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Today, Nintendo announced its participation at this year’s IndieCade. The company will be highlighting 15 playable independent games for Wii U and 3DS systems as well as many of their creators. Nintendo independent developers – otherwise known as “Nindies” – will be appearing in person to show off their video games and share their development experiences with attendees.

The following titles will be on hand at this year’s IndieCade:

dates

Wii U

  • Affordable Space Adventures from KnapNok Games: A 2D side-scrolling spaceship simulator. Players use the Wii U GamePad controller as a “Heads-Down Display” in the spaceship cockpit. Play it alone, or fly as a crew of two or three players. Exclusively on Wii U.
  • The Fall from Over the Moon Games: The Fall is a unique blend of adventure-game puzzle solving and side-scrolling action. Players take on the role of ARID, the artificial intelligence onboard a high-tech combat suit.
  • Costume Quest 2 from Midnight City: Pick a fight with demented dental soldiers in Costume Quest 2, the sequel to the hit original RPG, Costume Quest. Includes a range of new features and game-play improvements.
  • Stealth Inc. 2 from Curve Digital: Players step into the role of a clone escaping a sinister and high-tech testing facility in this puzzle-platformer. The game tests brainpower and reflexes in more than 60 levels linked together by a detailed world. Exclusively on Wii U.
  • Swords & Soldiers II from Ronimo Games BV: Like its predecessor, Swords & Soldiers II is a side-scrolling strategy game that allows players to buy units, cast spells and build structures to overwhelm their enemies on a 2D battleground. Exclusively on Wii U.
  • Runbow from 13AM Games: Runbow is a party action game for up to nine players. Platforms and obstacles appear and disappear as the background color changes, so players have to think fast, stay alive and make it to victory in Run, King of the Hill and Arena modes. Exclusively on Wii U.
  • Sportsball from TOO DX: Up to four players take the reins of exotic birds that flap, tackle and dunk balls into the net for points and glory, leaving their opponents as feathery tarred balls of shame. Exclusively on Wii U.
  • Chariot from Frima: Chariot is a physics-based co-op platformer in which a brave princess and her suitor carry a funeral wagon through ancient caves to bury the King’s remains in a gold-filled tomb.
    Beatbuddy from THREAKS: The action-adventure Beatbuddy combines puzzle solving and enemy vanquishing with exploration, set to an original soundtrack.

Nintendo 3DS

  • Woah Dave! from Choice Provisions: In Woah Dave!, players gun for digital glory by slaughtering aliens, stealing their loose change and racking up the highest score possible.
  • Xeodrifter from Renegade Kid LLC: A story of an interstellar drifter traveling the stars on a simple mission of exploration, Xeodrifter offers classic 2D platforming, shooting and exploration game play that will test players’ skills. Exclusively on Nintendo 3DS.

Wii U and Nintendo 3DS

  • Shovel Knight from Yacht Club Games: A sweeping classic action-adventure game with intense platforming, memorable characters and an 8-bit retro aesthetic. Play as the eponymous Shovel Knight, a small knight with a huge quest!
  • Shantae and the Pirate’s Curse from WayForward: Set sail for adventure with Shantae, the belly-dancing, hair-whipping half-genie. When Shantae loses her genie magic, she must team up with her arch nemesis Risky Boots and become a pirate in order to save Sequin Land from an evil curse. Exclusively on Wii U and Nintendo 3DS.

Nintendo Licensing will also host a Nindie developer panel on October 11 at 10 AM titled “Nintendo Do’s and Don’ts: A Developer-Focused Conversation”. The session will feature Dajana Dimovska of KnapNok Games, Sean Velasco of Yacht Club Games, and John Warner of Over the Moon Games. Damon Baker, Nintendo of America’s senior marketing manager of Licensing, will moderate the panel. Those who attend can expect to hear “stories and experiences about bringing fantastic games to Nintendo platforms from the creators themselves.”

Finally, Nintendo intends to participate in IndieCade Night Games with multiplayer tournaments for Sportsball and Runbow on Wii U.

Those who won’t be at IndieCade will be able to keep themselves updated with news and “announcements” through #Nindies on Nintendo social media feeds.

Source: Nintendo PR

System: Nintendo 3DS (what a shock)
Release Date: October 3, 2014
Developer: Sora Ltd/Bandai Namco Games
Publisher: Nintendo


Author: Patrick

The long-awaited fourth entry in Nintendo’s crazy crossover series is finally out, but it finds itself on a curious platform – the 3DS. A multiplayer fighting game is a strange fit for the portable console, but this new instalment retains the addictive style of fighting and throws in a few new ways to battle. Even on the 3DS, the frenetic pace of previous entries is still present (to an extent – this ain’t Melee) and Smash is still very much an experience accessible to both newcomers and seasoned players, with plenty of weird Nintendo references, of course. As a sequel, the game promises more of everything: more characters, more items, more assist trophies, more stuff to collect… the problem is that in some cases Smash on the 3DS feels like a lesser game than the ones that’ve come before it. Make no mistake, the game is still an incredibly enjoyable time, especially with a few friends, but the series makes the jump to the 3DS with a couple of compromises.

A demo for Sonic Boom: Shattered Crystal will be published on the eShop on November 4, according to SEGA. Players will be able to sample the game a week before the game hits store shelves. The full retail game is slated for November 11.

This week’s European Nintendo Downloads are as follows:

Wii U

Turtle Tale – €1.99/£1.65 (Loyalty offer, regular price €2.99/£2.49)

Wii U VC

Ufouria: THE SAGA (NES) – €4.99/£3.49

Wii U Special Offers

Guacamelee! Super Turbo Championship Edition- €9.10 / £7.79 / CHF11.25 until 16/10/14.

Abyss- €1.49 / £1.34 / CHF2.10 until 30/10/14

Unepic – €7.99 / £7.19 / CHF11.20 until 30/10/14

BLOK DROP U  – €0.99 / £0.79 / CHF1.39 until 06/11/14

3DS

Painting Workshop – €3.99/£3.59

3DS VC

Mighty Final Fight (NES) – €4.99/£4.49

3DS Special offers

AeternoBlade  – €7.99 / £6.58 / CHF9.79 until 23/10/14

Darts Up 3D – €0.99 / £0.89 / CHF1.20 until 30/10/14

Bird Mania 3D – €0.99 / £0.89 / CHF1.40 until 30/10/14

Crazy Chicken Pirates 3D – €0.99 / £0.89 / CHF1.40 until 30/10/14

Crazy Chicken: Director’s Cut 3D – €0.99 / £0.89 / CHF1.40 until 30/10/14 23:59

Robot Rescue 3D – €1.49 / £1.29 / CHF2.10 until 30/10/14

Heavy Fire: Special Operations 3D €2.49 / £2.19 / CHF3.50 until 30/10/14

Heavy Fire: Black Arms 3D -€2.49 / £2.19 / CHF3.50 until 30/10/14

Skater Cat – €2.49 / £2.19 / CHF3.50 until 30/10/14 23:59

Cube Tactics – €2.49 / £2.19 / CHF3.50 until 30/10/14 23:59

Governor of Poker – €2.49 / £2.19 / CHF3.50 until 30/10/14

Groove Heaven – €1.99 / £1.79 / CHF2.80 until 30/10/14

Banana Bliss: Jungle Puzzles – €1.99 / £1.79 / CHF2.80 until 30/10/14

 

DSiWare

4 Elements – €7.99/£7.19/800 Points

With more and more Kickstarter campaigns popping up these days, it would be tough to cover them all without overloading the site. And thus, the Kickstarter roundup was born! We’ll be posting these each weekend so that we can bring the latest Kickstarter efforts to your attention.

Here’s today’s roundup:

Games

VIRUS (new) – $50,000 for funding (seems to include Wii U), 3DS stretch goal at $190,000
Town of Salem (new) – already funded at $30,000, Wii U stretch goal at $150,000
Blossom Tales: The Sleeping King – $45,000 for funding, Wii U stretch goal at $250,000

In an interview with Siliconera, Shantae director Matt Bozon touched on the different prototypes that the studio experimented with in the past but never saw the day of light. Among the projects include “a polygonal Shantae that could be run around in three distinct gameplay ‘gyms’”.

Bozon’s full comments:

“We had a polygonal Shantae that could be run around in three distinct gameplay ‘gyms’. One was a spline-scroller (like Namco’s Klonoa), one was a free-range 3D like Mario 64, and the last was an isometric 3D platformer. We’ve done a lot of exploration in this area… Shantae was a sprite/3D hybrid for PlayStation and PC, and was free-roaming on the PlayStation 2. She even rode a river raft on the GameCube. It’s possible that we’ll see a polygonal Shantae down the line, but only if it serves the style of gameplay we want to create at the time.”

Bozon also spoke with Siliconera about WayForward’s upcoming Shantae games. Speaking about the differences between Pirate’s Curse and Half-Genie Hero, he said:

“The games are fairly different. The teams have no real crossover besides me and Jake (Virt) Kaufman. Half-Genie Hero is more about dancing, over-the-top spectacle, arcade action, and some light quest elements to keep it true to the series (and it’s still in development, so anything can happen!). It’s like a Shantae TV show come to life!”

“Pirate’s Curse has a deeper narrative and is more rooted in 16-bit stylings, even though it has higher resolution paintings and occasional voice over. Pirate’s Curse expands the original gameplay and takes into new territory. Half-Genie Hero goes back to belly dancing and magic, but adds a ton of variety with more playable characters and HD visual design.”

Source

Following yesterday’s leak from the USK, XSEED has now come forward with an official confirmation regarding Rune Factory 4’s release plans in Europe.

Executive VP Ken Berry told Siliconera:

“The situation is that we know the Rune Factory 4 fans in Europe have suffered enough with one cancellation already, so we didn’t want to announce anything until the game passed [Nintendo of Europe] certification and we were sure its digital-only eShop release was imminent since we are using a different programming house to try to pick up where the original dev team left off.”

“Though I can’t disclose which development house is handling the PAL localization programming duties for us, I can say that it’s been in the works for months already and we hope to start the master submission process with NOE within the next couple weeks.”

It was previously said that Rune Factory 4 wouldn’t be released in Europe due to technical difficulties. All of the problems likely came down to the fact that Neverland, the game’s original developer, shut down late last year.

Source


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