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Assuming the studio receives approval from Nintendo, OMC Games will be bringing Skullforge: The Hunt to Wii U.

Here’s what we know thus far:

– Action RPG
– Take the role of Desi Cornerstone as she searches for one of the members responsible for her enslavement
– Go on quests, hunt for treasure, participate in multi-layered conversations, battle through a rich world
– Desi is an elven warrior who has suffered at the hands of a brutal cult
– Her quest for revenge leads her to the island of Sorova
– Here, she begins her search for one of the members who escaped from her grasp previously
– What she finds when she arrives is a troubled land in need of a hero
– More information regarding the release date will be released at a later date
– First chapter in the Skullforge story titled Skullforge: The Destined One is out now
– This follows the life of Desi and is a prequel to the events of the game
– 10 chapters in the story
– New chapter each month
– Each chapter will sell for $.99 on all major bookstores including Amazon in all major regions

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Unepic’s update is now available in Europe. Earlier this week, EnjoyUp Games confirmed that the patch had been approved by Nintendo.

The publisher followed up with the following tweet today:


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Indie developer 4 Corner Games has announced I’ve Got To Run for the Wii U eShop.

I’ve Got To Run is a 2D platformer with procedurally generated endless runner elements. Players control Roy the Marshmellow Boy in three different modes: Endless Classic, Endless Double, and Endless Special.

The first, Endless Classic, is your typical one-jump experience. Endless Double features a double jump, while Endless Special contains speed up and speed down power-ups.

All three modes ensure that there are no impossible jumps. It only takes a fraction of a second if you do fail, however.

Aside from I’ve Got to Run’s three modes, there’s also Miiverse support to track high scores and an in-game page made for posting to the community so you can compare with other players. 60 frames per second is supported on the TV and GamePad.

I’ve Got To Run will be available in North America in Q2 for $1.99. A European release is also a possibility, though no specific plans have been announced for the continent.

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This week’s North American Nintendo Downloads are as follows:

Wii U Virtual Console

  • Super Mario Bros.: The Lost Levels – $4.99

Wii U Download

  • CastleStorm – new DLC

3DS Retail

  • Yoshi’s New Island – $39.99 (available March 14)
  • Madagascar 3 & The Croods Prehistoric Party Combo Pack – $29.95

3DS Download

  • Cube Tactics – $4.99
  • Bubble Pop World – $4.99
  • Lola’s ABC Party – $3.99

3DS Demo

  • Wakedas

3DS Virtual Console

  • Galaga – $4.99

eShop sales

  • SteamWorld Dig – The acclaimed SteamWorld Dig is 50 percent off in the Nintendo eShop on Nintendo 3DS. But hurry, this promotion only lasts until 9 a.m. PT on March 16.
  • Sale by Zen Studios – Zen Pinball 3D, Marvel Pinball 3D and Star Wars Pinball are 50 percent off in the Nintendo eShop on Nintendo 3DS. This offer starts 9 a.m. March 17 and lasts until 9 a.m. PT on March 31.

Source: Nintendo PR

Yacht Club Games is delaying Shovel Knight by “a few weeks”. In a Kickstarter update, the studio stressed that it’s not “a major delay”, nor is it “a long one”. Rather, “it’s simply a stretch of time to get everything polished and aligned.”

Yacht Club wrote in a Kickstarter update:

So, we hemmed and hawed, and made a Super Important Executive Decision. This update is to let everyone know that Shovel Knight will be missing March 31 by a few weeks to make sure it’s a world class experience, and can release on all platforms simultaneously. This isn’t a major delay, or a long one; it’s simply a stretch of time to get everything polished and aligned. While major development is quickly drawing to a close, there are still some external factors, like submission preparation, which need a little bit more breathing room before the game goes live.

A new release date hasn’t been determined as of now. However, fans can expect news “soon.”

Here’s a roundup of what Yacht Club is currently working on:

  • Dialogue and scripted events are being finalized
  • Finishing touches put on level design for the final levels
  • Overall game balancing
  • Platform specific standards so everything runs smoothly on your system of choice!
  • Testing, testing, testing… on all platforms!

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Runner2: Future Legend of Rhythm Alien has sold over one million copies, developer Gaijin Games has confirmed.

The news comes from studio co-founder Mike Roush. He tweeted earlier today:


Roush did not share a breakdown of Runner2’s sales by platform.

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EnjoyUp Games has confirmed a 720p resolution for Abyss on Wii U. The company also suggested that the game will offer higher-quality textures and improved sound compared to the original game.

EnjoyUp wrote on Twitter earlier today:


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Extended maintenance for the Wii U and 3Ds eShops were scheduled for tomorrow. Now though, it looks like this is no longer planned. Nintendo has updated its official network status page which does not the eShop downtime.

There is maintenance slated for a pair of Nintendo titles tomorrow, however. Online elements for Wii Sports Club will be unavailable between 6 PM PT and 7 PM PT, while Steel Diver: Sub Wars will be affected between 5 PM PT and 6 PM PT.

Thanks to LetsPlayWiiU for the tip.

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Shin’en will have an update on Art of Balance for Wii U soon. New content will be released towards the end of March/early April, the studio confirmed on Twitter.

The tweet is as follows:


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