Mario Tennis: Ultra Smash – doubles gameplay
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 6 Comments
More: Camelot, Mario Tennis: Ultra Smash
Super Robot Wars BX trailer, commercial
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Bandai Namco, commercial, Japan, Super Robot Wars BX
Yo-Kai Watch Busters commercials
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: commercial, Japan, Level-5, Yo-Kai Watch Busters
Mario Tennis: Ultra Smash – singles gameplay (direct feed)
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Off-screen Adventure Time: Finn and Jake Investigations footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 1 Comment
Off-screen Kung Fu Panda: Showdown of Legendary Legends footage
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
Super Mario Maker – “Pink Parasol Mystery Mushroom” footage (direct-feed)
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More: Super Mario Maker
The Great Ace Attorney – fifth promo video
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Capcom, Japan, The Great Ace Attorney
Super Mario Maker – Yoshi on a Super Mario Bros. Airship (off-screen)
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
More: Super Mario Maker
Reggie on the Skylanders partnership, amiibo shortages, Wii U sales, more
Posted on 9 years ago by Brian(@NE_Brian) in News, Videos | 24 Comments
The quotes below comes from Nintendo of America president Reggie Fils-Aime…
On how the partnership with Activision for Skylanders SuperChargers came about…
Reggie Fils-Aime: Activision came to Nintendo at the outset of Skylanders development four years ago. So there was always this thought of, wouldn’t it be great if Nintendo [intellectual property] could somehow be integrated into the game?
Jump forward to last year’s E3, when we introduced amiibo, (Nintendo figurines that work with its games) and we articulated our strategy of having figures that could work across games. At the same time, Activision shared with us their vision for their next installment of Skylanders that would include vehicles. And that’s when the conversation became serious.
On why Donkey Kong and Bowser were chosen…
Fils-Aime: Skylanders is all about creatures. So as we looked at our roster, those two fit the game. They’re much more creature-like in their gameplay mechanics and their movements, so those were the two that we agreed would make sense.
On the business strategy behind the collaboration…
Fils-Aime: It was a great opportunity for Activision to create something special that would play only on the Nintendo platforms. It was an opportunity to create these figures that would work on both the Skylanders games, as well as all the compatible games that either Donkey Kong or Bowser plays in. And so it really was an opportunity to do something unique but fit what each company was trying to do.