the very early days of Wii U. However, we’re coming close to the system’s second anniversary, and Nintendo hasn’t capitalized on this just yet.
So what’s the deal? Shigeru Miyamoto shared an update with IGN, noting that while dual GamePad usage can still be done from a technical standpoint, Nintendo is “at a point where we don’t feel it’s realistic to expect people to purchase two GamePads yet.”
Miyamoto’s words in full:
More: interview, Shigeru Miyamoto, top
Super Dodge Ball hits the North American Wii U and 3DS Virtual Console
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 3 Comments
It isn’t Thursday yet, but a new Virtual Console release has landed on the North American 3DS and Wii U eShops. Super Dodge Ball is out now for download as of now. Pricing is set at $4.99.