Mario Kart 8 Deluxe fixes issue with acceleration ratings from original game
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 11 Comments
Mario Kart 8 on Wii U had a slight issue with kart ratings. When it came to acceleration, the amount was rounded down to the nearest whole number. That means a kart rated at 2.75 in acceleration raced as if it was rated 2.
Nintendo ended up addressing this in Mario Kart 8 Deluxe. A 2.75 acceleration kart will be at its max speed faster than a 2.5, for example.
YouTuber AbdallahSmash026 takes a closer look at the situation below:
More: Mario Kart 8, Mario Kart 8 Deluxe
New ARMS stage shown during Niconico Chokaigi 2017 tournament
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 13 Comments
Nintendo held a new tournament for ARMS at Niconico Chokaigi 2017 this past weekend. During the Japanese event, a brand new stage was playable. We don’t have a name for it just yet, but footage from the recording can be found below.
More: Arms
Playtonic looking to improve Yooka-Layee as work on Switch version continues
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 32 Comments
Yooka-Layee’s initial launch took place last month. Of course, we’re still waiting on the Switch version – which Playtonic is still working on.
Aside from the Switch edition, Playtonic is also tinkering away on improving the overall Yooka-Laylee experience. The team promises to “add significant improvements and introduce some of the most requested features,” such as “the optional ability to skip dialogue faster, bypass cutscenes or reduce those pesky gibberish voices” along with an improved camera. Presumably this will all be included when Yooka-Laylee is ready on Switch.
Playtonic wrote on its blog:
More: Playtonic, Team17, Yooka-Laylee
Kimishima on releasing Switch titles one after another, may have more games to introduce
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 21 Comments
This information comes from Nintendo president Tatsumi Kimishima, as stated during the company’s financial results briefing Q&A…
Our vision for Nintendo Switch is to release one title after another with no gaps following the March launch, reach a large number of consumers during the holiday season, and continue to expand the business. Along the way, we found that a lot of consumers were looking forward to The Legend of Zelda: Breath of the Wild being released simultaneously with the hardware, which led to our stronger-than-anticipated hardware launch.
The Legend of Zelda: Breath of the Wild was getting good press leading up to its release and it continued to generate buzz about the fun of this game after it hit the market. The fact is that people who had enjoyed past titles in the Zelda series were playing this latest entry alongside a large number of consumers who had never played any of the Zelda games, which truly expanded our consumer base. And just today, we released Mario Kart 8 Deluxe, which is a title that families can all play together, so we are making sure that this translates into good sell-through, given that our shipments are already higher than we anticipated. Likewise, upcoming releases like ARMS and Splatoon 2 are very easy for anyone to pick up and play, which further broadens our player base while still offering a deep gameplay experience for serious game fans. We will also have Super Mario Odyssey out in time for the year-end shopping season, and there may be some more titles we will be able to introduce. By releasing a variety of software titles in this way, we expect to expand the user base for Nintendo Switch to families, children, and any other consumers who have not had much contact with video games in the past.
Kimishima on Zelda’s reception, more popular in Europe and Japan than expected
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 11 Comments
This information comes from Nintendo president Tatsumi Kimishima, as stated during the company’s financial results briefing Q&A…
“We are deeply thankful for the wonderful response to The Legend of Zelda: Breath of the Wild and the fact that we were able to ship more units than we did of the Nintendo Switch hardware. Since The Legend of Zelda series is very popular in Europe and in particular in the U.S., and the hardware launch was in March, we thought that we might end up with different results from a holiday season launch (when a wider range of consumers are likely to make purchases), and so we expected that there may be a high ratio of consumers who purchased this game along with the hardware.
The result was exactly as expected in the U.S., but the game is much larger in scale than previous games, and it reached greater popularity than we had expected in Europe and Japan as people tried it themselves or watched others play. Reviews of this game prior to release were also very helpful in communicating its appeal. Ultimately, we were able to achieve these results because of the response not only from fans of The Legend of Zelda series, but also from consumers who had played a Zelda game in the past and wanted to play one again, as well as consumers who had never played a Zelda game before but who heard the buzz and wanted to play.
We would certainly like to be able to predict the worldwide popularity of The Legend of Zelda: Breath of the Wild, as you suggest, but we are still not able to forecast to that degree of accuracy. The end result was that the number of units of this game shipped was higher than the number of units of hardware shipped.”
UK software sales (Week ending 04/29/2017) – Switch/Wii U/3DS charts
Posted on 7 years ago by Matt(@OnePunchMaz) in 3DS, News, Switch, Wii U | 0 comments
This week’s Switch/ Wii U/3DS-specific UK software sales are as follows:
Switch
1. Mario Kart 8 Deluxe – Nintendo
2. The Legend of Zelda: Breath of the Wild – Nintendo
3. Puyo Puyo Tetris – SEGA
4. 1-2-Switch – Nintendo
5. Super Bomberman R – Konami
6. Lego City Undercover – Warner Bros. Interactive
7. Just Dance 2017 – Ubisoft
8. Skylanders Imaginators – Activision Blizzard
Wii U
1. The Legend of Zelda: Breath of the Wild – Nintendo
2. Minecraft: Wii U Edition – Nintendo
3. Super Mario 3D World – Nintendo
4. Mario Kart 8 – Nintendo
5. Mario Party 10 – Nintendo
6. Just Dance 2017 – Ubisoft
7. New Super Mario Bros. U + Super Luigi U – Nintendo
8. Donkey Kong Country: Tropical Freeze – Nintendo
9. Star Fox Zero – Nintendo
10. Pokken Tournament – Nintendo
3DS
1. Pokemon Sun – Nintendo
2. Mario Kart 7 – Nintendo
3. Pokemon Moon – Nintendo
4. New Super Mario Bros. 2 – Nintendo
5. Tomodachi Life – Nintendo
6. Super Mario Maker – Nintendo
7. Yo-Kai Watch 2: Bony Spirits – Nintendo
8. The Legend of Zelda: Ocarina of Time 3D – Nintendo
9. Mario Sports Superstars – Nintendo
10. Yo-Kai Watch 2: Fleshy Souls – Nintendo
Source: Chart-Track
More: Chart-Track, charts, sales, UK
UK software sales (Week ending 04/29/2017)
Posted on 7 years ago by Matt(@OnePunchMaz) in 3DS, News, Switch, Wii U | 9 Comments
More: Chart-Track, charts, sales, UK
ARMS: Each fighter has their own set of supporters
Posted on 7 years ago by Matt(@OnePunchMaz) in News, Screenshots, Switch | 13 Comments
The latest ARMS Twitter update highlights a neat little detail in the game: each fighter has their own set of supporters who appear in the crowds and dress up like them. In the image above, you can see fans dressed up as Min Min, Ribbon Girl and Ninjara.
One of the items supporters use to cheer on their favorite fighter are these inflatable sticks, which they’ll clap together:
More: Arms
Dragon Quest XI: “Zone” and “Co-op skills” features revealed
Posted on 7 years ago by Matt(@OnePunchMaz) in 3DS, News, Switch | 0 comments
It feels like we’re getting a new feature reveal for Dragon Quest XI pretty much every week, and this week is no exception. This week’s Jump magazine has revealed the new “Zone” feature, which, among other things, allows the use of powerful co-op skills (thanks Siliconera for the translation).
We’ve actually seen the “Zone” feature briefly before in some screenshots. When the protagonist glows with a blue aura during battle, that’s the sign on him activating Zone. Not only do his stats temporarily increase, it also allows you to use powerful co-op skills – techniques in which the hero and one or more party members combine their powers to unleash a powerful attack. Jump magazine list three examples of co-op skills:
- Falcon Dance: the hero and Camus dance around an enemy, repeatedly attacking it with swift sword strikes
- Rose Hurricane: the hero, Sylvia and Row combine their magic powers and Sylvia’s love to unleash a powerful whirlwind
- Giga Burst: all party members team up and gather their powers in the hero’s sword, who delivers a devastating strike
However, players aren’t the only ones who can use this power – some enemies are also able to use “Zone” and co-op skills.
More: Dragon Quest XI, Japan, Square Enix
Zelda: Breath of the Wild – The Master Trials – official Hero’s Path Mode video
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 26 Comments
One of the new elements included in Zelda: Breath of the Wild’s first DLC pack is the Hero’s Path Mode. It will monitor every step you make and mark a path on the map, allowing you to more easily keep track of progress.
Nintendo now has a video up showing the Hero’s Path Mode in action. You can view it below.