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Taiko no Tatsujin: Rhythm Festival was shown off at Anime Expo 2022, and we have first gameplay from the upcoming Switch title.

The rhythm game was announced back in February. Last week, Bandai Namco set a September release date.

Parasite Pack, which features Disco Puzzle and Flea, has received new gameplay. 13 minutes of footage shows off both titles in the collection.

Here’s some information about Parasite Pack:

PlatinumGames has issued a new update for Sol Cresta, with the game moving up to version 1.0.4.

Fixes and adjustments are included this time around. For instance, PlatinumGames changed the hit detection size of the Yamato with 2 or 3 ships combined.

The full patch notes are as follows:

Witch on the Holy Night was previously confirmed to have English support, but publisher Aniplex and developer Type-Moon today made it official that the title is seeing a release in the west – and an actual date was provided as well. Fans outside of Japan will be able to pick up the title on December 8, 2022. That’s the same day as the Japanese launch.

Aniplex has shared the following overview for 

PowerA has revealed that it is now starting to ship a new Kirby-themed enhanced wired controller for Switch based on the series’ 30th anniversary. It should be available starting today in North America and Europe. However, it should be noted retailers like Amazon have it listed for July 15.

The controller “takes influence from the adorable protagonist’s character design, with his signature pink color having a prominent focus.” It contains mappable advanced gaming buttons, along with a lengthy detachable 10ft USB cable.

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For the latest JoJo’s Bizarre Adventure: All-Star Battle R trailer, Bandai Namco is highlighting the recently-revealed F.F. The character, a colony of organized plankton, is a mix of Stand and Stand User.

Learn more about JoJo’s Bizarre Adventure: All-Star Battle R in the following overview:

Nintendo president Shuntaro Furukawa as well as the company’s Satoru Shibata discussed the current business situation with Russia during its 82nd Annual General Meeting of Shareholders last week.

Russian invaded Ukraine earlier this year. Following that, the payment provider for the eShop in Russia suspended transactions in Russian rubles, causing the store to be in maintenance mode since March 4. This, along with “logistical difficulties”, Furukawa said it is currently “not shipping any products, including physical products, to Russia.” Shibata did also say that the invasion and global inflation “have not greatly affected the progress of the Nintendo Switch business in Europe.”

Nintendo has commented on initiatives it’s taking to deal with information leaks. President Shuntaru Furukawa shared a few words about this during the company’s 82nd Annual General Meeting of Shareholders.

An investor asked about leaks seemingly in connection to the “Nintendo Gigaleak”. In recent years, information unexpectedly came to light stemming from console source code to development tools and game prototypes. Just a few of the findings can be found here, here, and here – there were many highlights such as Luigi once being planned for Super Mario 64. Many have assumed that the leaks had ties to iQue, a company founded in 2002 to facilitate the release of Nintendo products in China.

Furukawa said the following about how it’s dealing with leaks:

One topic that came up during Nintendo’s 82nd Annual General Meeting of Shareholders is working conditions for its employees. President Shuntaru Furukawa and Shigeru Miyamoto both responded.

Furukawa mentioned that Nintendo has “a flexible working schedule” as well as policies “that encourage the use of paid vacation.” That’s along with “improvements in benefits provided to temporary employees” and “a more flexible dress code” that started this year. Furukawa ended his response by stating Nintendo is “discussing strategies to promote the active involvement of women in the workplace.”

You can read Furukawa’s full response below, along with the one from Miyamoto.

Nintendo’s 82nd Annual General Meeting of Shareholders took place a few days ago, and one investor decided to ask about the possibility of revisiting F-Zero and series that haven’t seen a sequel in a long time. President Furukawa responded to the question, as did the company’s Shinya Takahashi.

Furukawa’s comment was short but clear. He mentioned: “Realistically speaking, it would be difficult to develop remakes or sequels for all Nintendo titles you have requested, but we’re extremely glad and grateful that our fans continue to look forward to them.”


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