Why the Sonic Boom: Rise of Lyric patch is so huge
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
Sonic Boom: Rise of Lyric’s update is huge – as in 1GB huge. So what exactly is included in the massive patch? We did hear about a few things recently, but Sonic Stadium has offered further information as to why the update is so big.
Here’s what the site shared:
Lucadian Chronicles updated to version 1.01
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Lucadian Chronicles has received a fairly notable update. Plenty of changes have been made to improve the experience, many of which are small modifications.
Below are the full update notes:
- When the client encounters networking issues it will now retry and show a window with the spinning wheel and retry count, rather than forcing the game to exit. We hope this will alleviate the vast majority of network-related exits.
- Countdown text in draft is now yellow instead of red when time is running out, to make numbers more readable on the gamepad.
- Made numerous changes / fixes to jumping back to draft from other screens.
- Fixed some client text issues, including “cardss” and “23th”
- The “end” button now appears in a battle if a draft the player is queued up for fills up with players, so that the player can quickly finish the battle then jump to draft.
- “Launch full miiverse” window is now closed before Miiverse is launched, so it no longer shows up in screenshots.
- “Launch full miiverse” window no longer sometimes appears behind the enemy cards.
- “Launch full miiverse” window now shows the name of the topic that Miiverse will open to.
- Fixed an issue with the client occasionally crashing on the collection screen. This issue is hard to reproduce, so we’re not 100% sure if this is completely fixed.
- Fixed an issue with the client occasionally crashing on the the shop screen. This issue is hard to reproduce, so we’re not 100% sure if this is completely fixed.
- Fixed ability text from older evolved cards showing up when you evolve an unrelated card.
- Fixed state issues with more rows / less rows buttons being disabled when they shouldn’t be.
- Fixed Miiverse posts showing up on unowned cards in the almanac.
- Fixed the almanac not showing new cards after you visit it once.
- Fixed a bug where a completed objective could be marked as incomplete.
- The order of the colors of the team creation connectors now matches the order used in the collection view. (The order was previously reversed, with green on the bottom and white on the top)
- Fixed the title of the league team being in the wrong place in the lab for the bottom team.
- Fixed the draft status “pizza bar” sticking around when players leave a draft and remain queued.
- Fixed client occasionally crashing when doing a Daily Challenge.
Thanks to Cameron for the tip.
One Piece: Super Grand Battle! X getting two new stages
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Bandai Namco has quite a bit of new content on the way to One Piece: Super Grand Battle! X. In addition to amiibo support, two new stages are coming soon. Players will be able to battle in “Dressrosa’s Royal Palace Flower Garden” as well as “Slope To The Shore”. Both are due out this winter.
99Moves updated in Europe
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
99Moves has received an update in Europe. We’re not entirely sure what it does, but we’ll update this post with additional information when we hear back from EnjoyUp Games.
It’s worth mentioning that some users are still experiencing issues with online rankings. EnjoyUp is now looking into this issue.
More: 99Moves, EnjoyUp Games, title update
Sonic Boom: Rise of Lyric update out now in North America
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
The Sonic Boom: Rise of Lyric update is out now in North America. It previously was made available in Europe late last week.
For an overview of the patch, check out this post.
Thanks to GamerClues for the tip.
Teslagrad patch to add screenshot functionality
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Rain Games is finalizing a patch for Teslagrad, which will add one new feature. Once the update comes in, players will be able to use screenshot functionality.
Rain Games is currently waiting on approval for the patch. We’ll let you know when it goes live.
More: indie, Rain Games, Teslagrad, title update
An overview of Sonic Boom: Rise of Lyric’s update
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
The folks over at Sonic Stadium have put together an overview about the new Sonic Boom: Rise of Lyric update. SEGA just released the patch in Europe this week, and it should be out in North America very soon.
On with the information!
Additions:
Navigation arrows “Small yellow arrows added which show you where to go” (They were in the original, but they now have some issues).
Hyrule Warriors version 1.5.0 details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 16 Comments
Hyrule Warriors’ next update, version 1.5.0, is set to arrive alongside the Majora’s Mask pack. Here’s a look at what’s new:
Maximum level increased
New mixing materials
New medals
New weapon skills
Updated Junk Store – “Skills Cancellation,” “Skills Advice,” and “Weapons Sale” added
Updated Adventure Mode information screen – “Damage Taken” and “Retry from the Beginning” added
Retro City Rampage: DX’s new update will also improve performance on old 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 1 Comment
Vblank Entertainment shared another nugget about the upcoming update for Retro City Rampage: DX. The patch “significantly improves performance on the old 3DS” so that the game’s frame rate can be optimized. There’s no date yet for the update, but it may arrive before the New 3DS launches.
Upcoming Retro City Rampage DX update for 3DS also significantly improves performance on the old 3DS. SOLID 60fps, won't occasionally slip!
— Retro City Rampage (@RetroCR) January 16, 2015
Update release date still unknown, but hoping it'll be out by the release of the "new" 3DS system, early next month.
— Retro City Rampage (@RetroCR) January 16, 2015
Retro City Rampage: DX update to add dual stick shooting on New 3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Vblank Entertainment has further teased what the upcoming Retro City Rampage: DX update will offer for New 3DS owners. Thus far, it’s been confirmed that dual stick shooting will become possible with the c-stick. It sounds like a few other things are planned as well, but we’ve yet to hear any additional specifics.