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Fire Emblem is heading to the North American Wii U Virtual Console tomorrow, according to a listing on Nintendo’s website. The classic game will be available via the eShop. Pricing is set at $7.99.

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Curve Studios is teaming up with Roll7 to bring the critically acclaimed 2D precision trick-based skating game OlliOlli to new platforms, including Wii U and 3DS. Expect it out early next year on the eShop. Curve released a teaser trailer for OlliOlli’s new versions, which can be found above.

Shin’en Multimedia today announced on Twitter that their block-stacking physics puzzler will finally be heading down under on December 18th. Art of Balance was released for the US and European eShops around two months ago, with a Japanese version published by Arc System Works following shortly after. The Australian release of the game might be a bit overdue, but that’s classification systems for you! European owners of the 3DS version, Art of Balance Touch, received a 25% discount on the newer Wii U game, so presumably this will also apply to customers in Australia and New Zealand.

Two new games will be available on the Japanese Wii U Virtual Console next week. They are as follows:

Pokemon Pinball: Ruby & Sapphire (GBA, 702 yen)
Namco Museum (GBA, 702 yen)

The games above are hitting the Japanese eShop on December 10.

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A pair of Disney titles have been discounted to $10 on the Wii U eShop. The games in question are Epic Mickey 2: The Power of Two as well as Disney Planes. If you’re interested in either title, be sure to make a purchase by December 8.

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More:

We’ve still yet to see a proper reveal of FAST Racing Neo. The game was announced last year, and only screenshots have trickled in since then.

Shin’en probably hasn’t had much to say since the team is very busy with development. Art director Martin Sauter told Nintendo Life that FAST Racing Neo is the studio’s “biggest project we’ve worked on for a long time.”

It still sounds like Neo won’t be released in the near future. Shin’en has “something running and the gameplay is fine”, though content still needs to be added.

Sauter said:

Definitely, it is the biggest project we’ve worked on for a long time. It’s just much more work to get that quality level of racing on consoles this generation has given us, so we have to look at; we can’t deliver at a level below that. The Wii U is a great machine, so we need to add so many things to hit that level and we’re pretty sure we can achieve that, but it takes time to build it up and put it together. We’re in a good way though, we have something running and the gameplay is fine, so we just need to add content.

The core of the game is basically done. It’s just content now, which is a lot of work. We’re small, it needs time, but I’m very optimistic that you’ll see something that Nintendo console fans can be happy with.

We’ve heard talk of SteamWorld Heist coming to 3DS and Wii U in the past. But today, Image & Form made it official.


The exact order of SteamWorld Heist’s launch is currently undecided. Image & Form is planning a “staggered release strategy, meaning we’ll bring Heist to one (maybe two) of the platforms on day one, then release it for the next platform, etc.”

On another note, SteamWorld Heist will be localized into various languages.

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