Zelda: Tri Force Heroes only lets you play with people in the same region online
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 19 Comments
The Legend of Zelda: Tri Force Heroes contains a few multiplayer options. There’s Download Play which only requires a single copy of the game, local multiplayer with both players owning the title, and online.
We do have to point out one important detail regarding Internet play. Unfortunately, it seems that you can only play with people in the same region. If you’re in the United States and your friend is in Europe for example, it doesn’t sound like you’ll be able to pair up.
Rare shows previously-unseen footage of Twelve Tales: Conker 64
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 6 Comments
Before Conker’s Bad Fur Day became the game we know of today, it was a radically different project. The team originally set out on creating something like an interactive cartoon with characters that would have very expressive faces.
Rare showed more of Twelve Tales: Conker 64 in a new video today, including previously-unseen footage. Check it out below.
More: Rare, top, Twelve Tales: Conker 64
Nintendo and DeNA apparently revealing first mobile game soon
Posted on 10 years ago by Brian(@NE_Brian) in Mobile, News | 41 Comments
It shouldn’t be too long now before we get a first look at Nintendo and DeNA’s first mobile game. According to Japanese gaming analyst Dr. Serkan Toto, we’ll be seeing it “soon”. Toto also said that we should “expect the unexpected”.
About that first Nintendo-DeNA mobile game: Expect the unexpected, and soon.
— Dr. Serkan Toto (@serkantoto) October 2, 2015
Splatoon – North American Splatfest #6 taking place next weekend
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 10 Comments
Just like in Japan, Splatoon’s sixth North American Splatfest will be held next weekend. Players only need to answer this simple question: how would you rather travel, by car or by plane?
The Splatfest will begin on October 9 at 9 PM on the West Coast and October 10 at 12 AM on the East Coast. As usual, the event is held for a full day.
Star Fox Zero dev – using two screens, 60FPS, delayed to reach “Platinum feel”
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 126 Comments
GameSpot recently spoke with Platinum Games’ Yusuke Hashimoto, one of the directors working on Star Fox Zero.
First, here’s what Hashimoto said about working with two screens:
“Those two screens, you can’t find that anywhere else. When we were doing Bayonetta 2, we just used that screen as a touch pad. With Star Fox, Miyamoto originally had the idea that he wanted to create a shooting game that used both of these screens, and then we said, okay, how can we combine this with Star Fox? Just having to use those two screens makes things interesting.”
“We’ve been working with action games long enough. We understand how the players play an action game, how they respond to an action game, how they’ll move, what they’ll do in the situational stuff. What we’re making here now, it’s totally a new learning experience for us, which is kind of fun to find out.”
Hashimoto also discussed the importance of nailing a solid 60 frames per second. The game not only runs at this speed on the television, but also on the GamePad.
“We’ve got them both moving at 60 fps, which is big for a lot of people, I think. But I think that it’s kind of a milestone in gaming, in a way. It’s not something that we have done ourselves before at Platinum, and it’s just not even something that has been done in gaming before. So it’s a lot of new challenges.”
Finally, Hashimoto briefly touched on Star Fox Zero’s delay. The decision was made in order to give the game more of a “Platinum feel”.
“We want to make it feel as great as possible. It’s easy to say [it was delayed] to increase its quality, or whatever, but that entails a lot, whether it be visuals, or controls.”
More: interview, PlatinumGames, Star Fox Zero, top, Yusuke Hashimoto
Zelda: Tri Force Heroes co-developed by Grezzo
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
The Legend of Zelda: Tri Force Heroes wasn’t only created by Nintendo. Interestingly, it appears that Grezzo also played a role in the game’s development.
Grezzo has been quite involved with the Zelda series over the years. The team worked on Ocarina Time 3D, Majora’s Mask 3D, and Four Swords Anniversary Edition.
Splatoon – Carbon Roller Deco weapon coming today/tomorrow
Posted on 10 years ago by Quinn(@bornbefuddled) in News, Wii U | 3 Comments
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