Retro City Rampage – 3DS teaser trailer #2
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
More: indie, Retro City Rampage
Yoshi’s New Island – “It’s a Shell of a Time” trailer
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: top, Yoshi's New Island
Renegade Kid reveals Moon Chronicles for 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Podcast Stories | 1 Comment
Renegade Kid has pulled back the curtain on Moon Chronicles, its new first-person shooter for the 3DS eShop.
Here’s what we know about the game, courtesy of IGN’s report:
– Episodic model
– Season one is a remake of the original DS game
– Pricing structure:
Episode 1: $8.99 (contains chapters 1 – 4 + 6 VR Missions: ~4 hours of gameplay).
Episode 2 (as DLC): $1.99 (contains chapters 5 – 8: ~2 hours of gameplay).
Episode 3 (as DLC): $1.99 (contains chapters 9 – 12: ~2 hours of gameplay).
Episode 4 (as DLC): $1.99 (contains chapters 13 – 16: ~2 hours of gameplay).
– Second season will likely come next year
– This will feature brand new content that takes place after the original
“We’re big fans of TV shows like Lost. We love shows that really cement the feeling where you watch an episode, you have a cliffhanger, and you absolutely need to watch the next one.”
“That’s our plan for season two and beyond, [for us] to approach it in a similar way. ‘What’s the whole point of the season? Where do we start and where do we end up?’” – Renegade Kid co-founder Jools Watsham
– Rebuilt from the ground up to take advantage of the 3D screen
– 60 frames-per-second (with/without 3D)
– Re-touched detailed geometry and graphics
– Circle Pad Pro support
– Out in spring 2014
More: indie, Moon Chronicles, Renegade Kid, top
Bravely Second will have a subtitle
Posted on 10 years ago by Brian(@NE_Brian) in News | 0 comments
Bravely Default’s original Japanese release came with a meaningful “Flying Fairy” subtitle. Just like its predecessor, Bravely Second will also have a subtitle as part of its final name. Producer Tomoya Asano confirmed the news to Famitsu, but didn’t reveal a specific name.
More: Bravely Second, Japan, Square Enix
Donkey Kong Country: Tropical Freeze – off-screen level 3-5 footage
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Target will have Super Mario 3D World for $40 starting on February 2
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
Target will be discounting Super Mario 3D World fairly heavily in about a week. Starting on February 2, the game is getting a $20 discount, bringing its price down to $40. The sale will last until February 8.
More: sale, Super Mario 3D World, Target
Ubisoft keeping quiet on Watch Dogs Wii U cancellation rumor
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
Ubisoft isn’t saying whether it has cancelled the Wii U version of Watch Dogs. When asked about the recent speculation, a spokesperson told CVG, “We have nothing to comment at the moment.”
GameStop Italy is said to be telling customers that Watch Dogs has been canned, based on supposed information from Ubisoft. But on the bright side, it’s available for pre-order on the retailer’s website.
More: Ubisoft, Watch Dogs
The Amazing Spider-Man 2 screenshots/art
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
More: Activision, Beenox, The Amazing Spider-Man 2
GameStop ad (1/24 – 1/26) – weekend deals
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images, News, Wii U | 1 Comment
Dakko Dakko says Nintendo has been “tremendous to work with”
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 1 Comment
Dakko Dakko lead designer Rhodri Broadbent has spoken very positively about the studio’s experience working with Nintendo and the Wii U hardware for Scram Kitty and his Buddy on Rails’ creation.
In an interview with ONM, Broadbent commented that Dakko Dakko has “found Nintendo to be tremendous to work with, and very supportive of Scram Kitty and his Buddy on Rails right from the start.”
Broadbent also shared a few remarks about developing for Wii U. He said that the recent report from an unnamed developer, which essentially blasted the console, was “out-of-date information and needless negativity around Wii U development.” Ultimately, he feels that “bringing your game to a Nintendo system should be about taking advantage of the toybox of possibilities they provide you with in terms of the controllers, the two screen setup, Miis, and so on.”
Be sure to head past the break for Broadbent’s comments in full. You can also find ONM’s full interview here, which includes comments about developing for one platform and more.