Nintendo is set to double the amount of Switch consoles in production, according to the Wall Street Journal. This production would start on April 1, and it would see the company manufacturing at least 16 million units. The Wall Street Journal also notes that this momentum is similar to that of the Wii.
This week’s expanded Japanese software sales are as follows:
01./00. [PS4] Tom Clancy’s Ghost Recon: Wildlands
02./00. [PS4] Kingdom Hearts HD I.5 + II.5 ReMIX
03./01. [NSW] The Legend of Zelda: Breath of the Wild #
04./02. [PS4] Horizon: Zero Dawn #
05./03. [NSW] 1-2-Switch
06./05. [PS4] NieR: Automata
07./04. [WIU] The Legend of Zelda: Breath of the Wild
08./12. [3DS] Pokemon Sun / Moon
09./09. [3DS] Dragon Quest Monsters: Joker 3 – Professional
10./06. [NSW] Super Bomberman R
11./07. [NSW] Dragon Quest Heroes I & II for Nintendo Switch
12./08. [PS4] Super Robot Wars V #
13./14. [PS4] Grand Theft Auto V [New Price Edition]
14./16. [3DS] Super Mario Maker for Nintendo 3DS
15./15. [PS4] Resident Evil 7: biohazard #
16./11. [PSV] Super Robot Wars V #
17./13. [PS4] Nioh
18./18. [3DS] Yo-Kai Watch 3: Sukiyaki
19./10. [NSW] Puyo Puyo Tetris
20./21. [3DS] Poochy & Yoshi’s Woolly World #
On his personal Twitter page, SEGA’s Shun Nakamura announced that he is the producer of Sonic Forces. Let’s talk about his previous roles at the company.
Most will likely attach Nakamura to the very disappointing Sonic the Hedgehog title from 2006, as he was the game’s director. He’s done much more than that, however. Nakamura was also the director of Samba de Amigo, Rhythm Thief & the Emperor’s Treasure, and Billy Hatcher and the Giant Egg. Nakamura was involved with a number of previous Sonic games as well.
At the SXSW Sonic panel, SEGA debuted the first music from Sonic Forces by issuing the game’s main theme. What we have below is the instrumental version as composed by Tomoya Ohtani. In the final version, vocals will be added.
Miitomo has been updated with more content. Users will find a new stage, along with some brand new items.
“Jack in to fashion! Cyberpunk streetwear #2” is the new stage. It includes the following:
– Mass-produced android head (set)
– Mass-produced android body (set)
– Cyberpunk gas mask
– Hyperspace suit
And as far as the new items go, you can nab the following:
– Twin ponytail wig
– Polka dot dress + suede jacket
– Golden buckle pumps
The 3DS version of 6180 the moon made it to the European eShop today (North American release coming soon). Take a look at some off-screen footage below.
Super Bomberman R’s first big update is live. The game has been bumped up to version 1.2.
As detailed earlier today, the patch makes improvements to the gameplay, control input, and character controls. This applies to both online and offline battles.
Konami has promised to further update Super Bomberman R in the future to improve the game’s “play experience.”
Flatout 4 has a decent shot of landing on Switch. While speaking with One Angry Gamer, Susan Cummings from publisher Strategy First said that “It’s certainly possible.”
“It’s certainly possible. It’s definitely something Strategy First have been watching with interest – the early success of the Switch. I wouldn’t say anything is out of the question.”
Flatout 4’s chances on Switch could come down to the system’s sales and interest from the community. On the former point at least, the platform seems to be performing well on the market so far.
It’s been a long wait for actual details on Sonic Forces, formally known as Project Sonic 2017. SEGA finally lifted the curtain at a SXSW panel today by sharing a bit of gameplay and details.
Sonic Team head Takashi Iizuka called Sonic Forces an “evolution of Sonic Colors and Sonic Generations”. New concepts will be included. Three unique gameplay styles are planned, one of which was shown in the footage – modern Sonic.
SEGA just debuted the first gameplay from Sonic Forces – previously known as Project Sonic 2017 – at its series panel at SXSW. It may not be the best quality, but here’s what we have for now:
Thanks to TSSZ News.