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Yet another new promo video is in for Haikyuu!!: Cross Team Match. We’ve attached it below.

This month’s issue of V-Jump has another update on Dragon Ball: Project Fusion, Bandai Namco’s new game for 3DS.

The main character in the game, along with Pinijji, will travel throughout the game world consisting of a fusion of various times and places from the series. A focal point of the plot will revolve around how the world ended up like this. It will be possible to encounter any character from any point of the series as time and space have been jumbled.

Players will be able to recruit characters into their party. You can then fuse them, including ones that would normally be impossible thanks to the mysterious armband the characters wear. The main character will also be able to fuse with Pinijji. In the magazine’s coverage, there’s another little look at the Broli/Goku fusion, who could be potentially more powerful than Vegito. And in one of the screenshots, Trunks says you should “gather energy” by recruiting more allies.

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Banpresto is planning on releasing a few Pokken Tournament figures in Japan just in time for the game’s launch. Each one will be priced at 620 yen. For a look at the different figures, check out the gallery below.

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A new commercial has arrived for the Japanese 3DS game Haikyuu!!: Cross Team Match. You can view it below.

Much like with Hyrule Warriors, Pokken Tournament implements a limit on amiibo usage. Players can use amiibo five times per day to unlock special bonuses.

Here’s another look at the functionality:

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Bandai Namco published the second Assassination Classroom: Assassin Training Plan, its upcoming Japanese 3DS game. Check it out below.

Pokken Tournament’s connection to Tekken is known. The game does take some elements from that series, but the two are very much different.

Speaking with IGN, Bandai Namco’s Katsuhiro Harada said that the project began as “a Tekken engine [game] with some Pokemon characters.” Yet with the introduction of the Field Phase, a new rendering engine, and an “entire new battle system,” Pokken Tournament became its own unique title.

Harada’s full words:

“(Pokken Tournament started life as a Tekken engine [game] with some Pokemon characters. As we worked on it. We knew we wanted to show off the Pokemon, and that led to implementing the [free movement] Field Phase, and we just really realized quickly in that prototype phase that we needed to just kind of create this whole thing from scratch. We even built an entire new rendering engine, and kind of came up with and entire new battle system for it. But it really is just built from the ground up for this entirely new type of fighting game.”

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Pokken Tournament works with all amiibo to unlock in-game items. You can get a brief look at that in the video below.

Pokken Tournament ended up as a 3D fighter that takes some inspiration from Tekken. That wasn’t the original plan, however.

When Bandai Namco was meeting with The Pokemon Company CEO Tsunekazu Ishihara, there was interest in creating a Pokemon-themed version of the rhythm series Taiko Drum Master. Ishihara was actually the one who suggested doing something different.

“Mr. Ishihara actually said, ‘If we’re going to work with Bandai Namco, I want to do a collaboration with Tekken,'” Pokken Tournament producer Katsuhiro Harada told The Verge.

And so that’s how we eventually ended up with Pokken Tournament. The game made its way to arcades last year, and will be reaching Wii U on March 18.

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Project X Zone 2 features a ton of characters from Bandai Namco, Capcom, and SEGA. Heck, there are even a few from Nintendo as well.

One character that didn’t make the final cut was Bayonetta. PlatinumGames’ Hideki Kamiya revealed on Twitter that he received an offer to have her in, but declined it. Now he sort of regrets it.

Kamiya wrote:


As for why Kamiya turned down the offer, he explained:


That message seems to have been posted after Kamiya saw images of Segata Sanshiro in Project X Zone 2.


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