Good news about the length of the controller cord for the Super NES Classic Edition. Nintendo told Kotaku’s Jason Schreier that it’s five feet long.
With the NES Classic Edition, that controller was three feet long. Many felt that it was a bit too short, so the extension here should sit well with consumers.
Available stock is one of the big concerns with the just-announced Super NES Classic Edition. As we saw with the NES Classic Edition, it was extremely difficult for most consumers to order a unit, and shipments ceased only a few months after the initial launch.
Perhaps we won’t have to be quite as worried with the Super NES Classic Edition. In an official statement, Nintendo says it will make “significantly more units” in comparison to the NES Classic Edition.
The company’s full statement reads:
Huey Games released a new dev blog for Hyper Sentinel, which is coming to Switch. The video below shows the latest footage and making improvements to colors in particular.
For a game as fast as Hyper Sentinel, everything has to be clear and intuitive from the corner of your eye. Latest #gamedev blog #indiedev pic.twitter.com/WJLoObqh0Q
— Huey Games (@huey_games) June 25, 2017
Pixelnest Studio’s roguelike-shmup Steredenn is on the way to Switch, the studio has revealed. A tweet sent out late last week showed the game running on Switch.
Oh ho!
It's happening.#STEREDENN is running on the Switch, omg #stg pic.twitter.com/h2E4NJ9BYw
— Pixelnest Studio (@pixelnest) June 23, 2017
For more on Steredenn, read up on the overview below. We’ve also included a trailer for the game.
STEREDENN is a frenetic and chaotic space shooter, carved in big beautiful pixels with insane boss battles. Embark in your ship and engage the fight against dreadful space pirates in a never-ending combat for your survival. The game is fast, addictive, hard and action-packed.
STEREDENN is at the crossroads between a shmup and a roguelike. The gameplay is infinite and unforgiving. The levels are (almost)-randomly generated, with a lot of different and completely unpredictable events (asteroid fields, laser rains, meteor showers, an old battlefield, labyrinths of lasers, etc.). Boss fights are hard, intense and epic. And each time you defeat one of those, you can upgrade your ship to unlock new powers and abilities. Grab your guns and go kick those big-badass-bosses you’ll definitely encounter. Forge your own path across the universe. Good luck.
Features
– Beautiful art and spaceships.
– Awesome boss fights.
– Addictive, ruthless.
– Endless arcade gameplay.
– Quick and intense sessions.
– INFINITE REPLAYABILITY: levels are (practically) randomly-generated.
– ARSENAL: 35 mighty weapons. Driller, ultralaser, giant saw, robots, hypergun? We got you covered.
– UPGRADES: enhance your ship and unlock new powers and abilities with more than 25 upgrades. Many interactions and combos with your guns and other boosters.
– SCORING: beat your friends and be the best!
– DAILY RUN: everyday, try to be the first in a special leaderboard where all players share the same run, guns and bosses. Beware, you only get one chance per day!
– ARENA: Unlock a boss by defeating it in the normal mode. Then, train against it in a 1 to 1 duel. Your guns, your laws, your fight.
– SUPERPLAY: Defeat the game in a fixed variant where there’s no random.
The Super NES Classic Edition alone was a big announcement. But in revealing the hardware, Nintendo also said that the unreleased Star Fox 2 will be one of the pre-installed titles. Check out some new art for the game above.
Image & Form announced SteamWorld Dig 2 earlier this year. The game is “pretty much finished now,” but the studio will be taking “a few more months to polish the game to the level you all expect.” It’s now planned for late summer / early fall.
Image & Form wrote on its blog today:
“When we plan the release for any SteamWorld game, we always want to finish as soon as possible so everyone can play and and have fun with it. But at the same time we want to create something new. It’s hard to estimate how long that’s going to take and at what point whatever we consider to be new is done. More often than not problems take a lot longer to tackle than anticipated. These extra months will take pressure off our team and give us enough time to give you the game you deserve.
We’re going on vacation now, and will reveal the final release date some time after that. And then we’ll talk price, too.”
Finally, SteamWorld Dig 2 isn’t coming to Wii U, but it sounds like Image & Form will be supporting 3DS:
“Even though we love Wii U and had great success on the console, there’s no denying that Nintendo Switch has firmly taken its place by now. For that simple reason, we will no longer make new Wii U games. Nintendo 3DS and PlayStation Vita are still important to us. We won’t talk more about portable versions today, but rest assured we have not forgotten where we came from.”
Update: The Super NES Classic Edition will be called the Nintendo Classic Mini: Super Nintendo Entertainment System in Europe.
Original: The Super Nintendo Entertainment System: Super NES Classic Edition is now official. Following rumors of its existence, the hardware will launch on September 29. Pricing is set at $79.99.
21 games will come pre-installed with the Super NES Classic Edition. Star Fox 2, EarthBound, Super Mario RPG, Zelda: A Link to the Past, and Super Metroid are just a few of the highlights.
Find today’s full announcement below along with the full lineup of games.
Update 2 (6/26): Bumped to the top. Added the full English patch notes below.
Update: “Arena” mode added allowing for spectators (thanks JayMart2k). LAN play is also in (hold the left stick, then press L+R on the main menu). Aside from that, there are bug fixes and a spelling mistake fix.
Original (6/25): ARMS’ first update is out now. Nintendo just made version 1.1.0 available to players a few moments ago.
We’re still waiting on Nintendo to produce the official patch notes for today’s update. There’s a good chance that Spectator Mode has been added in, but we can’t say for sure. We’ll update this post when we have more news about the patch.
Original Journey is in development for Switch, Another Indie and Bonfire Entertainment announced today.
The game is a sci-fi action-adventure with a pencil art visual style. It blends a mix of “shooting, platforming, tower-defense, racing, and puzzles into a cohesive experience with a strong narrative arc, all set on a mysterious and constantly changing world.”
Here are some additional details:
The Ato, a race of space faring vegetation, embark on a quest to save their home world. Only the legendary Origin Stone, an artifact of unlimited power and rumored to be on the ominous Planet Shadow, can deliver salvation to their people. By invading the procedurally generated Shadow World, the Ato can hope to survive, but how far will they go to save themselves?
Join the attacking Ato army and control The Rookie. Equip customizable mech armor with buffs that affect his speed, life recovery, fall damage and more. Arm the Rookie with turrets and over a dozen upgradeable weapons, each with a distinct playstyle best suited to certain situations, then explore Planet Shadow and battle its inhabitants.
Original Journey will be out on Switch in Q1 2018. View a trailer for the game below.
Source: Another Indie PR