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Even though Lady Layton was announced last July, we haven’t heard much about it since then. Famitsu catches up with Level-5 CEO Akihiro Hino for an update of sorts this week.

Famitsu starts off by asking what parts are new compared to past entries. Hino points out that the protagonist has changed from Professor Layton to his daughter, Katrielle. Because of that, this game will have a female touch while keeping the series’ atmosphere intact. Hino hope the game will show a brand new side of the franchise.

The Verge recently chatted with Zelda: Breath of the Wild director Hidemaro Fujibayashi, art director Satoru Takizawa, and technical director Takuhiro Dohta. Tons of topics were discussed in the new interview. Among them include how the team approached development, the game’s difficulty, speedrunning, the crazy concept, designing Shrines, and making the experience as bug free as possible.

We’ve rounded up notable excerpts from the interview below. You can read the full discussion on The Verge here.

Nintendo of America put up a couple of additional videos for MAR10 Day on its Twitter account a few hours ago. In both, Yoshiaki Koizumi, Shinya Takahashi, and Shigeru Miyamoto were asked about the one game they’d play if they were stuck on an island. Find their responses below.


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The Legend of Zelda: Breath of the Wild breaks many of the series’ conventions. Among these is the lack of Link’s iconic hat, which has long been a staple of the series.

In an interview with Polygon, Breath of the Wild art director Satoru Takizawa told Polygon that due to the rise of graphic fidelity, it’s tough “to make that hat look cool.”

He said:

“As the graphic fidelity has increased it becomes more difficult to make that hat look cool. As the game becomes more realistic it’s difficult to present it in a way that’s appealing.

If you look at Twilight Princess, I really made the hat long, so it would flap in the wind and move around. But because of that people were like ‘What’s he got? What’s in that hat?’ We’re reaching our limits as to how we can make it look cool.”

Takizawa added that with Skyward Sword, he attempted to make Link’s hat diminutive and giving it much less motion, but “we’re reaching our limits as to how we can make it look cool.”

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The MAR10 Day celebrations continues with a new video from Shigeru Miyamoto. Below, you can hear Miyamoto answering a question about the power-up he’d want to have the most in real life.


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Nintendo of America president Reggie Fils-Aime stopped by CBS This Morning to promote Switch and chat about the new platform. For the most part, we’ve heard the questions and answers in previous interviews.

At one point, one of the show’s hosts brings up how Link is hot, which Reggie says is true. He then says that there are more girl gamers out there, and Nintendo takes pride in leading the way on that front. Switch is also intended to appeal to a wide demographic – anyone from the age of 5 to 95, Reggie said.

Here’s the full interview:

Yesterday, TIME posted a new interview with Nintendo of America president Reggie Fils-Aime. Reggie was finally asked about two concerns surrounding Switch – issues with the Joy-Con syncing and the dock scratching the screen. Aside from that, he also commented on availability for the standalone dock.

Read Reggie’s statements about these topics below. For the full interview, head on over to TIME here.

Pokemon GO

A big priority Niantic has for Pokemon GO is to improve the gym system. Studio CEO John Hanke recently spoke about the need to improve the gameplay, and that’s something senior product manager Tatsuo Nomura discussed with Polygon as well.

Nomura told the site:

“The gym portion [of Pokémon Go] needs a lot more work, and we are trying to improve it and make a bigger change to how the system works. Overall, I think we need a little bit more time to think through how we do it.”

“We needed to define [gyms] in a way that works in a mobile game. For example, we didn’t have … there’s no non-playable characters. That’s not how the game works. We’re an MMO, and we expect people to play with other people.”

“We expected more people to play that portion, and a lot of that is game balancing and just mechanics-wise, there’s some part of that that needs refinement.”

Niantic hasn’t shared a timetable as to when we can expect a new approach to gyms in Pokemon GO. The company does have a few updates planned for 2017 though, so it’s possible that there could be something by the end of the year. 

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A few days ago, Nintendo of America president Reggie Fils-Aime confirmed that Switch’s first 2-day sales in the Americas were the best for any Nintendo system in history. The trend continues five days in for the console.

During his new interview with Katie Linendoll, Reggie said the following about Switch sales:

“So we announced the first two days, so now we have data for the US five days in. Continues to be the best-selling system we’ve ever had in the United States. And I’ve launched five systems now with Nintendo, and by far this is the most remarkable given the pace of sales, given what’s happening on the software front – obviously Legend of Zelda – so this is an amazing time for us.”

Speaking of Zelda, he said the new entry is “killing it” in Japan. That’s important to note since the series has always done well in the west, but may not have always caught on in Nintendo’s native territory – especially as of late.

Katie Linendoll interviewed Nintendo of America president Reggie Fils-Aime through a Facebook live stream a short while ago. Reggie weighed in on Switch, 3DS, and more during the talk. For the full recording, continue on below.


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