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The Wall Street Journal has conducted an interview with Yoshiaki Koizumi, the General Producer of the Nintendo Switch, at the console’s big event last weekend in Tokyo. Make sure to read the full article here; below are a few interesting excerpts:

On the difference between previous handheld devices and the Switch:

“You could go out with a hand-held game device, but you can’t play with others if they don’t have the same device. We wanted to provide people with more options to play games.”

On when he would call the Switch a success:

“I want people to share the fun of playing games not just over social media but also on street corners. When we see people playing the Switch at various places and with different styles, then we would call the Switch a success.”

On how the Switch offers a different way to play games:

“When you play cards, you look opponents in the eye to read their strategy, and that is fun. And we realized no videogame devices have been able to offer that kind of entertainment.”


Project Octopath Traveler’s producer and team from Square Enix has launched an official Facebook page. The team, headed by producer Tomoya Asano, previously worked on the Bravely series and is now working on Project Octopath Traveler for the Switch. The team will share behind-the-scenes looks at Project Octopath Traveler as it develops, so it’s worth checking out. Asano writes in an introduction post:

This is Square Enix producer Tomoya Asano.
It’s my pleasure to finally announce our newest project, the fully original role-playing game Octopath Traveler!
While we can’t reveal any specific details quite yet (keep an eye out for promotional media in the near future), we’d like to share with you a behind-the-scenes look at the development process in the meantime.
A long road lies ahead of us, but we hope that you’ll come along for the journey!

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In a new interview conducted by TIME, Nintendo of America president Reggie Fils-Aime weighed in a variety of topics pertaining to Switch. He talked about who the system is for, third-party support, online plans, and more. Interestingly, Reggie even acknowledged interest in a GameCube Virtual Console.

Find notable excerpts from the interview below. You can read up on the full discussion here.

When Nintendo unveiled Arms during the Switch presentation, using motion controls was something that was highlighted quite a bit. That being said, they aren’t mandatory. Nintendo said during its Treehouse Live stream that you can use buttons if you prefer. This is important to point out, since some players would prefer to play Arms traditionally.

Thanks to lightdasher for the tip.

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Before Switch was announced, UK retailer GameSeek took pre-orders for a guaranteed price of £198.50. We now know that the final price is sitting at around £279.99. Despite this, GameSeek says it will honor the pre-order price. Some lucky consumers will be saving quite a bit of pocket change.


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Splatoon 2’s debut trailer gave us a quick look (or rather tease) at Marie, one of the Squid Sisters. But what about Callie? Well, you’ll be happy to hear that she’s back as well.

During a stage show for Splatoon 2 at Nintendo Switch Presentation 2017, producer Hisashi Nogami confirmed that Callie is returning. One of the hosts mentioned seeing Marie in Splatoon 2’s video, yet Callie was nowhere to be seen. Nogami said in response that Callie is still around, and joked about how she was busy for her business so she couldn’t participate in filming.

Nintendo hasn’t gone in-depth with Switch’s interface, but we have some what it looks like. One interesting thing about it is the inclusion of a symbol for airplane mode. That’s kicked off speculation about Switch potentially offering a data connection for play outside of the home, but a more likely explanation is that Wi-Fi and Bluetooth are disabled when it’s turned on.

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FDG Entertainment previously teased a couple of titles for Switch, one being Monster Boy and the Cursed Kingdom (not to be confused with DotEmu’s Wonder Boy which is also on the way). The company has since confirmed the game for Nintendo’s new system. It’ll be coming out sometme this year.

FDG tweeted the news yesterday:


Raw Fury is pledging Switch support with at least two games. GoNNER and Kingdom are lined up for the console, with even more titles teased for the future.

Raw Fury describes GoNNER as “a tough as hell procedurally-generated 2D platformer with roguelike elements, following the largely misunderstood and altruistic Ikk on a journey to cheer up his only friend in this world—a giant landbound whale named Sally—by searching for just the right trinket in the deep and dark places nearby.”

Here’s a trailer:

And here’s an overview and trailer for Kingdom:

“In Kingdom, each coin spent can tip the balance between prosperity and decay. Attend to your domain, border to border, or venture into the wild to discover its wonders and its threats. Master the land, build your defenses, and when the darkness comes, stand with your people, crown on your head, until the very end.”

More details about Raw Fury’s Switch plans will be shared during GDC in March.


Super Mario Odyssey was announced at the Switch presentation this past week, but Nintendo didn’t really go in-depth with the game. At E3, Nintendo will certainly have more to say. Nintendo of America president Reggie Fils-Aime told IGN that the title will be present at the expo.

When asked how Nintendo planned the news at the Switch presentation while still holding some announcements for E3, Reggie told IGN that some consideration was given to letting attendees at press events try out Super Mario Odyssey. In the end though, a decision was made to wait until June.

Reggie said:

“The only decision that was made from an E3 consideration standpoint was ‘do we show Super Mario Odyssey from a hands-on perspective today versus E3?’ And we’re going to show it at E3. But at least from a Nintendo perspective, there’s no other consideration that is driven by E3.”

Super Mario Odyssey comes out towards the end of this year, so I think many expected that the game would be present at E3. It definitely would have been odd to omit it.