Hyrule Warriors – dev length, put in elements because of fan feedback, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Game Informer published a new Hyrule Warriors interview today with general producer Hisashi Koinuma and development producer Yosuke Hayashi as well as supervisor and overall Zelda producer Eiji Aonuma. The three spoke about how long the game has been in the works, talked about how fan feedback influenced the game, and more.
You can check out a few excerpts from the interview below. More comments can be found on Game Informer.
More: Eiji Aonuma, Hyrule Warriors, interview, Omega Force, Team Ninja, Tecmo Koei, top
Sonic Boom won’t have microtransations, “no news on DLC”
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Sonic Boom won’t have any microtransations, according to SEGA of America’s senior director of marketing Marcella Churchill.
DLC is another story. Additional content isn’t confirmed, though it hasn’t been ruled out either.
Churchill only said the following regarding DLC: “There is currently no news on DLC for the game.”
Suda51 has no plans for Nintendo games at the moment
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 11 Comments
Suda51 doesn’t currently have any games lined up for Nintendo platforms. He told GameRevolution, “Right now there are no plans on Nintendo titles.”
I wonder if we’ll ever see No More Heroes 3. Suda51 did promise the game a few years ago!
More: Grasshopper Manufacture, Suda51
Nintendo Minute – E3 memories
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii U | 0 comments
More: E3 2014, Nintendo Minute
Super Smash Bros. for Wii U/3DS promo clip – Reggie is fired up
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Random, Videos, Wii U | 3 Comments
This is random, yet incredibly amusing!
Nintendo on how Splatoon came to be, couldn’t have been made without the GamePad
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
In an interview with Eurogamer, Splatoon producer Hisashi Nogami opened up on the game’s origins. It started out as a prototype with an idea from programmer Shintaro Sato, who was attempting to create something new.
Nogami said:
“It’s something we do a lot of at EAD. We’re constantly making different prototypes with different game ideas to see what’s going to be good. One prototype that a programmer made was just this kind of idea of shooting ink on the ground, and doing a territory control game. We played it, thought it was really fun and maybe we can make a full game out of this.”
More: Hisashi Nogami, interview, Splatoon, top
Nintendo teases Wii U/3DS communication plans, including unannounced projects – Mario and Donkey Kong
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
Super Smash Bros. for Wii U and 3DS are the first two games to truly take advantage of communication features between both of Nintendo’s systems. You might be wondering why this functionality hasn’t been pursued sooner.
Shinya Takahashi, the GM of Nintendo Software Planning & Development, told IGN:
“With Smash Bros., because the two games have the same gameplay and the same controls, that game in particular is designed where you’ll want to start playing on the 3DS first and build up your characters there, and then transfer that character data over to the Wii U and play with them there.”
Shigeru Miyamoto also chimed in:
More: interview, Shigeru Miyamoto, Shinya Takahashi, top
Platinum discusses the Nintendo costumes in Bayonetta 1
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 14 Comments
PlatinumGames put up a blog post today covering the Nintendo costumes in the first Bayonetta. Players will be able to try out Link, Samus, and Peach outfits.
One interesting tidbit concerns Hideki Kamiya’s involvement – the game’s original director. He “carefully checked” each one, and Kamiya was said to be “very particular about how each costume should look before passing approval.” Kamiya also requested using the original Power Suit for the Samus outfit.
You can check out the full blog post here.
More: Bayonetta, Hideki Kamiya, PlatinumGames, top
Miyamoto wants to know what game you want Nintendo to make for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 105 Comments
Kotaku recently caught up with Shigeru Miyamoto, who made a bit of an interesting request of sorts.
Miyamoto suggested that the site ask its readers which game fans want to see Nintendo make for Wii U. He then said, “if you get a good answer, you can give us a call.”
Here’s what Miyamoto told Kotaku:
More: Shigeru Miyamoto
Mario Kart 8 Mercedes-Benz DLC confirmed for the west
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
Mario Kart 8’s Mercedes-Benz DLC is heading west, Nintendo has announced. Players will be able to get their hands on the free car sometime this summer.
Tweets published by Nintendo of America and Europe confirm:
We’re planning to release a GLA-Class kart from @Mercedesbenz for #MK8 this summer. Stay tuned for more info! pic.twitter.com/c5Gp886s7e
— Nintendo of America (@NintendoAmerica) June 20, 2014
Mario Kart meets Mercedes-Benz, with a special GLA-class kart, planned to arrive on #MK8 in summer as add-on content! pic.twitter.com/B217WPavvO
— Nintendo of Europe (@NintendoEurope) June 20, 2014