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The Switch version of NieR: Automata was on display at the 2022 Tokyo Game Show today. Along with a brand new trailer, extensive gameplay was shown during a live stream. Both are now up online.

Here’s some information about NieR: Automata:

Sonic Frontiers Super Sonic bosses

SEGA has spoken more about Super Sonic in Sonic Frontiers and what that form means for the game.

Earlier in the week, we got our first look at Super Sonic thanks to a new trailer revealed at the 2022 Tokyo Game Show. Director Morio Kishimoto has now indicated that there will be bosses in the game that “blue Sonic can’t even scratch” before the power-up is unlocked.

Infinity Strash Dragon Quest The Adventure of Dai gp TGS

Infinity Strash: Dragon Quest The Adventure of Dai was shown off at the 2022 Tokyo Game Show just a short while ago, providing a first look at gameplay. Earlier in the week, Square Enix confirmed plans to bring the game to Switch.

Players can go through Story Mode which lets them relive the original story from the anime / manga. Then in Temple of Memories, the game will have its own set encounters not found in the original story. The enemies and gimmicks change here each time you play.

Theatrhythm Final Bar Line DLC

Square Enix has confirmed more franchises that will be represented in the DLC tracks for Theatrhythm Final Bar Line, including The World Ends with You, Chrono, Mana, and Xenogears.

The rhythm action game was announced for Switch this week and we immediately heard about DLC plans. Square Enix will release a Digital Deluxe Edition as well as a Premium Digital Deluxe Edition. The DLC tracks should also be available individually.

The September 2022 Nintendo Direct aired earlier this week, and we want to hear your reactions and thoughts about the show.

Nintendo closed the event with its biggest game: Zelda. We finally have a full title (Tears of the Kingdom), a release date (May 12), and new footage was shown. Outside of Zelda, Nintendo announced Fire Emblem Engage, Pikmin 4, and Kirby’s Return to Dreamland Deluxe. It also revealed new N64 games for Nintendo Switch Online – including GoldenEye 007 – and shared updates for games like Xenoblade Chronicles 3 and Mario Strikers: Battle League.

From third-parties, we got a number of new announcements as well. Some of the games include Octopath Traveler II, Theatrhythm Final Bar Line, and Atelier Ryza 3. Ports and remasters had a presence with the likes of It Takes Two, Fatal Frame: Mask of the Lunar Eclipse, Tunic, Rune Factory 3 Special, and Story of Seasons: A Wonderful Life.

This isn’t everything, but you can catch up on the full recap here. In any case, share your thoughts with us in the comments.

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Adventure Academia: The Fractured Continent

This week’s Famitsu review scores are as follows:

Octopath Traveler II TGS 2022

Square Enix held a presentation for Octopath Traveler II at the 22 Tokyo Game Show today, and first gameplay was shown. We have 20 minutes of footage from the new RPG.

Here’s some information about Octopath Traveler II:

No Place for Bravery physical

No Place for Bravery appears to be a digital-only game in the west, but in Japan, a physical version is actually planned for release. Beep will be distributing the title at retail in the country.

That’s good news for fans worldwide. With Switch being region-free, that means any person that owns the system can import a copy and play through it just like any other game.

Dungeons 3: Nintendo Switch Edition trailer

Kalypso Media and Realmforge Studios have come out with a launch trailer for Dungeons 3: Nintendo Switch Edition. This week, the dungeon builder was made available on Nintendo’s console.

Learn more about Dungeons 3: Nintendo Switch Edition with the following overview:

Smash Bros Katsuhiro Harada Masahiro Sakurai Kazuya

Tekken producer and Bandai Namco Entertainment general manager Katsuhiro Harada has commented on how Sakurai worked to bring Kazuya to Smash Bros. Ultimate, ultimately stating that “he’s probably the only one that could properly make that game.”

Harada thought Sakurai would ask questions to make sure the character was represented properly, but he “already had his own thoughts about what makes Tekken ‘Tekken.'” This is in part due to how familiar Sakurai was with the series. Harada was impressed by how much Sakurai knows about so many different gaming IPs and having them all integrated into Smash Bros. so successfully.


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