Latest Tales of the World: Reve Unitia scan
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images | 1 Comment
May 2014 NPD: LTD software sales for Donkey Kong, Bravely Default, Yoshi’s New Island, Kirby Triple Deluxe
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
We have a few life-to-date sales figures for Wii U and 3DS titles, which you can find below. Remember, these numbers apply to the US only.
Donkey Kong Country: Tropical Freeze – 258,000
Bravely Default – 258,000
Yoshi’s New Island – 256,000
Kirby Triple Deluxe – 138,000
Sonic Boom coming to Japan after all
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
A few months ago, SEGA said that Sonic Boom wouldn’t be coming to Japan. Those plans have since changed.
The latest Famitsu leaks reveal that Sonic Boom is indeed heading to Japan… as “Sonic Toon”. Both versions – Wii U and 3DS – will be available sometime this winter.
More Final Fantasy Explorers details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 10 Comments
This week’s issue of Famitsu has a followup report on Final Fantasy Explorers. You’ll find the latest information from the magazine below.
– More jobs confirmed
– Can play as the Dragon Knight, Paladin, Thief, Ninja, Red Mage, Time Mage, and Bard
– Assign a maximum of eight abilities to each button for use in battle
– Famitsu describes Final Fantasy Explorers as a “lite” version of Final Fantasy XIV or Final Fantasy XI
– Character positioning is important
– Square Enix is including an ability chaining system
– Once mastered, job-specific abilities can be used within other jobs
– Ability costs vary depending on which job a give character currently has
– Ex: Black Mage will have black magic costs halved
– Takes place on an island with various locations
– Can walk to all of its adjoining lands
– Can befriend monsters when you defeat them
– A monster training element is being included
– Since you have four max player slots, you can fill the remaining slots with monsters
– Ex: 2 human players and 2 monster players
– Said to last between 100-200 hours
– Square-Enix is said to be developing the game with intention of expanding it into a proper action-RPG sub-series for Final Fantasy
– Local and online co-op is supported
Famitsu review scores (6/17/14)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
This week’s Famitsu review scores are as follows:
Watch Dogs (PS4/PS3/360) – 9/9/9/9
Freedom Wars (PSV) – 8/9/9/9
Taiko Drum Master: Don and Katsu’s Space-Time Great Adventure (3DS) – 8/9/8/8
Kamen Rider: Battride War II (PS3/Wii U) – 7/8/8/8
Kamen Rider: Battride War II (Wii U) – 7/8/8/8
Cross Channel: For All People (PS3) – 7/7/7/9
Robotics;Notes Elite (PSV) – 7/7/7/9
Date A Live: Ars Install (PS3) – 7/8/7/8
Aiyoku no Eustia: Angel’s Blessing (PSV) – 7/8/7/7
Black Code (PSP) – 7/7/7/7
Cross Channel: For All People (PSV) – 7/7/7/7
Girls und Panzer (PSV) – 6/6/6/5
More: Famitsu, Famitsu scores, Japan
Super Smash Bros. for 3DS screenshot (06/17/14)
Posted on 10 years ago by Jarop(@gamrah) in 3DS, Screenshots | 0 comments
A Sonic cameo today in the form of a trophy, Sakurai explains:
Here’s Dr. Eggman’s machine, Eggrobo. It’ll appear as a guest character in Smash Run and attack you with laser beams.
May 2014 NPD: Wii U hardware sales up over 85%, 3DS second best-selling system
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Update: Another tweet:
I'm having all sorts of trouble with Nintendo's statement today! Wii U *Software* sales are up 90% YTD, whereas hardware is up 85% for month
— Ian Sherr (@iansherr) June 16, 2014
We have more encouraging Nintendo-related news from the May 2014 NPD report.
First, we’re hearing that Wii U hardware sales rose by over 85 percent last month. That was with Mario Kart 8 being on the market for just two days.
Additionally, Nintendo says that the 3DS was the second best-selling system in May.
As reported by journalist Ian Sherr:
Wii U hardware sales were up more than 85% in May specifically, with only two days of Mario Kart being on the market for the survey. #NPD
— Ian Sherr (@iansherr) June 16, 2014
Also, the 3DS was the No. 2 best-selling hardware system in the US in may, Nintendo says.
— Ian Sherr (@iansherr) June 16, 2014
May 2014 NPD: top 10 best-selling games in the U.S.
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of April 2014. The results can be found above.
More Adventure Time: The Secret of the Nameless Kingdom details
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
A few more Adventure Time: The Secret of the Nameless Kingdom details have come in through a Shacknews previews. You can find them rounded up below.
– Graphical styles approximates the 16-bit era
– Some dungeon walls need to be broken with bombs
– Enemies use common Zelda patterns
– Finn can use a banana that has a boomerang arc
– Jake can hit special switches that open up doorways
– Finn is sent to the Nameless Kingdom by Princess Bubblegum
– After arriving, he’s supposed to assign one of three princesses to lead the kingdom
– They’re all trapped in their own respective dungeons
– Hijinks and Zelda-style adventuring ensue
Theatrhythm Final Fantasy: Curtain Call will receive songs from future Final Fantasy games through DLC
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
Theatrhythm Final Fantasy: Curtain Call represents a whole bunch of games. Square Enix probably won’t be coming out with another Final Fantasy-oriented Theatrhythm game in the future, but later entries in the series (such as Final Fantasy XV presumably) will be featured through DLC.
Producer Ichiro Hazama told Polygon:
“We wanted to make it so Curtain Call is like your base, and then you would add more songs as newer titles joined the roster and be able to accommodate for DLC or things like that and build upon it. But that would be our final form of Theatrhythm that handles the Final Fantasy songs. In terms of Final Fantasy songs, we will continue to produce new Final Fantasy titles and with that, there’ll be new songs added to the repertoire.”
“No matter where you cut and where you eat, it’s still a tasty piece of cake. With Theatrhythm, I made sure to kind of pick up the ante on the music flavor, the rhythm flavor of the Final Fantasy elements. We’re focusing on that music aspect of Final Fantasy, but we make sure to not cut corners and make it as polished as possible. That’s what I focused on in this game, and I am confident that if we continue to do that and bring a really polished product, people will enjoy it and it won’t be yet another spin-off that’s just out there. I want to continue making games like that.”