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Renegade Kid’s newest 3DS project, “Xeodrifter”, has been revealed tonight.

Here’s what we know:

– Renegade Kid co-founder Jools Watsham “got a bee in my bonnet to make a metroidvania game”
– Treasurenauts is still happening
– Renegade Kid not working on Cult County or the previously-announced Razor game
– Xeodrifter started out when Watsham mocked up a 2D demake of Moon Chronicles for fun
– He liked the results, but sat on the mock-up for a few months
– The idea of the 2D space game came back to him one day and he wanted to act on his interest
– This is how Xeodrifter was born
– Separate from Moon Chronicles, not related to it at all
– Xeodrifter is a separate character/story
– Renegade Kid will return to Treasurenauts once Xeodrifter is done
– Game tells the story of an interstellar drifter traveling the stars on a mission of exploration
– Players join the nomad as he embarks on the exploration of small cluster of four planets in the omega sector, after a collision with a rogue asteroid damages his warp drive
– A scan of the neighboring planets reveals a number of energy signatures on the planets that may provide the special material needed to fix his warp drive and get back to cruising through the cosmos
– Xeodrifter is intended to be a small, bite-sized experience, much like Ikachan in terms of scope
– There will be secret goodies located off the main path to keep the thorough gamers among us busy for a little longer
– Layout of the levels finished as of July 1 to provide a playthrough of the entire game from beginning to end, in rough format
– No enemies are functional yet
– The player can traverse from level to level at the moment
– The foreground layers are scaled up 200% so each pixel is larger than the default 1:1 pixel size
– The layers in background are at 100% scale
– This gives a great sense of depth and also allows the player to exist in the background without having to be scaled or redrawn to “look” smaller
– When in the background, he “is” actually smaller
– Renegade Kid is going for a NEO-NES look with the limited color usage
– Also using the NES palette to give it that familiar aesthetic

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Earlier this year, Muteki confirmed its two Dragon Fantasy games for 3DS. Although there hasn’t been much news since January, you’ll be happy to know that development is progressing smoothly.

Muteki’s Adam Rippon told us that Dragon Fantasy: Book I “is coming along quite well” on 3DS. Currently, the team is working on performance improvements.

Dragon Fantasy is running at about 50 frames per second at the moment – just like the PS Vita version. However, Rippon wants it to be “a perfect 60FPS”.

Muteki hopes to talk about launch plans for Dragon Fantasy: Book I at PAX.

Now for a small update on Dragon Fantasy: Book II. It’s still planned for 3DS, though “it’s not quite as far along”. Book II will launch later down the road.

Rippon ended our communication by stating that both Dragon Fantasy titles “look and play extreeeeeeemely well on the 3DS. It’s like they were made for it!”

Yacht Club Games is pleased with Shovel Knight’s sales performance thus far. The game has only been out for about a month, but the studio’s Sean Velasco told Game Informer:

Velasco: I’d say it’s doing very well. We are very pleased with where it’s at, even this early in the sales time.

Yacht Club’s Nick Wozniak also commented on Shovel Knight’s sales, stating: “Across all platforms it’s exceeding expectations.”

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Image & Form is still nailing down the specifics for SteamWorld Dig’s cross-buy promotion. Those who have purchased the game on 3DS may be entitled to a discount for the Wii U version, which launches at the end of this month.

Image & Form wrote on Twitter:


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WayForward’s first Game Boy Color title is getting a Virtual Console release on the North American 3DS eShop next week. Just a few moments ago, the studio confirmed that its classic game will be available on August 7.

WayForward wrote:


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Nintendo will be discounting several Wii U and 3DS games in Japan starting next Friday. Here’s the full lineup:

3DS – 3,500 yen each

Zelda: A Link Between Worlds
Luigi’s Mansion: Dark Moon
Fire Emblem: Awakening
Kid Icarus: Uprising

Wii U – 1,200 yen each

Dr. Luigi
NES Remix

Wii U – 1,300 yen each

Trine 2: Director’s Cut
Pokemon Rumble U

This sale will be valid through August 17.

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