Bayonetta 2 is coming to Europe on October 24, Nintendo and PlatinumGames have announced. The news was shared during today’s Bayonetta 2 Direct.
#Bayonetta 2 will swoop onto #WiiU on 24th October! pic.twitter.com/DWeKlUFVSG
— Nintendo of Europe (@NintendoEurope) September 4, 2014
During today’s Bayonetta 2 Direct, it was announced that the game will include Nintendo costumes just like the original game. Bayonetta can dress up as Peach, Link, and Samus. Additionally, exclusive to Bayonetta 2, is Fox McCloud from Star Fox.
Today’s presentation will kick off at 6 PM ET / 3 PM PT. It will be approximately 31 minutes long. We’ll be posting updates below!
– Begins with a trailer/video
– Direct features Yusuke Hashimoto and Akiko Kuroda
– Non-stop climax action game
– The team wanted to communicate a few things, like the exhilaration of dismantling enemies in high speed, avoiding attacks, etc.
– Action game with controls that meld with your mind
– Bayonetta: one of the last surviving members of the Umbra Witch clan
– Specialty: bullet arts that utilizes the four guns equipped to her feet and hands
– Magic power in her hair
– Clothes are maid of her hair
– Summon demons
– Use magic for summoning
– That’s why her clothes sometimes peel off
– Has a sense of humor, but can be sadistic
– Jeanne, Rodin, Enzo, Luka, Loki, Masked Lumen in the game
– Story: Bayonetta heads into Inferno to rescue Jeanne
– Bayonetta will face Angels and Demons
– Members of the NoA Treehouse share thoughts about the game
– Hashimoto worked on many of the designs for the angels/demons
– Way more enemy types than in the last game
– X: punch; Y: kick; press the different buttons for combos
– Automatic mode included in the game for more casual players
– Can use the GamePad touch screen
– Witch time: when you dodge an enemy attack, at the last second, the ability activates to slow down time in a big way
– Magic Gage: when filled, perform powerful attacks like the Torture Attack (included in the last game)
– Umbran Climax: unleash magic power to temp. improve Bayonetta’s attack power and range
– Variety of weapons in the game
– Different combo attacks depending on whether you equip weapons to your hands/feet
– Preset 2 sets of weapon combinations
– More comments from the Treehouse
– Story mode: divided into chapters, offers different stages
– Game features normal combat, aerial battles, underwater battles, battles while riding on vehicles
– Get a score at the end of each chapter based on the number of combos you performed, time, etc.
– Small secret rooms hidden throughout the stages; inside you can test your skills by defeating enemies under certain restrictions/rules
– Collect Halos (currency)
– Purchase new weapons, accessories, costumes at The Gates of Hell
– Acquire a record, give them to Rodin, and ask them to create new weapons for you
– Purchase skills to expand Bayonetta’s moveset
– Purchase costumes to change Bayonetta’s outfits
– Nintendo costumes in Bayonetta 2 as well: Peach, Link, Samus, Fox McCloud
– More Nintendo Treehouse talk
– Tag Climax for online
– Play as characters other than Bayonetta in this mode
– Each character has a unique style, set of abilities
– Jeanne and Rodin are playable online
– Earn Halos as rewards in Tag Climax
– Tag Climax demo showed
– Rodin’s attacks are more deliberate and powerful
– $59.99 in stores, includes the first game
– $59.98 on the eShop; special discount applied to get Bayonetta 1 free as well
– New trailer shown
Retailers in the states have set up playable demos of Hyrule Warriors. You can head over to stores like Best Buy and GameStop to give the game a spin.
The demo allows players to try out Link, Zelda, or Midna. You’ll also fight against armies culminating in a boss battle against King Dodongo.
Hive Jump isn’t the only Wii U-related Kickstarter to have met its funding goal today. Just like Hive Jump, A Rite from the Stars reached its target with about a day left in the campaign.
Risin’ Goat said of the game’s Kickstarter success:
We… have… made… it! No! You have made it. Thanks a lot, tribe! You have made possible for Kirm to become a man. Or at least to try it because it will not be an easy path…
You can find more information on A Rite from the Stars’ Kickstarter page here.
Dragon Quest X hasn’t been released overseas yet. That’s not because of a lack of interest from Square Enix, though.
Dragon Quest executive producer Yuu Miyake and mobile producer Noriyoshi Fujimoto, speaking with Siliconera, said the following when asked if Square Enix would like to bring the game over: “We’d love to do it! Love to.”
Miyake then elaborated:
Mighty No. 9 has drawn countless comparisons to Mega Man since its initial reveal. However, you might be interested to know that the game was actually more inspired by Onimusha than Capcom’s series.
Mighty No. 9 project lead Keiji Inafune recently told Siliconera:
“Any time I do a new production, whether it’s Mega Man game I made ten years ago or Mighty No. 9 now, you look at It based on what you’re trying to do at the time. There’s never really been something I couldn’t put in a Mega Man game that I’m now putting into Mighty No. 9.”
“That being said, the sort of key areas we’ve drawn inspiration from—and this may be surprising for some people to hear—rather than Mega Man, it’s Onimusha.”
“In Onimusha, you had a system where the end user would be put into a scenario where they had to either suck in a soul to get the soul bonus, or attack an oncoming enemy. That risk represented a moment-to-moment gameplay scenario. What we wanted to do with Mighty No. 9 was include an absorption dash, where you can shoot an enemy from afar to make him weak, and dash through him to gain his power. Alternatively, you can be safe, and shoot him until he’s dead.”
“Moreover, you could choose to bring him to the brink of death so that you can absorb that enemy at 100% to get the highest score. For each even average enemy, that moment to moment risk-reward scenario is always there, and that always represents the adrenaline rush for the end user.”