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We’ve known that Square Enix has had plans to bring Dragon Quest XI to Switch for a very long time. Even before the system had its name, back when it was known as NX, there was talk about putting the RPG on Nintendo’s newest platform. Yet even after a few years, we’ve yet to see a single piece of media for the Switch version.

So why make such an early announcement? In an interview with Game Informer, Dragon Quest XI producer Hokuto Okamoto spoke about Square Enix confirming Dragon Quest XI for Switch when it did.

Nintendo’s Shinya Takahashi was on hand for the BAFTA Games Awards earlier today. After the event wrapped up and the company took home a few awards, BBC briefly conducted an interview with Takahashi.

To begin, BBC asked how it feels to be a part of Nintendo’s comeback. Takahashi said in response:

This week, Atlus published a massive developer Q&A for Shin Megami Tensei: Deep Strange Journey. Director Eiji Ishida, world setting investigator / level designer Tatsuya Watanabe, and Alex’s character designer / new demon designer Masayuki Doi fielded all sorts of questions from fans.

The developers spoke about the game itself, including setting, characters, and difficulty. Other topics like the series’ future and more were touched on as well.

You can read the full Q&A below.

Bethesda has been supporting Switch much more than any other prior Nintendo platforms. The Elder Scrolls V: Skyrim and Doom made it to the system late last year, with Wolfenstein II following sometime in 2018.

In an interview at PAX East, Bethesda Softworks senior VP of marketing Pete Hines was asked quite a bit about Switch. The discussion started with the possibility of bringing other previously-released titles to the platform, to which Hines stated:

Hearthstone for Switch is a topic that seems to come up every so often. Over the past year or so, Blizzard has been asked about the possibility a few times. The responses have varied slightly, but ultimately the answer given is that there aren’t any plans.

Hearthstone game director Ben Brode reiterated as such during an interview at PAX East 2018 this past weekend. After acknowledging that it’s “possible,” Brode quickly added that the team doesn’t “have any plans to do that.” He indicated that fans can play on mobile or tablets despite being a “big fan” of Switch himself.

One of the major elements of Travis Strikes Again: No More Heroes is the different game worlds you’ll travel to. Lately we’ve seen Electronic Thunder Tiger II from the recent playable demos. In an interview with Gematsu, director Suda51 outlined the other worlds that will be included.

Suda51 shared the following:

SNK Heroines: Tag Team Frenzy

In this month’s issue of MCV, NIS America president Takuro Yamashita reveals some very interesting information about Switch. Yamashita revealed a deal is in place with Nintendo on SNK, spoke about how the company’s Switch games are outselling their PS4 counterparts, and gave an update on the performance of Disgaea 5 Complete.

Yamashita first discussed SNK Heroines: Tag Team Frenzy, and revealed some details about working with Nintendo that hadn’t been known previously. Nintendo actually wanted to work with SNK on an exclusive basis, which eventually resulted in a deal. Only the Switch version will be sold physically in the west, and Nintendo will be a distributor that includes buying many units.

Dragon Quest XI might be one of the biggest Switch mysteries at the moment. Even though it was one of the first games we knew about the system, Square Enix has yet to show it any capacity – not even a single screenshot.

It was finally announced at the end of last month that Dragon Quest XI is coming west in September. Unfortunately though, the Switch version still isn’t ready. Square Enix has finally explained why.

Chucklefish has provided an update on the release window of Wargroove. In an interview with PCGamesN, Chucklefish designer and artist Jay Baylis mentioned that it’s on track to launch in the second half of this year.

Baylis said the following about wanting to offer fans “a huge package”:

Nintendo has published a big developer interview with some of the key team members behind Nintendo Labo. Nintendo Labo director Tsubasa Sakaguchi, Switch director / Nintendo Labo producer Kouichi Kawamoto, and Nintendo Labo hardware lead Mr. Ogasawara were brought in for the discussion.

The interview is really worth a read, as it covers how Nintendo Labo came to be, the struggles the team encountered (including disastrous consumer tests), changes that were made, and a whole lot more. Also, as a sidenote, we have confirmation that Tsubasa Sakaguchi moved on from Splatoon as one of the original game’s co-directors to Nintendo Labo.

Continue on below for the full interview.


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