Switch has now outsold the GameCube
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, News, Switch | 0 comments
As revealed through Nintendo’s latest financial results, Switch has reached a new milestone. Having moved 22.86 million units, the system has outsold the GameCube’s lifetime sales. GameCube sits at 21.74 million shipped.
Switch launched back in March 2017. That means the feat was accomplished in less than two years.
Next up for Switch will be the N64, which sold 32.93 million units lifetime.
Photos emerge of Wii Remote and nunchuck prototype for GameCube
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, Images, Wii | 0 comments
The Wii Remote and nunchuck weren’t always intended to be a controller pair for a new Nintendo console. In fact, they were initially prototyped for the GameCube before they eventually turned into their own thing on Wii.
All of these years later, spmrp has managed to obtain those prototypes, and has shared a number of photos online. We’re able to see how their looks were quite different – especially the Wii Remote. Hit up the gallery below for a few different images.
More: top
Luigi’s Mansion 3DS tech analysis and GameCube comparison
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, GameCube, Videos | 0 comments
Digital Foundry shared a new video today for the 3DS version of Luigi’s Mansion. In addition to exploring the remake on a technical level, we’re also able to get a better understanding of how it compares to the GameCube original.
First, some of the more notable points Digital Foundry discusses:
More: comparison, Grezzo, Luigi's Mansion
Katamari Damacy’s prototype was initially made on the GameCube
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
The Katamari Damacy series started way back in 2004. For the first time, the franchise is appearing on a Nintendo console with Katamari Damacy Reroll in December. Interestingly, the IP has some ties to Nintendo platforms in its earliest days.
As revealed in a new book from L. E. Hall due out this week, the prototype for Katamari Damacy was developed on the GameCube. This was due to “Nintendo’s developer-friendly outreach and the released specs for the PS2 indicating it would be a difficult path for even experienced game developers”. Even though creator Keita Takahashi wanted it on the PlayStation 2, Katamari Damacy may not have happened without the GameCube.
Baten Kaitos director says third entry was in the works, planned as “grand-scale game”
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
Monolith Soft isn’t just known for the Xenoblade franchise. The studio has worked on many games over the years, including the GameCube-exclusive series Baten Kaitos. Two titles released on the platform, but it sounds like there were plans for a third entry as well.
Director Yasuyuki Honne has revealed that Baten Kaitos III was planned and was in pre-production. However, certain “circumstances” prevented the project from moving forward. Honne stated that Baten Kaitos III “would have been grand-scale game with settings at the bottom of the sea, on land, and in the sky.”
More: Baten Kaitos, Monolith Soft, top, Yasuyuki Honne
Video: Super Smash Bros. Ultimate / Smash Bros. Melee all returning stages comparison
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, Switch, Videos | 0 comments
GameXplain has posted another comparison video for Smash Bros. Ultimate. This time around, we’re able to see how returning stages from Melee stack up. View the comparison video below.
New photos of HORI’s GameCube-style Mario, Zelda, and Pikachu Switch controllers
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, Images, Switch | 0 comments
Last month, HORI revealed a trio of new Switch controllers. Designs featuring Mario, Zelda, and Pikachu will be used to recreate the GameCube configuration.
Amazon Japan has come through with a few new images of each controller, including their packaging images. We have the full set below.
You can pre-order HORI’s GameCube-style Mario, Zelda, and Pikachu Switch controllers on Play-Asia here.
More: Hori
SEGA’s Toshihiro Nagoshi on creating Super Monkey Ball, impressing Nintendo with F-Zero GX, pitched Yakuza to Nintendo
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 0 comments
Toshihiro Nagoshi has been crucial to the company having directed the Super Monkey Ball and Yakuza franchises. He was also a producer on F-Zero GX on GameCube.
This month’s issue of EDGE has an interview with Nagoshi. There was some noteworthy talk about all of these franchises and games, with Nagoshi discussing Super Monkey Ball’s creation, managing to impress Nintendo with F-Zero GX, and having pitched Yakuza to Nintendo at one point.
More: interview, SEGA, top, Toshihiro Nagoshi
EVO 2018 stream schedule announced
Posted on 6 years ago by Tyler(@tylerlelliott) in GameCube, General Gaming, News, Wii U | 0 comments
The stream schedule for EVO 2018 has been revealed. For those planning on checking out some fighting game action, including Super Smash Bros. Melee and Super Smash Bros. for Wii U, check out the schedule above. Tournaments will take place August 3-5.
More: EVO 2018
PDP releasing its own GameCube-style Switch controllers later this year with detachable C-Stick
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, News, Switch | 0 comments
With Smash Bros. Ultimate arriving this year, GameCube-style controllers are becoming all the rage on Switch. PDP announced a trio of its own Wired Smash Pad Pro controllers today, featuring Zelda, Mario, and Pikachu designs.
With the controllers, you’ll be able to play with the traditional C-Stick or swap it out for a full-size stick. It comes with a 10-foot USB cable as well.
Release dates for these Wired Smash Pad Pro controllers will be announced later. They’ll be available this holiday season.