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In an interview with Polygon, Mega Man movie writer Mattson Tomlin opened up about his approach to the project.

Tomlin mentioned that he wants to get to the root of the character that delves beyond his actual abilities. Tomlin also said it’ll “be universal and primal and emotional and everybody can kind of relate to.” Although the film will be something kids can enjoy, “it is not squarely in the kid territory.” 

Here’s the exchange between Polygon and Tomlin:

Capcom

In spirit of the summer season, Capcom is hosting one of its regular sales on the eShops. A ton of games for Switch and 3DS have been discounted, including Ace Attorney, Devil May Cry, Mega Man, Resident Evil, and more.

The full lineup is as follows:

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Dragon's Dogma anime

Update: The official synopsis is as follows: “Ethan sets out to vanquish the Dragon that took his heart, but with every demon be battles, the more he loses his humanity. Follow Ethan, along with his pawn Hannah, in his journey to reclaim his heart.”

And here are the first images:


Capcom’s action-RPG Dragon’s Dogma is getting a new anime series, Netflix has announced. Even though the news was just revealed, the show will be released on September 17.

Not much is known about the upcoming anime, though it’ll obviously be heavily based around the actual game. A new poster that was just shared can be found above.

Source 1, Source 2

Phoenix Wright: Ace Attorney - Spirit of Justice

Takeshi Yamazaki has announced that he’s leaving Capcom after 15 years. Yamazaki worked on the Ace Attorney series since its earliest days, and has been a director / head writer on the Ace Attorney Investigations titles plus Phoenix Wright: Ace Attorney – Dual Destinies and Phoenix Wright: Ace Attorney – Spirit of Justice.

“Although leaving a company is always painful, I like to think of this as ‘graduating’,” Yamazaki said in a tweet translated by Court-Records. “I’m truly glad I was able to make games and meet the Ace Attorney series at Capcom.”

Yamazaki intends to continue working with game development, but also intends to take on new challenges.

Source

Okami HD

In an interview with IGN Japan, Ikumi Nakamura answered a bunch of different fan questions. One topic that came up later on in the discussion concerned Okami, including the possibility of a sequel. Nakamura’s response was interesting to say the least.

As relayed by Nakamura’s translator, she actually intends to pitch a new Okami game to Capcom. The only personal guideline she has is for Hideki Kamiya to return as director.

Resident Evil 4

Capcom is hosting a new Resident Evil sale on the Switch eShop. In some cases, these are the highest discounts yet.

The full lineup is as follows:

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Capcom has rolled out the latest behind-the-scenes video for Shinsekai: Into the Depths that gives fans a look at the game’s music and underwater audio recordings.

Shinsekai: Into the Depths is out now on Switch via the eShop.

Capcom has released the third Shinsekai: Into the Depths developer diary with Pete Fabiano. Below, the producer takes a deep dive into the game’s sound and music.

Shinsekai: Into the Depths is out now on the Switch eShop. In case you missed it, we have the first dev diary here and second one here.

It’s been three years since the arrival of Monster Hunter Stories on 3DS – or four if you want to look back on the original Japanese release. The title hasn’t been forgotten though, as it was announced today that new Funko Pops are in the works. Lute & Navirou, Ratha, Avinia, and Frostfang will all be receiving new figures.

This isn’t the first time Monster Hunter Stories has been given official merchandise. Capcom produced a few amiibo figures, though they never left Japan.

There’s no word yet on when the Monster Hunter Stories Funko Pops are launching. However, they’re expected to be available “soon”.

Source

Capcom has released the second Shinsekai: Into the Depths developer diary with Pete Fabiano and Shuichi Kawata. Below, the two take a deep dive into the game’s art direction.

Shinsekai: Into the Depths is out now on the Switch eShop. In case you missed it, we have the first dev diary here.


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