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Overwatch director Jeff Kaplan noted last month that Blizzard is open to bringing the shooter to Switch, though doing so would be “very challenging”. Express followed up with Kaplan and pushed further about the possibility of it happening.

Kaplan pointed to a couple of challenges in porting Overwatch to Switch. First, the team “would have to revisit performance”. A Switch version would also require Blizzard to support another platform with patches alongside the other systems. Kaplan did reiterate that Blizzard is “very open-minded about what platforms we could be on.”

He said:

The Binding of Isaac: Afterbirth+ made it to Switch last month, though only in North America. Nicalis hasn’t had any news for Europe, but an update could be coming on Monday.

Nicalis wrote a message on Twitter last night that seems to be pointing in the direction of an announcement regarding The Binding of Isaac: Afterbirth+ for PAL territories. It’s as follows:


I can’t really see what this could be other than The Binding of Isaac: Afterbirth+ for Europe. We’ll keep track of the situation and will provide any updates as soon as we have them.

Source

A little while back, Famitsu published an interview with Nintendo’s Shinya Takahashi and Yoshiaki Koizumi all about Switch in one of its issues. It was extremely extensive, covering the system’s origins and early development (including some involvement from Satoru Iwata). The two developers also touched on numerous other topics such as going with a single screen, choosing the name out of thousands, tying in smartphone usage to online play and making it paid, system updates, VR, and why the January event was held in Japan. Again, there is a lot here.

We’ve now readied a pretty complete translation of the interview. Continue on below for the extensive discussion featuring Takahashi and Koizumi.

SEGA is looking to reinvigorate the Sonic franchise with Sonic Forces, according to product manager Jim Dyer.

Twinfinite asked Dyer in a recent interview if SEGA views Sonic Mania is a ways of rebuilding interest in the series prior to Sonic Forces’ launch. To that, Dyer said “Sonic Mania is for the fans” while Sonic Forces “is a Sonic game for everyone.”

Additionally, Sonic Forces “is a broader game, a different sort of Sonic than what we’ve done before.” SEGA isn’t necessarily trying to make the Blue Blur relevant, as it’s more about having “flagship IP, this brand powerhouse that SEGA wants to get back to what it should be.”

Read Dyer’s full comments on Sonic Forces below.

When Nintendo puts out Mario Kart 8 Deluxe on Switch before the end of the month, it will be accompanied by a new guide. Like the original book for Wii U, it’s being handled by Prima.

The Mario Kart 8 Deluxe guide promises full coverage of all tracks, including the locations of every coin, item block, and shortcut. You’ll also be given lessons in “the best tactics for item use, gliders, underwater racing, motorbikes, and more.” Prima’s book is also updated with “tips and strategies” for the new Battle Mode and all DLC.

The Mario Kart 8 Deluxe guide is available on Amazon here. A free code will be included to access the eGuide.

Thanks to Wagner C for the tip.

Wonder Boy: The Dragon’s Trap isn’t the only Switch game to have gone gold this week. Capcom’s Ultra Street Fighter II: The Final Challengers has also finished development, series executive producer Yoshinori Ono confirmed.

On Twitter, Ono wrote:


Ultra Street Fighter II: The Final Challengers launches worldwide on May 26. Nintendo will be handling distribution in Europe.

Source

The Legend of Zelda: Breath of the Wild is an extremely open game. You can approach the world through many different means, and access areas with original approaches. One section of the map, however, does require you to enter in a specific way your first time through (and again in the future unless you warp there specifically). If you’ve played the game, chances are you know which place we’re referring to.

Zelda: Breath of the Wild has amazed us once again, as Twitter user Swiffy22 managed to come up with an ingenious way of bypassing the natural entrance. A weapon, tree log, Stasis, and the paraglider were the only things used here. Just to be extra safe with spoilers, we’ve posted the video after the break.

Update: Sold out now. Lasted a good while!


Original: Walmart’s website is currently taking pre-orders for the Switch. This is the version with gray Joy-Con included. To get one, head on over here.

More:

Toys “R” Us is restocking Switch once again this weekend. This Sunday, the retailer is expected to have units in stock at its various stores across the United States.

Toys “R” Us will open at 9 AM. Given the limited stock, you may want to show up early. Consumers should also call their store ahead of time to ensure that they’ll have units on hand.

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Earlier this week, Nicalis came forward with the first official news about Cave Story+, which is slated for Switch. The company followed up today with additional details.

Nicalis says Cave Story+ on Switch will be “the definitive version with new challenges, gameplay options and enhancements.” The game will also have “more levels and additional subtle graphic improvements, future free content updates as well as a few bonuses that are yet to be revealed.”

As for the game itself, here’s an overview:

“With its striking blend of platforming action, shooting and exploration, Cave Story+ offers plenty of “twitch” for the Switch. But storytelling is a huge contributing factor to its international success. Through a series of brief and often emotional conversations with various characters, players gradually learn the tragic history of the game’s cast as well as its amnesiac adventurer, whose athletic ability and weapon skills are much more advanced than his appearance would suggest.”

Source: Nicalis PR


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