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A slew of new communities have been added to Miiverse. On the Zelda front, users can participate in discussions for The Legend of Zelda, Zelda II, Link’s Awakening DX, and both Oracle titles. Super Mario Bros., Super Mario Bros.: The Lost Levels, and older Game Boy releases such as Tetris, Super Mario Land, and Tennis have been added as well.

Thanks to SuperPhillip for the tip.

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Unsurprisingly, Activision intends to publish a new Skylanders game this year. What’s interesting though is that Toys for Bob has returned as the project’s primary developer.

Toys for Bob worked on Skylanders: Spyro’s Adventure and Skylanders Giants, but wasn’t too involved with 2013’s Skylanders Swap Force. Vicarious Visions was put in charge of last year’s title, with Beenox handling the Wii version.

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During a session at D.I.C.E. Summit 2014, Keiji Inafune provided a look at the design for Mighty. No 7 – one of the robots set to be included in Mighty No. 9. You can find all of the art pieces in the gallery above.

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Having trouble locating Rune Factory 4 in stores? There’s a reason for that: the game has been selling quite well.

On Facebook, XSEED mentioned that Rune Factory 4 has sold “well beyond” the publisher’s expectations – so much so that it’s been tough to find a physical copy. XSEED is now working on restocking product “as quickly as possible”. More copies should arrive “soon”.

The company’s message in full:

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Polygon has published a new feature with additional details about Sonic Boom, as well as commentary from Sonic game designer Takashi Iizuka, Sega of America producer Stephen Frost, and Big Red Button’s Bob Rafei. You can find a roundup of what was shared below. You can also find Polygon’s full piece here.

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Since Skylanders made its debut, the series has grossed over $2 billion worldwide for Activision. That figure is as of December 31 of last year. According to Activision, roughly 175 million Skylanders toys have also been sold.

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Infinity Ward and Treyarch have acted as the two big developers behind Call of Duty. But today, Activision confirmed the addition of one more major team: Sledgehammer Games.

Starting with this year’s Call of Duty, new entries in the series will take on a three-year development cycle. Infinity Ward, Treyarch, and Sledgehammer will rotate on yearly releases. Sledgehammer will be responsible for the unannounced 2014 title.

Activision Publishing CEO Eric Hirshberg said during a financial call today:

“This will give our designers more time to envision and innovate for each title. Simultaneously, it will give our content creators more focus on DLC and micro-DLC which, as you know, have become large and high-margin opportunities and significant engagement drivers. Finally, we’ll give our teams more time to polish, helping ensure we deliver the best possible experience to our fans – each and every time.”

(Activision) needed a third studio capable of delivering the level of excellence required for the West’s biggest interactive entertainment franchise (and that Sledgehammer Games fits the bill.) They demonstrated their skill on Call of Duty: Modern Warfare 3 and on their past highly-rated games.”

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