Submit a news tip



top

Japanese developer Yoot Saito posted a lengthy blog about the passing of Nintendo president Satoru Iwata yesterday. In it, he discusses his first meeting with Iwata, working on an idea or StreetPass way back in the day, how he came up with putting a speaker on the Wii Remote, and perhaps most surprisingly, confirmed that Seaman for 3DS once existed.

You may recall that Seaman was rumored for 3DS back in 2012. We now know that the project once existed, but Saito sadly gave up on the project.

Head past the break for Saito’s entire heartfelt message. The translation comes courtesy of Zefah.

I heard the tragic news about the passing of Nintendo’s president, Iwata-san… I can’t believe he’s gone.

I first met Iwata-san back in 1996, so it was a time before you would typically see him in a suit. It was at HAL in Kofu. I remember that he always carried around a Mac (PowerBook), which was quite rare in the games industry. I think that formed a bit of connection between us—a feeling that we shared the same interests. It was around the year after that when I saw him with a G3 PowerBook, which even I had hesitated to buy, and I remember thinking, “this guy really loves Macs.”

It wasn’t until a bit later that I got a chance to work with him. It was around the time when Seaman was taking the world by storm and I was really busy working on planning for the sequel and taking interviews and such.

Iwata-san got in touch and asked if we could meet, and he even came all the way out to the apartment I was renting in Tokyo to see me.

Project X Zone 2 director Kensuke Tsukanaka, speaking with Siliconera, explained why Baten Kaitos isn’t represented in the games. Monolith Soft developed Baten Kaitos and its sequel along with the Project X Zone titles.

Tsukanaka was also asked if we’ll ever see Baten Kaitos again, even if it’s outside of Project X Zone.

Here’s what Siliconera was told:

“So, do you remember that KOS-MOS and T-elos, from Xenosaga, were in the first Project X Zone game? We didn’t include them just because Monolith Soft was developing Project X Zone, we put them in there because there were so many fans of their games on the team, and that they happened to make sense for the world of the game.

“The reason there’s not Baten Kaitos characters in the story is because they just didn’t seem to fit in anywhere. As for [Baten Kaitos] itself outside of Project X Zone, well, I can’t really say much about that yet, but I think we need some substantial feedback from fans before moving forward with a project like that. What do they want to see from it? What platform do they want to see it on? If we can gather more voices for Baten Kaitos, then maybe we can start something with Bandai Namco Entertainment. That’s about all I can say right now!”

I honestly never thought I’d be writing about Baten Kaitos in a news post. I have so much love for the first game, though I’m ashamed to say that its sequel is sitting in my never-ending backlog. I’d be a massive supporter of a third Baten Kaitos!

Source, Image source

Update: Palutena is also exclusive in Canada. The official product page can be found here.


In spite of rumors to the contrary, the Palutena amiibo will be a retailer exclusive after all. The figure will only be made available through Amazon next week.

You can see the listing here. It won’t be going live until July 24, however.

More: , ,

Since last year, it’s been possible for North American and Japanese users to redeem eShop download codes without turning on their Wii U or 3DS. Unfortunately, European Nintendo fans have had to wait a while for that feature to become available in their region. That time has now come – visit this URL, log in with a European NNID and you can start entering download codes. Pre-ordering games and remotely downloading them still doesn’t work, but hopefully that’s a feature that will be added in the near future.

More: , ,

Bill Trinen is the latest notable Nintendo staffer to have offered up a couple of comments on the passing of Satoru Iwata. Have a look at what he said on Twitter below.


Source

Nintendo has prepared a new system update for 3DS systems. Version 9.9.0-26U, which should be out in all territories, makes “improvements to overall system stability” and “system security”. Additionally, “other minor adjustments have been made to enhance the user experience”.

As we always say, today’s update is required in order to access the eShop. You’ll be prompted to download the update upon booting up the digital store.

Thanks to Durante N for the tip.

Source

Back in March, TIME conducted an interview with Satoru Iwata. Much of the interview was left out of the site’s original report, but with Iwata’s passing, they’ve now been put online for all to see.

In what was likely one of Iwata’s final interviews with a media outlet, he commented on engaging with Nintendo fans in unique ways, the evolution of digital content, the importance of multigenerational design, working on the original Smash Bros., amiibo, and bringing out the Wii.

You may have seen a couple of these comments in shorter form before. However, most of them should be entirely new.

We’ve posted those comments after the break. You can also find TIME’s original article here.

We’ve seen various comments and reactions pour in regarding Nintendo president Satoru Iwata’s passing. Reggie Fils-Aime, president of Nintendo of America, has now issued a statement as well.

Here’s what he shared:

“Mr. Iwata is gone, but it will be years before his impact on both Nintendo and the full video game industry will be fully appreciated. He was a strong leader for our company, and his attributes were clear to most everyone: Intelligence, creativity, curiosity and sense of humor. But for those of us fortunate enough to work closely with him, what will be remembered most were his mentorship and, especially, his friendship. He was a wonderful man. He always challenged us to push forward…to try the new…to upset paradigms—and most of all, to engage, excite and endear our fans. That work will continue uninterrupted.”

Source

Tons of reactions and tributes have been pouring in for Satoru Iwata. We’ve rounded everything up in the post below, and it will be updated throughout the day.

Shigesato Itoi, creator of EarthBound, posted a message about Satoru Iwata’s recent passing. Have a look at it below.

“No matter the farewell, I think the most appropriate thing to say is “we”ll meet again.” We are friends so we”ll see each other again. There is nothing strange about saying it. Yeah. We’ll meet again.

Even if you didn’t have the chance to put into words how sudden it was going to be, how far you’d be traveling, or how you went much earlier than expected, I know you went wearing your best.

You always put yourself second to others no matter what, helping anyone who needed it whenever they needed it. You were that kind of friend. Although you may have been a little selfish for the first time ever by taking this journey.

The truth is though that I still don’t believe any of it. I feel like I am going to receive a message from you inviting me out to eat at any moment. I wouldn’t mind if you were to ask me like always if I had some free time. If you did, I’d ask you as well.

Still, “we’ll meet again.” It would be great to hear from you whenever and wherever; I’ll being calling to you too. I’ll call if I have something to discuss or I want to tell you a great new idea I’ve had.

We’ll meet again.

Then again, you’re here with me now.”

Source


Manage Cookie Settings