Cartoon Network: Battle Crashers launches November 6, first 3DS screenshots
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots | 0 comments
Cartoon Network: Battle Crashers was previously given a November launch window. Thanks to a listing on the eShop, we now a specific and final date. Cartoon Network: Battle Crashers arrives on November 6.
The same listing also provides the first 3DS screenshots of Cartoon Network: Battle Crashers. We’ve rounded them up in the gallery below.
On its Instagram account late last week, Nintendo UK posted a new piece of art from Super Mario Maker for 3DS. Get a look at it above.
Famitsu’s most wanted games (10/23/16)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
It’s time for the latest Famitsu‘s most wanted games chart! Pokemon Sun/Moon, Dragon Quest XI, and Zelda: Breath of the Wild are all in the top 10.
Head past the break for the full chart. All votes were cast between October 6 and October 12.
More: Famitsu, Famitsu's most wanted
Over an hour of new Pokemon Sun/Moon footage
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Earlier today, a special Pokemon Sun/Moon live stream was hosted on Niconico showing a ton of unique gameplay. The full archive is now available below – thanks FackingCharmander. Along with standard gameplay, we also have a look at Battle Royal.
More: Pokemon Moon, Pokemon Sun, top
Inti Creates wants to make a third Azure Striker Gunvolt game
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 4 Comments
Inti Creates has made two Azure Striker Gunvolt titles thus far. Speaking with Nintendo Everything, the studio revealed that the team is very much interested in continuing the series.
Director Yoshihisa Tsuda told us that he very much wants to make a title “that continues the series with Gunvolt at the helm as the main protagonist.” It’s something he believes can happen so long as the fan support is there. He also has “a rough idea for what I would want the potential sequel to be”.
The Alliance Alive details – premise, worlds, and more
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
The Alliance Alive was initially revealed through Jump, but Famitsu provides an extensive follow-up report last week. Much of it has been covered already, but we do have some additional information, including tidbits from the developers which weren’t touched on a few days ago.
In The Alliance Alive, the premise is that a thousand years ago, the Demon Clan invaded the human world to control a chaotic energy that could endanger the demon world. The Demon Clan also set up a Giant Barrier here that disrupted weather and caused the sky to no longer be blue, as well as causing earthquakes and generating a Black Current on the sea that split the land into several zones, consuming many other cities and killing about half of the whole human population. A few hundred years later, each of these zones were put into their own administrations by the Demon Clan, having unique cultures as well as a caste system that puts the Demon Clan at the top.
Three of the many zones split by the Black Current are introduced in this first batch:
More: details roundup, FuRyu, Japan, The Alliance Alive
SEGA 3D Fukkoku Archives 3: Final Stage – Alien Syndrome and Columns detailed, message from the producer
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Last week, Famitsu revealed Alien Syndrome and Columns as the latest additions in SEGA 3D Fukkoku Archives 3: Final Stage. We now have a few tidbits about what will be included as features.
First, here are a bunch of screenshots from both:
With Alien Syndrome, a new element is two-player co-op via local wireless. Interim Save, Interim Load, Replay, and Round Select are all included. With Round Select, you’re able to start from the last cleared round, though it isn’t available in local play.
Alien Syndrome lets players choose from five difficulty levels. With the lowest one, enemies will not shoot bullets and have reduced health. There’s also a Time Limit feature in which you’re able to choose from six levels, two of which were not available in the original version.
Alien Syndrome includes both the Japanese and international versions. Differences are as follows:
More: Japan, SEGA, Yosuke Okunari
Pokemon Sun/Moon director on Poke Ride, time difference, side quests, coming up with new Pokemon, more
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 6 Comments
German magazine N-Zone recently caught up with two of the primary developers behind Pokemon Sun/Moon: director Shigeru Ohmori and producer Junichi Masuda. Primarily, it was Ohmori who answered the questions. He commented on Poke Ride, the time difference, side quests, coming up with ideas for new Pokemon ideas, and more.
We’ve gone ahead and translated the interview in full. Head past the break for Ohmori’s comments.
More: interview, Pokemon Moon, Pokemon Sun, Shigeru Ohmori, top
Mario Party: Star Rush pre-load live on the North American 3DS eShop
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Mario Party: Star Rush can now be pre-loaded on the North American 3DS eShop. By doing so, you can download most of the required data ahead of launch. Then on release date, you’ll only need a small update to begin playing.
Mario Party: Star Rush takes up 3,011 blocks. That amounts to 376.375 MB.
More: Mario Party: Star Rush
Monster Hunter Generations adds “Trick or Treat” item pack
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Monster Hunter Generations has received another batch of free DLC ahead of Halloween. Players can now get their hands on the “Trick or Treat” item pack.
The official Monster Hunter Twitter account passed along the news:
Look out for some free special goodies in the "Trick or Treat" item pack for #MHGen! pic.twitter.com/bQAQJJ94EN
— Monster Hunter (@monsterhunter) October 21, 2016
Monster Hunter Generations’ DLC contains the following items:
– 10x Psychoserum
– 10x Demondrug
– 10x Poisoned Meat
– 50x Spider Webs