Super Punch-Out!! new codes discovered, including multiplayer
Posted on 3 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Nearly three decades after the original release of Super Punch-Out!!, two new related cheat codes have been discovered for the game, including what’s essentially a hidden multiplayer mode.
The first cheat provides access to a free match mode. On the title screen, hold Y+R on the second controller, and then press A or Start on the first controller. After this, a different screen will appear instead or regular menus where you can select any character to fight a free single match. Interestingly, even fighters from Special Circuit are available.
More: Super Punch-Out!!, top
Autechre says it was originally asked to work on Metroid Prime’s soundtrack
Posted on 3 years ago by Brian(@NE_Brian) in GameCube, News | 0 comments
According to Sean Booth of Autechre fame, the music duo almost got a chance to create the soundtrack for Metroid Prime.
The information was revealed during a Twitch AMA with one fan asking about how Booth as well as Rob Brown – the other half of Autechre – were included in the game’s credits. Booth responded by saying that they almost handled the soundtrack for Metroid Prime, but the role eventually landed with Kenji Yamamoto, who handled music for other entries in the series.
More: Metroid Prime, Retro Studios, top
Splatoon 3 Direct announced for August 10
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A new Splatoon 3 Direct will air on August 10, Nintendo has announced. The presentation will air over a 30-minute period.
For those looking to tune in, it will air at the following times:
More: Splatoon 3, top
Melty Blood: Type Lumina reveals Neco-Arc and Mash Kyrielight
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Original (7/31): Neco-Arc and Mash Kyrielight are joining Melty Blood: Type Lumina as new DLC characters, Project Lumina and French-Bread announced today. Both will be available this summer with new character stories and battle stages at no extra cost.
Here’s some information about both, along with trailers:
More: DLC, French-Bread, Melty Blood: Type Lumina, Project Lumina, top
[Review] Hindsight
Posted on 3 years ago by Dennis Gagliardotto(@LyonHart_) in Reviews, Switch eShop | 0 comments
System: Switch
Release Date: August 4, 2022
Developer: Team Hindsight
Publisher: Annapurna Interactive
A few months back, Nintendo Everything was invited to a personal discussion and presentation regarding Hindsight with developers Joel McDonald and Emma Kidwell, courtesy of Annapurna, which gave us a closer look at their new outing in wanting to provide a palpable and intimate story of life, its values, and the things we hold dear (and why). It was an insightful showcase that opened our eyes, and the eagerness to experience more of the protagonist Mary’s timeline of events only grew with each passing thought. Now after a three-hour playthrough before rolling credits on Hindsight, it’s arguably one of the most authentic, relatable, and well-established narratives on the topic in quite some time.
More: Annapurna Interactive, highlight, Hindsight, Team Hindsight, top
Crisis Core: Final Fantasy VII Reunion name explained
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Crisis Core: Final Fantasy VII Reunion creative producer Tetsuya Nomura has explained the game’s name in an interview with Everyeye.
Obviously the title is extremely similar to the original, but now has the added “Reunion” bit. According to Nomura, “Reunion” has important meaning when it comes to Final Fantasy VII’s lore and it’s a way of connecting it with Crisis Core. The term is also being used to help describe what the game is given how it’s not clearly a remake or a remaster – it’s more of a middle ground.
Monolith Soft shares Xenoblade Chronicles 3 message, another tease of the future
Posted on 3 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
In an email sent to customers in Japan, Nintendo shared a message from Monolith Soft’s Tetsuya Takahashi, the senior director of Xenoblade Chronicles 3.
We’ve translated the full note below, which includes another tease about plans for the future. There’s just a slight story spoiler about the overall series, so keep that in mind before proceeding.
More: highlight, Monolith Soft, top, Xenoblade Chronicles 3
[Let’s Talk] What are you playing? – August 2022
Posted on 3 years ago by Brian(@NE_Brian) in Let's Talk | 0 comments
A new month started up a few days ago. Now that we’re in August, we want to know what you’ve been playing.
Are you playing some of the big RPGs to release on Switch recently in Xenoblade Chronicles 3 or Live A Live? How about other recent games like Digimon Survive? No matter the case, let us know in the comments below.
Tactics Ogre: Reborn announced for Switch
Posted on 3 years ago by Nicolas in News, Switch, Videos | 0 comments
Original (8/4): After several weeks of rumors, Square Enix has officially revealed Tactics Ogre: Reborn. The game will be releasing for Switch on November 11, 2022.
Tactics Ogre: Reborn is a remake of the 2010 game Tactics Ogre: Let Us Cling Together, itself a remake of the 1995 original of the same name. This version of the game promises visual improvements, a rearranged soundtrack, a redesigned battle system and more.
Here is an official overview of the title:
More: Square Enix, Tactics Ogre: Reborn, top
[Review] Live A Live
Posted on 3 years ago by Nicolas in Reviews, Switch | 0 comments
System: Switch
Release Date: July 22, 2022
Developer: Square Enix / Historia
Publisher: Square Enix
Back in the days of the SNES, it wasn’t uncommon for games to never see a western release, remaining land-locked to their native Japan. This was relatively common in the case of JRPGs, an arguably oversaturated genre at the time that remained relatively niche in the west. Even new installments of big flagship franchises like Square Enix’s (then Squaresoft) Final Fantasy series didn’t always make it overseas. It’s no surprise then that some of Square’s less well-known JRPGs ended up falling through the cracks, one of these being Live A Live. Live A Live was originally released in 1994 and had even been initially planned as a worldwide release before underwhelming sales prospects in Japan caused those localization plans to be scrapped. But with the game now receiving an unexpected remake, it’s gotten a new lease on life and a long overdue international release, letting everyone experience this presumed classic. That being said, how well does the game truly hold up today? And were the improvements made to this remake enough to bring it up to a more modern standard?









