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Wii U

Today Sakurai shared an interesting tidbit about the archiving of character reveals that were shown off in the months leading up to release. Previously shown through live streams, it looks like the reveals will also be available to watch in-game:

 


He goes on:

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You can even re-watch videos that play after you clear Classic mode and Allstar mode. This is a list of videos which are unlocked when you clear certain things. They tend to be short, but you’ll get a lot of information if you play them all in one sitting.

The Legend of Zelda Wii U

This week’s issue of Famitsu has an interview with Zelda producer Eiji Aonuma. While much of the discussion focused on Majora’s Mask, the magazine also managed to ask a couple of questions about Zelda Wii U.

Aonuma mentioned that many styles were considered to suit a Zelda game set in a wide world before deciding on the current visuals. On the topic of graphics, Aonuma teases: “Now it looks more amazing than what was shown at E3.”

Aonuma additionally notes that the enemy shown in the debut trailer is something not previously seen in the series as you have to come up with a strategy while escaping on horse. He stresses that “If an enemy like this appears, how would you beat it?” is a situation which the team has tried to include in the game.

So when will we see Zelda for Wii U again? Aonuma thinks that Nintendo may have new things to show at E3 next year.

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Hori previously announced red and green Super Mario Bros. controllers that are made with Smash Bros. Wii U in mind. A yellow, Pikachu-themed controller is also in the works.

The Pikachu controller plugs into a Wiimote like the Mario Bros. versions. It will be compatible with Smash Bros. Wii U and features the turbo function with three speed settings.

The controller goes on sale in Japan on December 20. Pricing is set at 3,434 yen.

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GameStop has big plans ahead for Super Smash Bros. on Wii U. This Friday, the retailer will be holding demo events from 6 PM to 9 PM. There will also be midnight launches at select locations – find your closest store here.

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Nintendo confirmed during last week’s Nintendo Direct that Kirby and the Rainbow Curse is launching in North America sometime in February. However, a specific date wasn’t shared… until today.

Over on the official Nintendo Console Gaming Facebook page, the company said that Kirby and the Rainbow Curse will be available on February 13. The full post is as follows:

Japan will be the first to receive Kirby and the Rainbow Curse, as the game is launching in that territory on January 22.

Thanks to Phil S for the tip.


A huge glitch has been discovered in Sonic Boom. By exploiting it, a great deal of the game can be skipped.

The glitch in question lies in Knuckle’s double jump, which resets after you pause the game. This allows players to skip large portions of the game, including the final boss.

You can get a look at the glitch in action above (skip around to the 13:30 mark).

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Pre-orders are now open for several of the most recently revealed amiibo. You can reserve Toon Link, Ike, King Dedede, Bowser, Mega Man, Sheik, and Sonic.

Lucario, Meta Knight, and Rosalina are currently missing, though they should be added in very soon. Also, as mentioned yesterday, Shulk is exclusive to GameStop.

You can get the latest amiibo pre-orders in here.


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