Square Enix on why Dragon Quest XI was announced for Switch so early, leaving the 3DS version in Japan
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
We’ve known that Square Enix has had plans to bring Dragon Quest XI to Switch for a very long time. Even before the system had its name, back when it was known as NX, there was talk about putting the RPG on Nintendo’s newest platform. Yet even after a few years, we’ve yet to see a single piece of media for the Switch version.
So why make such an early announcement? In an interview with Game Informer, Dragon Quest XI producer Hokuto Okamoto spoke about Square Enix confirming Dragon Quest XI for Switch when it did.
More: Dragon Quest XI, Hokuto Okamoto, interview, Square Enix, top
Translated statement from Shinya Takahashi mentions Nintendo doing R&D on new hardware
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Nintendo’s Shinya Takahashi was on hand for the BAFTA Games Awards earlier today. After the event wrapped up and the company took home a few awards, BBC briefly conducted an interview with Takahashi.
To begin, BBC asked how it feels to be a part of Nintendo’s comeback. Takahashi said in response:
More: interview, Shinya Takahashi
Shin Megami Tensei: Deep Strange Journey dev FAQ – setting, characters, difficulty, series’ future, much more
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 0 comments
This week, Atlus published a massive developer Q&A for Shin Megami Tensei: Deep Strange Journey. Director Eiji Ishida, world setting investigator / level designer Tatsuya Watanabe, and Alex’s character designer / new demon designer Masayuki Doi fielded all sorts of questions from fans.
The developers spoke about the game itself, including setting, characters, and difficulty. Other topics like the series’ future and more were touched on as well.
You can read the full Q&A below.
Bethesda on the possibility of bringing over more older games, exclusives, and release timing
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Bethesda has been supporting Switch much more than any other prior Nintendo platforms. The Elder Scrolls V: Skyrim and Doom made it to the system late last year, with Wolfenstein II following sometime in 2018.
In an interview at PAX East, Bethesda Softworks senior VP of marketing Pete Hines was asked quite a bit about Switch. The discussion started with the possibility of bringing other previously-released titles to the platform, to which Hines stated:
More: Bethesda, interview, Pete Hines, top
Hearthstone director reiterates no plans for Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Hearthstone for Switch is a topic that seems to come up every so often. Over the past year or so, Blizzard has been asked about the possibility a few times. The responses have varied slightly, but ultimately the answer given is that there aren’t any plans.
Hearthstone game director Ben Brode reiterated as such during an interview at PAX East 2018 this past weekend. After acknowledging that it’s “possible,” Brode quickly added that the team doesn’t “have any plans to do that.” He indicated that fans can play on mobile or tablets despite being a “big fan” of Switch himself.
More: Ben Brode, Blizzard, Hearthstone, interview
Suda51 outlines Travis Strikes Again’s different game worlds, No More Heroes 1 and 2 Switch chances, more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
One of the major elements of Travis Strikes Again: No More Heroes is the different game worlds you’ll travel to. Lately we’ve seen Electronic Thunder Tiger II from the recent playable demos. In an interview with Gematsu, director Suda51 outlined the other worlds that will be included.
Suda51 shared the following:
NISA – deal with Nintendo for SNK Heroines, Switch outselling PS4 versions, Disgaea 5 near 200k in the west
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In this month’s issue of MCV, NIS America president Takuro Yamashita reveals some very interesting information about Switch. Yamashita revealed a deal is in place with Nintendo on SNK, spoke about how the company’s Switch games are outselling their PS4 counterparts, and gave an update on the performance of Disgaea 5 Complete.
Yamashita first discussed SNK Heroines: Tag Team Frenzy, and revealed some details about working with Nintendo that hadn’t been known previously. Nintendo actually wanted to work with SNK on an exclusive basis, which eventually resulted in a deal. Only the Switch version will be sold physically in the west, and Nintendo will be a distributor that includes buying many units.
Square Enix explains Dragon Quest XI’s Switch delay
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Dragon Quest XI might be one of the biggest Switch mysteries at the moment. Even though it was one of the first games we knew about the system, Square Enix has yet to show it any capacity – not even a single screenshot.
It was finally announced at the end of last month that Dragon Quest XI is coming west in September. Unfortunately though, the Switch version still isn’t ready. Square Enix has finally explained why.
More: Dragon Quest XI, Hokuto Okamoto, interview, Square Enix, top
Wargroove planned for the second half of 2018
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Chucklefish has provided an update on the release window of Wargroove. In an interview with PCGamesN, Chucklefish designer and artist Jay Baylis mentioned that it’s on track to launch in the second half of this year.
Baylis said the following about wanting to offer fans “a huge package”:
More: Chucklefish, interview, Jay Baylis, Wargroove
Big Nintendo Labo interview – origins, challenges, changes along the way, much more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo has published a big developer interview with some of the key team members behind Nintendo Labo. Nintendo Labo director Tsubasa Sakaguchi, Switch director / Nintendo Labo producer Kouichi Kawamoto, and Nintendo Labo hardware lead Mr. Ogasawara were brought in for the discussion.
The interview is really worth a read, as it covers how Nintendo Labo came to be, the struggles the team encountered (including disastrous consumer tests), changes that were made, and a whole lot more. Also, as a sidenote, we have confirmation that Tsubasa Sakaguchi moved on from Splatoon as one of the original game’s co-directors to Nintendo Labo.
Continue on below for the full interview.